ConfigureGraphics
0
0
400
603
Form
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Renderer
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<html><head/><body><p>Use OpenGL to accelerate rendering.</p><p>Disable to debug graphics-related problem.</p></body></html>
Enable Hardware Renderer
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16
0
0
0
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Internal Resolution
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Auto (Window Size)
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Native (400x240)
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2x Native (800x480)
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3x Native (1200x720)
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4x Native (1600x960)
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5x Native (2000x1200)
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6x Native (2400x1440)
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7x Native (2800x1680)
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8x Native (3200x1920)
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9x Native (3600x2160)
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10x Native (4000x2400)
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<html><head/><body><p>Use OpenGL to accelerate shader emulation.</p><p>Requires a relatively powerful GPU for better performance.</p></body></html>
Enable Hardware Shader
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16
0
0
0
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<html><head/><body><p>Correctly handle all edge cases in multiplication operation in shaders. </p><p>Some games requires this to be enabled for the hardware shader to render properly.</p><p>However this would reduce performance in most games.</p></body></html>
Accurate Multiplication
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<html><head/><body><p>Use the JIT engine instead of the interpreter for software shader emulation. </p><p>Enable this for better performance.</p></body></html>
Enable Shader JIT
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Enable Linear Filtering
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Post-Processing Shader
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Stereoscopy
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Stereoscopic 3D Mode
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Off
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Side by Side
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Anaglyph
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Depth
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%
0
100
0
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Layout
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Screen Layout:
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Default
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Single Screen
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Large Screen
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Side by Side
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Swap Screens
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Background Color:
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40
16777215
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Utility
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<html><head/><body><p>Replace textures with PNG files.</p><p>Textures are loaded from load/textures/[Title ID]/.</p></body></html>
Use Custom Textures
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<html><head/><body><p>Dump textures to PNG files.</p><p>Textures are dumped to dump/textures/[Title ID]/.</p></body></html>
Dump Textures
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<html><head/><body><p>Load all custom textures into memory on boot, instead of loading them when the game requires them.</p></body></html>
Preload Custom Textures