citra/src/video_core/renderer_opengl
2023-04-26 00:19:02 +02:00
..
frame_dumper_opengl.cpp Prepare frontend for multiple graphics APIs (#6347) 2023-03-27 14:29:17 +03:00
frame_dumper_opengl.h video_core, core: Move pixel download to its own thread 2020-02-27 16:55:08 +08:00
gl_blit_helper.cpp Rasterizer refactor hotfixes (#6465) 2023-04-23 22:46:08 +03:00
gl_blit_helper.h Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_driver.cpp Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_driver.h Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_format_reinterpreter.cpp gl_format_reinterpreter: Don't release unconditionally (#6459) 2023-04-23 00:35:25 +03:00
gl_format_reinterpreter.h Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_rasterizer.cpp Remove remnants of separable shader setting (#6403) 2023-04-26 00:19:02 +02:00
gl_rasterizer.h Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_resource_manager.cpp Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_resource_manager.h Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_shader_decompiler.cpp CI: fix recent build issues (#6148) 2022-10-05 18:43:07 +02:00
gl_shader_decompiler.h video_core: Add missing header guards 2020-04-18 22:06:37 -04:00
gl_shader_disk_cache.cpp gl_shader_disk_cache.cpp: Invalidate Tranferable cache on error (#6392) 2023-04-09 21:16:44 +02:00
gl_shader_disk_cache.h gl_shader_disk_cache: Avoid reopening files every time a shader need to be written. (#6344) 2023-03-25 23:35:17 +02:00
gl_shader_gen.cpp Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_shader_gen.h renderer_opengl: Header cleanup 2022-08-21 02:22:57 +03:00
gl_shader_manager.cpp video_core: Disable async shader loading with strict contexts 2023-04-03 14:32:13 +03:00
gl_shader_manager.h video_core: Disable async shader loading with strict contexts 2023-04-03 14:32:13 +03:00
gl_shader_util.cpp Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_shader_util.h Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_state.cpp android: renderer_opengl: Partially implement glLogicOp on GLES. 2021-07-24 23:37:03 +05:30
gl_state.h Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_stream_buffer.cpp Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_stream_buffer.h Prepare frontend for multiple graphics APIs (#6347) 2023-03-27 14:29:17 +03:00
gl_texture_runtime.cpp Rasterizer refactor hotfixes (#6465) 2023-04-23 22:46:08 +03:00
gl_texture_runtime.h Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_vars.cpp video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_vars.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
pica_to_gl.h video_core: Run clang format 2022-08-22 08:00:30 +03:00
post_processing_opengl.cpp citra_android: Storage Access Framework implementation (#6313) 2023-03-23 14:30:52 +01:00
post_processing_opengl.h post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode() 2020-04-18 22:27:44 -04:00
renderer_opengl.cpp Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
renderer_opengl.h renderer_opengl.cpp: Draw{Top, Bottom}Screen Clean up (#6422) 2023-04-16 19:51:21 +02:00