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Yuri Kunde Schlesner 195fedccf0 VideoCore: Unify interface to OpenGL and SW rasterizers
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
2015-12-07 20:20:38 -08:00
dist citra-qt: Add icon to Mac app 2015-10-14 15:02:36 +02:00
externals CMake: Add missing library required by Linux for compiling glad 2015-09-06 19:45:46 -03:00
hooks Only check src/ directory for whitespace errors in the pre-commit hook 2015-08-31 07:12:25 -03:00
src VideoCore: Unify interface to OpenGL and SW rasterizers 2015-12-07 20:20:38 -08:00
.gitignore Update gitignore with OS-specific global filetypes. 2014-12-14 17:19:47 -05:00
.gitmodules Rename git submodules, so they are more easily accessible from external tools. 2015-04-24 13:54:36 +02:00
.travis-build.sh Travis: Remove use of sudo to enable use container-based builds 2015-07-10 20:00:59 -03:00
.travis-deps.sh .travis-deps.sh: don't install pkgbuild on OS X 2015-11-03 17:40:10 -08:00
.travis-upload.sh OS X build uploading: auto-confirm SSH host key 2015-10-03 17:23:31 -07:00
.travis.yml Travis: Replace before_install with install 2015-07-10 20:24:19 -03:00
appveyor.yml AppVeyor: Use Visual Studio 2015 2015-09-29 22:17:02 -04:00
CMakeLists.txt Enable RTTI on Windows builds. 2015-11-12 16:07:49 +01:00
CONTRIBUTING.md Add coding style about includes 2015-08-16 21:20:04 +02:00
Doxyfile Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
license.txt added license txt file 2014-04-08 19:03:00 -04:00
README.md Remove webchat link from readme 2015-07-16 20:11:31 -03:00

Citra Emulator

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Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. It is written with portability in mind, with builds actively maintained for Windows, Linux and OS X. Citra only emulates a subset of 3DS hardware, and therefore is generally only useful for running/debugging homebrew applications. At this time, Citra is even able to boot several commercial games! Most of these do not run to a playable state, but we are working every day to advance the project forward.

Citra is licensed under the GPLv2 (or any later version). Refer to the license.txt file included. Please read the FAQ before getting started with the project.

For development discussion, please join us @ #citra on freenode.

Development

If you want to contribute please take a look at the Contributor's Guide, TODO list and Developer Information. You should as well contact any of the developers in the forum in order to know about the current state of the emulator.

Building

Support

If you like, you can donate by PayPal - any donation received will go towards things like:

  • 3DS consoles for developers to explore the hardware
  • 3DS games for testing
  • Any equipment required for homebrew
  • Infrastructure setup
  • Eventually 3D displays to get proper 3D output working
  • ... etc ...

We also more than gladly accept used 3DS consoles, preferrably ones with firmware 4.5 or lower! If you would like to give yours away, don't hesitate to join our IRC channel #citra on Freenode and talk to neobrain or bunnei. Mind you, IRC is slow-paced, so it might be a while until people reply. If you're in a hurry you can just leave contact details in the channel or via private message and we'll get back to you.