// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include "common/assert.h" #include "common/common_types.h" #include "core/hle/kernel/ipc.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/session.h" #include "core/hle/kernel/wait_object.h" #include "core/hle/result.h" #include "core/memory.h" namespace Kernel { class ClientSession; class ClientPort; class ServerSession; class Session; class SessionRequestHandler; class Thread; /** * Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS * primitive for communication between different processes, and are used to implement service calls * to the various system services. * * To make a service call, the client must write the command header and parameters to the buffer * located at offset 0x80 of the TLS (Thread-Local Storage) area, then execute a SendSyncRequest * SVC call with its ClientSession handle. The kernel will read the command header, using it to * marshall the parameters to the process at the server endpoint of the session. * After the server replies to the request, the response is marshalled back to the caller's * TLS buffer and control is transferred back to it. */ class ServerSession final : public WaitObject { public: ~ServerSession() override; explicit ServerSession(KernelSystem& kernel); std::string GetName() const override { return name; } std::string GetTypeName() const override { return "ServerSession"; } static constexpr HandleType HANDLE_TYPE = HandleType::ServerSession; HandleType GetHandleType() const override { return HANDLE_TYPE; } /** * Sets the HLE handler for the session. This handler will be called to service IPC requests * instead of the regular IPC machinery. (The regular IPC machinery is currently not * implemented.) */ void SetHleHandler(std::shared_ptr hle_handler_) { hle_handler = std::move(hle_handler_); } /** * Handle a sync request from the emulated application. * @param thread Thread that initiated the request. * @returns ResultCode from the operation. */ ResultCode HandleSyncRequest(std::shared_ptr thread); bool ShouldWait(const Thread* thread) const override; void Acquire(Thread* thread) override; std::string name; ///< The name of this session (optional) std::shared_ptr parent; ///< The parent session, which links to the client endpoint. std::shared_ptr hle_handler; ///< This session's HLE request handler (optional) /// List of threads that are pending a response after a sync request. This list is processed in /// a LIFO manner, thus, the last request will be dispatched first. /// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test. std::vector> pending_requesting_threads; /// Thread whose request is currently being handled. A request is considered "handled" when a /// response is sent via svcReplyAndReceive. /// TODO(Subv): Find a better name for this. std::shared_ptr currently_handling; /// A temporary list holding mapped buffer info from IPC request, used for during IPC reply std::vector mapped_buffer_context; private: /** * Creates a server session. The server session can have an optional HLE handler, * which will be invoked to handle the IPC requests that this session receives. * @param kernel The kernel instance to create the server session on * @param name Optional name of the server session. * @return The created server session */ static ResultVal> Create(KernelSystem& kernel, std::string name = "Unknown"); friend class KernelSystem; KernelSystem& kernel; friend class boost::serialization::access; template void serialize(Archive& ar, const unsigned int file_version); }; } // namespace Kernel BOOST_CLASS_EXPORT_KEY(Kernel::ServerSession) CONSTRUCT_KERNEL_OBJECT(Kernel::ServerSession)