// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "common/common_types.h" #include "core/arm/skyeye_common/arm_regformat.h" #include "core/arm/skyeye_common/vfp/asm_vfp.h" /// Generic ARM11 CPU interface class ARM_Interface : NonCopyable { public: virtual ~ARM_Interface() {} class ThreadContext { public: virtual ~ThreadContext() = default; virtual void Reset() = 0; virtual u32 GetCpuRegister(std::size_t index) const = 0; virtual void SetCpuRegister(std::size_t index, u32 value) = 0; virtual u32 GetCpsr() const = 0; virtual void SetCpsr(u32 value) = 0; virtual u32 GetFpuRegister(std::size_t index) const = 0; virtual void SetFpuRegister(std::size_t index, u32 value) = 0; virtual u32 GetFpscr() const = 0; virtual void SetFpscr(u32 value) = 0; virtual u32 GetFpexc() const = 0; virtual void SetFpexc(u32 value) = 0; u32 GetStackPointer() const { return GetCpuRegister(13); } void SetStackPointer(u32 value) { return SetCpuRegister(13, value); } u32 GetLinkRegister() const { return GetCpuRegister(14); } void SetLinkRegister(u32 value) { return SetCpuRegister(14, value); } u32 GetProgramCounter() const { return GetCpuRegister(15); } void SetProgramCounter(u32 value) { return SetCpuRegister(15, value); } }; /// Runs the CPU until an event happens virtual void Run() = 0; /// Step CPU by one instruction virtual void Step() = 0; /// Clear all instruction cache virtual void ClearInstructionCache() = 0; /** * Invalidate the code cache at a range of addresses. * @param start_address The starting address of the range to invalidate. * @param length The length (in bytes) of the range to invalidate. */ virtual void InvalidateCacheRange(u32 start_address, std::size_t length) = 0; /// Notify CPU emulation that page tables have changed virtual void PageTableChanged() = 0; /** * Set the Program Counter to an address * @param addr Address to set PC to */ virtual void SetPC(u32 addr) = 0; /* * Get the current Program Counter * @return Returns current PC */ virtual u32 GetPC() const = 0; /** * Get an ARM register * @param index Register index (0-15) * @return Returns the value in the register */ virtual u32 GetReg(int index) const = 0; /** * Set an ARM register * @param index Register index (0-15) * @param value Value to set register to */ virtual void SetReg(int index, u32 value) = 0; /** * Gets the value of a VFP register * @param index Register index (0-31) * @return Returns the value in the register */ virtual u32 GetVFPReg(int index) const = 0; /** * Sets a VFP register to the given value * @param index Register index (0-31) * @param value Value to set register to */ virtual void SetVFPReg(int index, u32 value) = 0; /** * Gets the current value within a given VFP system register * @param reg The VFP system register * @return The value within the VFP system register */ virtual u32 GetVFPSystemReg(VFPSystemRegister reg) const = 0; /** * Sets the VFP system register to the given value * @param reg The VFP system register * @param value Value to set the VFP system register to */ virtual void SetVFPSystemReg(VFPSystemRegister reg, u32 value) = 0; /** * Get the current CPSR register * @return Returns the value of the CPSR register */ virtual u32 GetCPSR() const = 0; /** * Set the current CPSR register * @param cpsr Value to set CPSR to */ virtual void SetCPSR(u32 cpsr) = 0; /** * Gets the value stored in a CP15 register. * @param reg The CP15 register to retrieve the value from. * @return the value stored in the given CP15 register. */ virtual u32 GetCP15Register(CP15Register reg) = 0; /** * Stores the given value into the indicated CP15 register. * @param reg The CP15 register to store the value into. * @param value The value to store into the CP15 register. */ virtual void SetCP15Register(CP15Register reg, u32 value) = 0; /** * Creates a CPU context * @note The created context may only be used with this instance. */ virtual std::unique_ptr NewContext() const = 0; /** * Saves the current CPU context * @param ctx Thread context to save */ virtual void SaveContext(const std::unique_ptr& ctx) = 0; /** * Loads a CPU context * @param ctx Thread context to load */ virtual void LoadContext(const std::unique_ptr& ctx) = 0; /// Prepare core for thread reschedule (if needed to correctly handle state) virtual void PrepareReschedule() = 0; };