c4c644b285
Some objects declare their handle type as const, while others declare it as constexpr. This makes the const ones constexpr for consistency, and prevent unexpected compilation errors if these happen to be attempted to be used within a constexpr context.
51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include "common/common_types.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/result.h"
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namespace Kernel {
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class Session;
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class Thread;
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class ClientSession final : public Object {
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public:
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explicit ClientSession(KernelSystem& kernel);
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~ClientSession() override;
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friend class KernelSystem;
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std::string GetTypeName() const override {
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return "ClientSession";
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}
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std::string GetName() const override {
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return name;
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}
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static constexpr HandleType HANDLE_TYPE = HandleType::ClientSession;
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
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}
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/**
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* Sends an SyncRequest from the current emulated thread.
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* @param thread Thread that initiated the request.
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* @return ResultCode of the operation.
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*/
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ResultCode SendSyncRequest(std::shared_ptr<Thread> thread);
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std::string name; ///< Name of client port (optional)
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/// The parent session, which links to the server endpoint.
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std::shared_ptr<Session> parent;
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};
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} // namespace Kernel
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