98fa3f7cba
Most functions already operate on std::strings. This also removes the need to manually null terminate thread names.
37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/service/service.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace APT_U
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namespace APT_U {
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// Application and title launching service. These services handle signaling for home/power button as
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// well. Only one session for either APT service can be open at a time, normally processes close the
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// service handle immediately once finished using the service. The commands for APT:U and APT:S are
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// exactly the same, however certain commands are only accessible with APT:S(NS module will call
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// svcBreak when the command isn't accessible). See http://3dbrew.org/wiki/NS#APT_Services.
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/// Interface to "APT:U" service
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class Interface : public Service::Interface {
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public:
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Interface();
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~Interface();
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/**
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* Gets the string port name used by CTROS for the service
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* @return Port name of service
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*/
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std::string GetPortName() const {
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return "APT:U";
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}
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};
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} // namespace
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