// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "audio_core/dsp_interface.h" #include "core/core.h" #include "core/gdbstub/gdbstub.h" #include "core/hle/kernel/shared_page.h" #include "core/hle/service/cam/cam.h" #include "core/hle/service/hid/hid.h" #include "core/hle/service/ir/ir_rst.h" #include "core/hle/service/ir/ir_user.h" #include "core/hle/service/mic_u.h" #include "core/settings.h" #include "video_core/renderer_base.h" #include "video_core/video_core.h" namespace Settings { Values values = {}; void Apply() { GDBStub::SetServerPort(values.gdbstub_port); GDBStub::ToggleServer(values.use_gdbstub); VideoCore::g_hw_renderer_enabled = values.use_hw_renderer; VideoCore::g_shader_jit_enabled = values.use_shader_jit; VideoCore::g_hw_shader_enabled = values.use_hw_shader; VideoCore::g_separable_shader_enabled = values.separable_shader; VideoCore::g_hw_shader_accurate_mul = values.shaders_accurate_mul; VideoCore::g_use_disk_shader_cache = values.use_disk_shader_cache; #ifndef ANDROID if (VideoCore::g_renderer) { VideoCore::g_renderer->UpdateCurrentFramebufferLayout(); } #endif VideoCore::g_renderer_bg_color_update_requested = true; VideoCore::g_renderer_sampler_update_requested = true; VideoCore::g_renderer_shader_update_requested = true; VideoCore::g_texture_filter_update_requested = true; auto& system = Core::System::GetInstance(); if (system.IsPoweredOn()) { system.CoreTiming().UpdateClockSpeed(values.cpu_clock_percentage); Core::DSP().SetSink(values.sink_id, values.audio_device_id); Core::DSP().EnableStretching(values.enable_audio_stretching); auto hid = Service::HID::GetModule(system); if (hid) { hid->ReloadInputDevices(); } auto sm = system.ServiceManager(); auto ir_user = sm.GetService("ir:USER"); if (ir_user) ir_user->ReloadInputDevices(); auto ir_rst = sm.GetService("ir:rst"); if (ir_rst) ir_rst->ReloadInputDevices(); auto cam = Service::CAM::GetModule(system); if (cam) { cam->ReloadCameraDevices(); } Service::MIC::ReloadMic(system); } } void LogSettings() { const auto log_setting = [](std::string_view name, const auto& value) { LOG_INFO(Config, "{}: {}", name, value); }; LOG_INFO(Config, "Citra Configuration:"); log_setting("Core_UseCpuJit", values.use_cpu_jit); log_setting("Core_CPUClockPercentage", values.cpu_clock_percentage); log_setting("Renderer_UseGLES", values.use_gles); log_setting("Renderer_UseHwRenderer", values.use_hw_renderer); log_setting("Renderer_UseHwShader", values.use_hw_shader); log_setting("Renderer_SeparableShader", values.separable_shader); log_setting("Renderer_ShadersAccurateMul", values.shaders_accurate_mul); log_setting("Renderer_UseShaderJit", values.use_shader_jit); log_setting("Renderer_UseResolutionFactor", values.resolution_factor); log_setting("Renderer_FrameLimit", values.frame_limit); log_setting("Renderer_UseFrameLimitAlternate", values.use_frame_limit_alternate); log_setting("Renderer_FrameLimitAlternate", values.frame_limit_alternate); log_setting("Renderer_VSyncNew", values.use_vsync_new); log_setting("Renderer_PostProcessingShader", values.pp_shader_name); log_setting("Renderer_FilterMode", values.filter_mode); log_setting("Renderer_TextureFilterName", values.texture_filter_name); log_setting("Stereoscopy_Render3d", values.render_3d); log_setting("Stereoscopy_Factor3d", values.factor_3d); log_setting("Layout_LayoutOption", values.layout_option); log_setting("Layout_SwapScreen", values.swap_screen); log_setting("Layout_UprightScreen", values.upright_screen); log_setting("Utility_DumpTextures", values.dump_textures); log_setting("Utility_CustomTextures", values.custom_textures); log_setting("Utility_UseDiskShaderCache", values.use_disk_shader_cache); log_setting("Audio_EnableDspLle", values.enable_dsp_lle); log_setting("Audio_EnableDspLleMultithread", values.enable_dsp_lle_multithread); log_setting("Audio_OutputEngine", values.sink_id); log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching); log_setting("Audio_OutputDevice", values.audio_device_id); log_setting("Audio_InputDeviceType", values.mic_input_type); log_setting("Audio_InputDevice", values.mic_input_device); using namespace Service::CAM; log_setting("Camera_OuterRightName", values.camera_name[OuterRightCamera]); log_setting("Camera_OuterRightConfig", values.camera_config[OuterRightCamera]); log_setting("Camera_OuterRightFlip", values.camera_flip[OuterRightCamera]); log_setting("Camera_InnerName", values.camera_name[InnerCamera]); log_setting("Camera_InnerConfig", values.camera_config[InnerCamera]); log_setting("Camera_InnerFlip", values.camera_flip[InnerCamera]); log_setting("Camera_OuterLeftName", values.camera_name[OuterLeftCamera]); log_setting("Camera_OuterLeftConfig", values.camera_config[OuterLeftCamera]); log_setting("Camera_OuterLeftFlip", values.camera_flip[OuterLeftCamera]); log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd); log_setting("DataStorage_SdmcDir", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)); log_setting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)); log_setting("System_IsNew3ds", values.is_new_3ds); log_setting("System_RegionValue", values.region_value); log_setting("Debugging_UseGdbstub", values.use_gdbstub); log_setting("Debugging_GdbstubPort", values.gdbstub_port); } void LoadProfile(int index) { Settings::values.current_input_profile = Settings::values.input_profiles[index]; Settings::values.current_input_profile_index = index; } void SaveProfile(int index) { Settings::values.input_profiles[index] = Settings::values.current_input_profile; } void CreateProfile(std::string name) { Settings::InputProfile profile = values.current_input_profile; profile.name = std::move(name); Settings::values.input_profiles.push_back(std::move(profile)); Settings::values.current_input_profile_index = static_cast(Settings::values.input_profiles.size()) - 1; Settings::LoadProfile(Settings::values.current_input_profile_index); } void DeleteProfile(int index) { Settings::values.input_profiles.erase(Settings::values.input_profiles.begin() + index); Settings::LoadProfile(0); } void RenameCurrentProfile(std::string new_name) { Settings::values.current_input_profile.name = std::move(new_name); } } // namespace Settings