#include "common/logging/log.h" #include "core/arm/arm_interface.h" #include "core/core.h" #include "core/hle/kernel/process.h" #include "core/memory.h" #include "core/rpc/packet.h" #include "core/rpc/rpc_server.h" namespace RPC { RPCServer::RPCServer() : server(*this) { LOG_INFO(RPC_Server, "Starting RPC server ..."); Start(); LOG_INFO(RPC_Server, "RPC started."); } RPCServer::~RPCServer() { LOG_INFO(RPC_Server, "Stopping RPC ..."); Stop(); LOG_INFO(RPC_Server, "RPC stopped."); } void RPCServer::HandleReadMemory(Packet& packet, u32 address, u32 data_size) { if (data_size > MAX_READ_SIZE) { return; } // Note: Memory read occurs asynchronously from the state of the emulator Core::System::GetInstance().Memory().ReadBlock( *Core::System::GetInstance().Kernel().GetCurrentProcess(), address, packet.GetPacketData().data(), data_size); packet.SetPacketDataSize(data_size); packet.SendReply(); } void RPCServer::HandleWriteMemory(Packet& packet, u32 address, const u8* data, u32 data_size) { // Only allow writing to certain memory regions if ((address >= Memory::PROCESS_IMAGE_VADDR && address <= Memory::PROCESS_IMAGE_VADDR_END) || (address >= Memory::HEAP_VADDR && address <= Memory::HEAP_VADDR_END) || (address >= Memory::N3DS_EXTRA_RAM_VADDR && address <= Memory::N3DS_EXTRA_RAM_VADDR_END)) { // Note: Memory write occurs asynchronously from the state of the emulator Core::System::GetInstance().Memory().WriteBlock( *Core::System::GetInstance().Kernel().GetCurrentProcess(), address, data, data_size); // If the memory happens to be executable code, make sure the changes become visible Core::CPU().InvalidateCacheRange(address, data_size); } packet.SetPacketDataSize(0); packet.SendReply(); } bool RPCServer::ValidatePacket(const PacketHeader& packet_header) { if (packet_header.version <= CURRENT_VERSION) { switch (packet_header.packet_type) { case PacketType::ReadMemory: case PacketType::WriteMemory: if (packet_header.packet_size >= (sizeof(u32) * 2)) { return true; } break; default: break; } } return false; } void RPCServer::HandleSingleRequest(std::unique_ptr request_packet) { bool success = false; if (ValidatePacket(request_packet->GetHeader())) { // Currently, all request types use the address/data_size wire format u32 address = 0; u32 data_size = 0; std::memcpy(&address, request_packet->GetPacketData().data(), sizeof(address)); std::memcpy(&data_size, request_packet->GetPacketData().data() + sizeof(address), sizeof(data_size)); switch (request_packet->GetPacketType()) { case PacketType::ReadMemory: if (data_size > 0 && data_size <= MAX_READ_SIZE) { HandleReadMemory(*request_packet, address, data_size); success = true; } break; case PacketType::WriteMemory: if (data_size > 0 && data_size <= MAX_PACKET_DATA_SIZE - (sizeof(u32) * 2)) { const u8* data = request_packet->GetPacketData().data() + (sizeof(u32) * 2); HandleWriteMemory(*request_packet, address, data, data_size); success = true; } break; default: break; } } if (!success) { // Send an empty reply, so as not to hang the client request_packet->SetPacketDataSize(0); request_packet->SendReply(); } } void RPCServer::HandleRequestsLoop() { std::unique_ptr request_packet; LOG_INFO(RPC_Server, "Request handler started."); while ((request_packet = request_queue.PopWait())) { HandleSingleRequest(std::move(request_packet)); } } void RPCServer::QueueRequest(std::unique_ptr request) { request_queue.Push(std::move(request)); } void RPCServer::Start() { const auto threadFunction = [this]() { HandleRequestsLoop(); }; request_handler_thread = std::thread(threadFunction); server.Start(); } void RPCServer::Stop() { server.Stop(); request_handler_thread.join(); } }; // namespace RPC