// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "citra_qt/debugger/wait_tree.h" #include "citra_qt/util/util.h" #include "common/assert.h" #include "core/hle/kernel/event.h" #include "core/hle/kernel/mutex.h" #include "core/hle/kernel/semaphore.h" #include "core/hle/kernel/thread.h" #include "core/hle/kernel/timer.h" #include "core/hle/kernel/wait_object.h" WaitTreeItem::~WaitTreeItem() {} QColor WaitTreeItem::GetColor() const { return QColor(Qt::GlobalColor::black); } std::vector> WaitTreeItem::GetChildren() const { return {}; } void WaitTreeItem::Expand() { if (IsExpandable() && !expanded) { children = GetChildren(); for (std::size_t i = 0; i < children.size(); ++i) { children[i]->parent = this; children[i]->row = i; } expanded = true; } } WaitTreeItem* WaitTreeItem::Parent() const { return parent; } const std::vector>& WaitTreeItem::Children() const { return children; } bool WaitTreeItem::IsExpandable() const { return false; } std::size_t WaitTreeItem::Row() const { return row; } std::vector> WaitTreeItem::MakeThreadItemList() { const auto& threads = Kernel::GetThreadList(); std::vector> item_list; item_list.reserve(threads.size()); for (std::size_t i = 0; i < threads.size(); ++i) { item_list.push_back(std::make_unique(*threads[i])); item_list.back()->row = i; } return item_list; } WaitTreeText::WaitTreeText(const QString& t) : text(t) {} QString WaitTreeText::GetText() const { return text; } WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {} bool WaitTreeExpandableItem::IsExpandable() const { return true; } QString WaitTreeWaitObject::GetText() const { return tr("[%1]%2 %3") .arg(object.GetObjectId()) .arg(QString::fromStdString(object.GetTypeName()), QString::fromStdString(object.GetName())); } std::unique_ptr WaitTreeWaitObject::make(const Kernel::WaitObject& object) { switch (object.GetHandleType()) { case Kernel::HandleType::Event: return std::make_unique(static_cast(object)); case Kernel::HandleType::Mutex: return std::make_unique(static_cast(object)); case Kernel::HandleType::Semaphore: return std::make_unique(static_cast(object)); case Kernel::HandleType::Timer: return std::make_unique(static_cast(object)); case Kernel::HandleType::Thread: return std::make_unique(static_cast(object)); default: return std::make_unique(object); } } std::vector> WaitTreeWaitObject::GetChildren() const { std::vector> list; const auto& threads = object.GetWaitingThreads(); if (threads.empty()) { list.push_back(std::make_unique(tr("waited by no thread"))); } else { list.push_back(std::make_unique(threads)); } return list; } QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) { switch (reset_type) { case Kernel::ResetType::OneShot: return tr("one shot"); case Kernel::ResetType::Sticky: return tr("sticky"); case Kernel::ResetType::Pulse: return tr("pulse"); } UNREACHABLE(); return {}; } WaitTreeObjectList::WaitTreeObjectList( const std::vector>& list, bool w_all) : object_list(list), wait_all(w_all) {} QString WaitTreeObjectList::GetText() const { if (wait_all) return tr("waiting for all objects"); return tr("waiting for one of the following objects"); } std::vector> WaitTreeObjectList::GetChildren() const { std::vector> list(object_list.size()); std::transform(object_list.begin(), object_list.end(), list.begin(), [](const auto& t) { return WaitTreeWaitObject::make(*t); }); return list; } WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {} QString WaitTreeThread::GetText() const { const auto& thread = static_cast(object); QString status; switch (thread.status) { case THREADSTATUS_RUNNING: status = tr("running"); break; case THREADSTATUS_READY: status = tr("ready"); break; case THREADSTATUS_WAIT_ARB: status = tr("waiting for address 0x%1").arg(thread.wait_address, 8, 16, QLatin1Char('0')); break; case