citra/src/core/hle/kernel/client_session.cpp
Subv 386112da32 Added a framework for partially handling Session disconnections.
Further implementation will happen in a future commit.

Fixes a regression.
2016-12-08 15:01:10 -05:00

37 lines
1.3 KiB
C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/server_session.h"
namespace Kernel {
ClientSession::ClientSession() = default;
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by the emulated application.
if (server_session->hle_handler)
server_session->hle_handler->ClientDisconnected(server_session);
// TODO(Subv): If the session is still open, set the connection status to 2 (Closed by client),
// wake up all the ServerSession's waiting threads and set the WaitSynchronization result to 0xC920181A.
}
ResultVal<SharedPtr<ClientSession>> ClientSession::Create(ServerSession* server_session, std::string name) {
SharedPtr<ClientSession> client_session(new ClientSession);
client_session->name = std::move(name);
client_session->server_session = server_session;
client_session->session_status = SessionStatus::Open;
return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
}
ResultCode ClientSession::SendSyncRequest() {
// Signal the server session that new data is available
return server_session->HandleSyncRequest();
}
} // namespace