citra/src/video_core
Lioncash 016d43df98 gl_shader_decompiler: Make use of fmt with the decompiler
Allows us to avoid even more string churn by allowing the AddLine
function to make use of fmt formatting so the string is formatted all at
once instead of concatenating multiple strings.

This is similar to how yuzu's decompiler works, which I've made function
the same way in the past.
2020-05-04 22:40:33 -04:00
..
debug_utils general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-07 15:14:29 +02:00
renderer_opengl gl_shader_decompiler: Make use of fmt with the decompiler 2020-05-04 22:40:33 -04:00
shader Apply suggestions from code review 2020-03-28 16:28:07 +00:00
swrasterizer video_core: Add missing header guards 2020-04-18 22:06:37 -04:00
texture common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
CMakeLists.txt Merge branch 'master' into feature/savestates-2 2020-04-17 00:01:43 +01:00
command_processor.cpp clang-format fixes 2020-02-13 17:39:15 +08:00
command_processor.h video_core serialization 2020-02-13 17:34:16 +08:00
generate_shaders.cmake video_core: add texture filtering (#5017) 2020-03-16 09:42:05 -05:00
geometry_pipeline.cpp geometry_pipeline: std::move vertex handler in SetVertexHandler() 2020-04-18 21:26:47 -04:00
geometry_pipeline.h Fixed setting the right DSP service on deserialization 2020-02-13 17:42:10 +08:00
gpu_debugger.h log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
pica.cpp clang-format fixes 2020-02-13 17:39:15 +08:00
pica.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
pica_state.h Code review actions (plus hopefully fix the linux CI) 2020-03-31 17:54:28 +01:00
pica_types.h clang-format fixes 2020-02-13 17:39:15 +08:00
primitive_assembly.cpp primitive_assembly: Take triangle_handler by reference 2020-04-18 20:40:45 -04:00
primitive_assembly.h Fix savestates compatibility (#5256) 2020-04-20 16:21:37 +02:00
rasterizer_interface.h Sync GPU state after loading (fix FE terrain bug) 2020-04-11 10:28:52 +01:00
regs.cpp Pica/Regs: Use binary search to look up reg names 2017-02-09 00:04:24 -08:00
regs.h remove ugly msvc hack 2019-09-15 22:35:21 -05:00
regs_framebuffer.h log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
regs_lighting.h common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
regs_pipeline.h Use the correct register length for index_array 2019-12-13 18:08:07 -07:00
regs_rasterizer.h common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
regs_shader.h pica/regs: layout geometry shader configuration regs 2017-08-10 01:53:08 +03:00
regs_texturing.h gl_rasterizer: implement mipmap 2019-03-08 09:37:24 -05:00
renderer_base.cpp Sync GPU state after loading (fix FE terrain bug) 2020-04-11 10:28:52 +01:00
renderer_base.h video_core: Amend misplaced forward declarations 2020-04-18 20:12:22 -04:00
utils.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
vertex_loader.cpp Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
vertex_loader.h VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
video_core.cpp Merge branch 'master' into feature/savestates-2 2020-04-12 11:24:06 +01:00
video_core.h Merge branch 'master' into feature/savestates-2 2020-04-12 11:24:06 +01:00