THREADSTATUS_WAIT_SLEEP: status = tr("sleeping"); break; case THREADSTATUS_WAIT_IPC: status = tr("waiting for IPC response"); break; case THREADSTATUS_WAIT_SYNCH_ALL: case THREADSTATUS_WAIT_SYNCH_ANY: status = tr("waiting for objects"); break; case THREADSTATUS_WAIT_HLE_EVENT: status = tr("waiting for HLE return"); break; case THREADSTATUS_DORMANT: status = tr("dormant"); break; case THREADSTATUS_DEAD: status = tr("dead"); break; } QString pc_info = tr(" PC = 0x%1 LR = 0x%2") .arg(thread.context->GetProgramCounter(), 8, 16, QLatin1Char('0')) .arg(thread.context->GetLinkRegister(), 8, 16, QLatin1Char('0')); return WaitTreeWaitObject::GetText() + pc_info + " (" + status + ") "; } QColor WaitTreeThread::GetColor() const { const auto& thread = static_cast(object); switch (thread.status) { case THREADSTATUS_RUNNING: return QColor(Qt::GlobalColor::darkGreen); case THREADSTATUS_READY: return QColor(Qt::GlobalColor::darkBlue); case THREADSTATUS_WAIT_ARB: return QColor(Qt::GlobalColor::darkRed); case THREADSTATUS_WAIT_SLEEP: return QColor(Qt::GlobalColor::darkYellow); case THREADSTATUS_WAIT_IPC: return QColor(Qt::GlobalColor::darkCyan); case THREADSTATUS_WAIT_SYNCH_ALL: case THREADSTATUS_WAIT_SYNCH_ANY: case THREADSTATUS_WAIT_HLE_EVENT: return QColor(Qt::GlobalColor::red); case THREADSTATUS_DORMANT: return QColor(Qt::GlobalColor::darkCyan); case THREADSTATUS_DEAD: return QColor(Qt::GlobalColor::gray); default: return WaitTreeItem::GetColor(); } } std::vector> WaitTreeThread::GetChildren() const { std::vector> list(WaitTreeWaitObject::GetChildren()); const auto& thread = static_cast(object); QString processor; switch (thread.processor_id) { case ThreadProcessorId::THREADPROCESSORID_DEFAULT: processor = tr("default"); break; case ThreadProcessorId::THREADPROCESSORID_ALL: processor = tr("all"); break; case ThreadProcessorId::THREADPROCESSORID_0: processor = tr("AppCore"); break; case ThreadProcessorId::THREADPROCESSORID_1: processor = tr("SysCore"); break; default: processor = tr("Unknown processor %1").arg(thread.processor_id); break; } list.push_back(std::make_unique(tr("processor = %1").arg(processor))); list.push_back(std::make_unique(tr("thread id = %1").arg(thread.GetThreadId()))); list.push_back(std::make_unique(tr("priority = %1(current) / %2(normal)") .arg(thread.current_priority) .arg(thread.nominal_priority))); list.push_back(std::make_unique( tr("last running ticks = %1").arg(thread.last_running_ticks))); if (thread.held_mutexes.empty()) { list.push_back(std::make_unique(tr("not holding mutex"))); } else { list.push_back(std::make_unique(thread.held_mutexes)); } if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY || thread.status == THREADSTATUS_WAIT_SYNCH_ALL || thread.status == THREADSTATUS_WAIT_HLE_EVENT) { list.push_back(std::make_unique(thread.wait_objects, thread.IsSleepingOnWaitAll())); } return list; } WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {} std::vector> WaitTreeEvent::GetChildren() const { std::vector> list(WaitTreeWaitObject::GetChildren()); list.push_back(std::make_unique( tr("reset type = %1") .arg(GetResetTypeQString(static_cast(object).reset_type)))); return list; } WaitTreeMutex::WaitTreeMutex(const Kernel::Mutex& object) : WaitTreeWaitObject(object) {} std::vector> WaitTreeMutex::GetChildren() const { std::vector> list(WaitTreeWaitObject::GetChildren()); const auto& mutex = static_cast(object); if (mutex.lock_count) { list.push_back( std::make_unique(tr("locked %1 times by thread:").arg(mutex.lock_count))); list.push_back(std::make_unique(*mutex.holding_thread)); } else { list.push_back(std::make_unique(tr("free"))); } return list; } WaitTreeSemaphore::WaitTreeSemaphore(const Kernel::Semaphore& object) : WaitTreeWaitObject(object) {} std::vector> WaitTreeSemaphore::GetChildren() const { std::vector> list(WaitTreeWaitObject::GetChildren()); const auto& semaphore = static_cast(object); list.push_back( std::make_unique(tr("available count = %1").arg(semaphore.available_count))); list.push_back(std::make_unique(tr("max count = %1").arg(semaphore.max_count))); return list; } WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {} std::vector> WaitTreeTimer::GetChildren() const { std::vector> list(WaitTreeWaitObject::GetChildren()); const auto& timer = static_cast(object); list.push_back(std::make_unique( tr("reset type = %1").arg(GetResetTypeQString(timer.GetResetType())))); list.push_back( std::make_unique(tr("initial delay = %1").arg(timer.GetInitialDelay()))); list.push_back( std::make_unique(tr("interval delay = %1").arg(timer.GetIntervalDelay()))); return list; } WaitTreeMutexList::WaitTreeMutexList( const boost::container::flat_set>& list) : mutex_list(list) {} QString WaitTreeMutexList::GetText() const { return tr("holding mutexes"); } std::vector> WaitTreeMutexList::GetChildren() const { std::vector> list(mutex_list.size()); std::transform(mutex_list.begin(), mutex_list.end(), list.begin(), [](const auto& t) { return std::make_unique(*t); }); return list; } WaitTreeThreadList::WaitTreeThreadList(const std::vector>& list) : thread_list(list) {} QString WaitTreeThreadList::GetText() const { return tr("waited by thread"); } std::vector> WaitTreeThreadList::GetChildren() const { std::vector> list(thread_list.size()); std::transform(thread_list.begin(), thread_list.end(), list.begin(), [](const auto& t) { return std::make_unique(*t); }); return list; } WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {} QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const { if (!hasIndex(row, column, parent)) return {}; if (parent.isValid()) { WaitTreeItem* parent_item = static_cast(parent.internalPointer()); parent_item->Expand(); return createIndex(row, column, parent_item->Children()[row].get()); } return createIndex(row, column, thread_items[row].get()); } QModelIndex WaitTreeModel::parent(const QModelIndex& index) const { if (!index.isValid()) return {}; WaitTreeItem* parent_item = static_cast(index.internalPointer())->Parent(); if (!parent_item) { return QModelIndex(); } return createIndex(static_cast(parent_item->Row()), 0, parent_item); } int WaitTreeModel::rowCount(const QModelIndex& parent) const { if (!parent.isValid()) return static_cast(thread_items.size()); WaitTreeItem* parent_item = static_cast(parent.internalPointer()); parent_item->Expand(); return static_cast(parent_item->Children().size()); } int WaitTreeModel::columnCount(const QModelIndex&) const { return 1; } QVariant WaitTreeModel::data(const QModelIndex& index, int role) const { if (!index.isValid()) return {}; switch (role) { case Qt::DisplayRole: return static_cast(index.internalPointer())->GetText(); case Qt::ForegroundRole: return static_cast(index.internalPointer())->GetColor(); default: return {}; } } void WaitTreeModel::ClearItems() { thread_items.clear(); } void WaitTreeModel::InitItems() { thread_items = WaitTreeItem::MakeThreadItemList(); } WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) { setObjectName("WaitTreeWidget"); view = new QTreeView(this); view->setHeaderHidden(true); setWidget(view); setEnabled(false); } void WaitTreeWidget::OnDebugModeEntered() { if (!Core::System::GetInstance().IsPoweredOn()) return; model->InitItems(); view->setModel(model); setEnabled(true); } void WaitTreeWidget::OnDebugModeLeft() { setEnabled(false); view->setModel(nullptr); model->ClearItems(); } void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) { model = new WaitTreeModel(this); view->setModel(model); setEnabled(false); } void WaitTreeWidget::OnEmulationStopping() { view->setModel(nullptr); delete model; setEnabled(false); }