// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/common_funcs.h" #include "common/logging/log.h" // For asserts we'd like to keep all the junk executed when an assert happens away from the // important code in the function. One way of doing this is to put all the relevant code inside a // lambda and force the compiler to not inline it. #define ASSERT(_a_) \ do \ if (!(_a_)) [[unlikely]] { \ []() CITRA_NO_INLINE CITRA_NO_RETURN { \ LOG_CRITICAL(Debug, "Assertion Failed!"); \ Crash(); \ exit(1); \ }(); \ } \ while (0) #define ASSERT_MSG(_a_, ...) \ do \ if (!(_a_)) [[unlikely]] { \ [&]() CITRA_NO_INLINE CITRA_NO_RETURN { \ LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \ Crash(); \ exit(1); \ }(); \ } \ while (0) #define UNREACHABLE() \ ([]() CITRA_NO_INLINE CITRA_NO_RETURN { \ LOG_CRITICAL(Debug, "Unreachable code!"); \ Crash(); \ exit(1); \ }()) #define UNREACHABLE_MSG(...) \ ([&]() CITRA_NO_INLINE CITRA_NO_RETURN { \ LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); \ Crash(); \ exit(1); \ }()) #ifdef _DEBUG #define DEBUG_ASSERT(_a_) ASSERT(_a_) #define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__) #else // not debug #define DEBUG_ASSERT(_a_) #define DEBUG_ASSERT_MSG(_a_, _desc_, ...) #endif #define UNIMPLEMENTED() LOG_CRITICAL(Debug, "Unimplemented code!") #define UNIMPLEMENTED_MSG(_a_, ...) LOG_CRITICAL(Debug, _a_, __VA_ARGS__)