// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include namespace Ui { class ConfigureGraphics; } namespace ConfigurationShared { enum class CheckState; } class ConfigureGraphics : public QWidget { Q_OBJECT public: explicit ConfigureGraphics(QWidget* parent = nullptr); ~ConfigureGraphics() override; void ApplyConfiguration(); void RetranslateUI(); void SetConfiguration(); void UpdateBackgroundColorButton(const QColor& color); void SetupPerGameUI(); ConfigurationShared::CheckState use_hw_renderer; ConfigurationShared::CheckState use_hw_shader; ConfigurationShared::CheckState separable_shader; ConfigurationShared::CheckState shaders_accurate_mul; ConfigurationShared::CheckState use_disk_shader_cache; ConfigurationShared::CheckState use_vsync_new; std::unique_ptr ui; QColor bg_color; };