// Copyright 2017 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include "common/common_types.h" namespace Service { namespace HID { struct AccelerometerDataEntry; struct GyroscopeDataEntry; struct PadState; struct TouchDataEntry; } // namespace HID namespace IR { struct ExtraHIDResponse; union PadState; } // namespace IR } // namespace Service namespace Core { class System; struct CTMHeader; struct ControllerState; class Movie { public: enum class PlayMode : u32 { None, Recording, Playing, MovieFinished, }; enum class ValidationResult : u32 { OK, RevisionDismatch, InputCountDismatch, Invalid, }; explicit Movie(const Core::System& system); ~Movie(); void SetPlaybackCompletionCallback(std::function completion_callback); void StartPlayback(const std::string& movie_file); void StartRecording(const std::string& movie_file, const std::string& author); /** * Sets the read-only status. * When true, movies will be opened in read-only mode. Loading a state will resume playback * from that state. * When false, movies will be opened in read/write mode. Loading a state will start recording * from that state (rerecording). To start rerecording without loading a state, one can save * and then immediately load while in R/W. * * The default is true. */ void SetReadOnly(bool read_only); /// Prepare to override the clock before playing back movies void PrepareForPlayback(const std::string& movie_file); /// Prepare to override the clock before recording movies void PrepareForRecording(); ValidationResult ValidateMovie(const std::string& movie_file) const; /// Get the init time that would override the one in the settings u64 GetOverrideInitTime() const; struct MovieMetadata { u64 program_id; std::string author; u32 rerecord_count; u64 input_count; }; MovieMetadata GetMovieMetadata(const std::string& movie_file) const; /// Get the current movie's unique ID. Used to provide separate savestate slots for movies. u64 GetCurrentMovieID() const { return id; } void Shutdown(); /** * When recording: Takes a copy of the given input states so they can be used for playback * When playing: Replaces the given input states with the ones stored in the playback file */ void HandlePadAndCircleStatus(Service::HID::PadState& pad_state, s16& circle_pad_x, s16& circle_pad_y); /** * When recording: Takes a copy of the given input states so they can be used for playback * When playing: Replaces the given input states with the ones stored in the playback file */ void HandleTouchStatus(Service::HID::TouchDataEntry& touch_data); /** * When recording: Takes a copy of the given input states so they can be used for playback * When playing: Replaces the given input states with the ones stored in the playback file */ void HandleAccelerometerStatus(Service::HID::AccelerometerDataEntry& accelerometer_data); /** * When recording: Takes a copy of the given input states so they can be used for playback * When playing: Replaces the given input states with the ones stored in the playback file */ void HandleGyroscopeStatus(Service::HID::GyroscopeDataEntry& gyroscope_data); /** * When recording: Takes a copy of the given input states so they can be used for playback * When playing: Replaces the given input states with the ones stored in the playback file */ void HandleIrRst(Service::IR::PadState& pad_state, s16& c_stick_x, s16& c_stick_y); /** * When recording: Takes a copy of the given input states so they can be used for playback * When playing: Replaces the given input states with the ones stored in the playback file */ void HandleExtraHidResponse(Service::IR::ExtraHIDResponse& extra_hid_response); PlayMode GetPlayMode() const; u64 GetCurrentInputIndex() const; u64 GetTotalInputCount() const; /** * Saves the movie immediately, in its current state. * This is called in Shutdown. */ void SaveMovie(); private: void CheckInputEnd(); template void Handle(Targs&... Fargs); void Play(Service::HID::PadState& pad_state, s16& circle_pad_x, s16& circle_pad_y); void Play(Service::HID::TouchDataEntry& touch_data); void Play(Service::HID::AccelerometerDataEntry& accelerometer_data); void Play(Service::HID::GyroscopeDataEntry& gyroscope_data); void Play(Service::IR::PadState& pad_state, s16& c_stick_x, s16& c_stick_y); void Play(Service::IR::ExtraHIDResponse& extra_hid_response); void Record(const ControllerState& controller_state); void Record(const Service::HID::PadState& pad_state, const s16& circle_pad_x, const s16& circle_pad_y); void Record(const Service::HID::TouchDataEntry& touch_data); void Record(const Service::HID::AccelerometerDataEntry& accelerometer_data); void Record(const Service::HID::GyroscopeDataEntry& gyroscope_data); void Record(const Service::IR::PadState& pad_state, const s16& c_stick_x, const s16& c_stick_y); void Record(const Service::IR::ExtraHIDResponse& extra_hid_response); ValidationResult ValidateHeader(const CTMHeader& header) const; ValidationResult ValidateInput(std::span input, u64 expected_count) const; private: const Core::System& system; PlayMode play_mode; std::string record_movie_file; std::string record_movie_author; u64 init_time; // Clock init time override for RNG consistency std::vector recorded_input; std::size_t current_byte = 0; u64 current_input = 0; // Total input count of the current movie being played. Not used for recording. u64 total_input = 0; u64 id = 0; // ID of the current movie loaded u64 program_id = 0; u32 rerecord_count = 1; bool read_only = true; std::function playback_completion_callback = [] {}; template void serialize(Archive& ar, const unsigned int file_version); friend class boost::serialization::access; }; } // namespace Core BOOST_CLASS_VERSION(Core::Movie, 1)