..
pica_to_vk.h
renderer_vulkan: Misc fixes ( #6974 )
2023-09-15 00:21:12 +03:00
renderer_vulkan.cpp
renderer_vulkan: Fix screenshots under NVIDIA vulkan ( #7082 )
2023-10-22 22:53:14 +03:00
renderer_vulkan.h
vk_instance: Perform vulkan logging as early as possible ( #7058 )
2023-10-11 15:11:43 -07:00
vk_blit_helper.cpp
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_blit_helper.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_common.cpp
renderer_vulkan: Add vulkan initialization code ( #6620 )
2023-06-20 15:24:24 +03:00
vk_common.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_descriptor_pool.cpp
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_descriptor_pool.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_graphics_pipeline.cpp
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_graphics_pipeline.h
video_core: Abstract shader generators. ( #6990 )
2023-09-30 02:06:06 -07:00
vk_instance.cpp
vk_instance: Perform vulkan logging as early as possible ( #7058 )
2023-10-11 15:11:43 -07:00
vk_instance.h
vk_instance: Perform vulkan logging as early as possible ( #7058 )
2023-10-11 15:11:43 -07:00
vk_master_semaphore.cpp
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_master_semaphore.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_pipeline_cache.cpp
video_core: Abstract shader generators. ( #6990 )
2023-09-30 02:06:06 -07:00
vk_pipeline_cache.h
video_core: Abstract shader generators. ( #6990 )
2023-09-30 02:06:06 -07:00
vk_platform.cpp
vk_platform: Check if vkEnumerateInstanceVersion exists before calling it ( #6982 )
2023-09-15 16:00:10 -07:00
vk_platform.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_present_window.cpp
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_present_window.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_rasterizer.cpp
video_core: Abstract shader generators. ( #6990 )
2023-09-30 02:06:06 -07:00
vk_rasterizer.h
video_core: Abstract shader generators. ( #6990 )
2023-09-30 02:06:06 -07:00
vk_rasterizer_cache.cpp
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_renderpass_cache.cpp
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_renderpass_cache.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_resource_pool.cpp
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_resource_pool.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_scheduler.cpp
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_scheduler.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_shader_util.cpp
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_shader_util.h
renderer_vulkan: Add shader generators ( #6630 )
2023-06-26 16:22:51 +02:00
vk_stream_buffer.cpp
vk_stream_buf: Allow dedicated allocations ( #7103 )
2023-11-05 12:25:59 -08:00
vk_stream_buffer.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_swapchain.cpp
renderer_vulkan: Fix screenshots under NVIDIA vulkan ( #7082 )
2023-10-22 22:53:14 +03:00
vk_swapchain.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
vk_texture_runtime.cpp
vk_texture_runtime: Fix debug scope label lambda-capture ( #7102 )
2023-11-01 21:30:54 +01:00
vk_texture_runtime.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00