// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once namespace Pica { namespace Shader { struct ShaderSetup; struct UnitState; template struct DebugData; template void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData& debug_data, unsigned offset); } // namespace } // namespace