// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "common/assert.h" #include "core/core.h" #include "core/hle/kernel/errors.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/mutex.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/thread.h" namespace Kernel { void ReleaseThreadMutexes(Thread* thread) { for (auto& mtx : thread->held_mutexes) { mtx->lock_count = 0; mtx->holding_thread = nullptr; mtx->WakeupAllWaitingThreads(); } thread->held_mutexes.clear(); } Mutex::Mutex() : kernel(*g_kernel) {} Mutex::~Mutex() {} std::shared_ptr KernelSystem::CreateMutex(bool initial_locked, std::string name) { auto mutex{std::make_shared()}; mutex->Init(*this); mutex->lock_count = 0; mutex->name = std::move(name); mutex->holding_thread = nullptr; // Acquire mutex with current thread if initialized as locked if (initial_locked) mutex->Acquire(thread_manager->GetCurrentThread()); return mutex; } bool Mutex::ShouldWait(const Thread* thread) const { return lock_count > 0 && thread != holding_thread.get(); } void Mutex::Acquire(Thread* thread) { ASSERT_MSG(!ShouldWait(thread), "object unavailable!"); // Actually "acquire" the mutex only if we don't already have it if (lock_count == 0) { priority = thread->current_priority; thread->held_mutexes.insert(SharedFrom(this)); holding_thread = SharedFrom(thread); thread->UpdatePriority(); kernel.PrepareReschedule(); } lock_count++; } ResultCode Mutex::Release(Thread* thread) { // We can only release the mutex if it's held by the calling thread. if (thread != holding_thread.get()) { if (holding_thread) { LOG_ERROR( Kernel, "Tried to release a mutex (owned by thread id {}) from a different thread id {}", holding_thread->thread_id, thread->thread_id); } return ResultCode(ErrCodes::WrongLockingThread, ErrorModule::Kernel, ErrorSummary::InvalidArgument, ErrorLevel::Permanent); } // Note: It should not be possible for the situation where the mutex has a holding thread with a // zero lock count to occur. The real kernel still checks for this, so we do too. if (lock_count <= 0) return ResultCode(ErrorDescription::InvalidResultValue, ErrorModule::Kernel, ErrorSummary::InvalidState, ErrorLevel::Permanent); lock_count--; // Yield to the next thread only if we've fully released the mutex if (lock_count == 0) { holding_thread->held_mutexes.erase(SharedFrom(this)); holding_thread->UpdatePriority(); holding_thread = nullptr; WakeupAllWaitingThreads(); kernel.PrepareReschedule(); } return RESULT_SUCCESS; } void Mutex::AddWaitingThread(std::shared_ptr thread) { WaitObject::AddWaitingThread(thread); thread->pending_mutexes.insert(SharedFrom(this)); UpdatePriority(); } void Mutex::RemoveWaitingThread(Thread* thread) { WaitObject::RemoveWaitingThread(thread); thread->pending_mutexes.erase(SharedFrom(this)); UpdatePriority(); } void Mutex::UpdatePriority() { if (!holding_thread) return; u32 best_priority = ThreadPrioLowest; for (auto& waiter : GetWaitingThreads()) { if (waiter->current_priority < best_priority) best_priority = waiter->current_priority; } if (best_priority != priority) { priority = best_priority; holding_thread->UpdatePriority(); } } } // namespace Kernel