ConfigureGraphics 0 0 400 603 Form Renderer <html><head/><body><p>Use OpenGL to accelerate rendering.</p><p>Disable to debug graphics-related problem.</p></body></html> Enable Hardware Renderer 16 0 0 0 Internal Resolution Auto (Window Size) Native (400x240) 2x Native (800x480) 3x Native (1200x720) 4x Native (1600x960) 5x Native (2000x1200) 6x Native (2400x1440) 7x Native (2800x1680) 8x Native (3200x1920) 9x Native (3600x2160) 10x Native (4000x2400) <html><head/><body><p>Use OpenGL to accelerate shader emulation.</p><p>Requires a relatively powerful GPU for better performance.</p></body></html> Enable Hardware Shader 16 0 0 0 <html><head/><body><p>Correctly handle all edge cases in multiplication operation in shaders. </p><p>Some games requires this to be enabled for the hardware shader to render properly.</p><p>However this would reduce performance in most games.</p></body></html> Accurate Multiplication <html><head/><body><p>Use the JIT engine instead of the interpreter for software shader emulation. </p><p>Enable this for better performance.</p></body></html> Enable Shader JIT Enable Linear Filtering Post-Processing Shader Stereoscopy Stereoscopic 3D Mode Off Side by Side Anaglyph Depth % 0 100 0 Layout Screen Layout: Default Single Screen Large Screen Side by Side Swap Screens Background Color: 40 16777215 Utility <html><head/><body><p>Replace textures with PNG files.</p><p>Textures are loaded from load/textures/[Title ID]/.</p></body></html> Use Custom Textures (Hardware Renderer only) <html><head/><body><p>Dump textures to PNG files.</p><p>Textures are dumped to dump/textures/[Title ID]/.</p></body></html> Dump Textures (Hardware Renderer only) <html><head/><body><p>Load all custom textures into memory on boot, instead of loading them when the game requires them.</p></body></html> Preload Custom Textures