3201943423
Co-authored-by: LC <lioncash@users.noreply.github.com>
248 lines
7.9 KiB
C++
248 lines
7.9 KiB
C++
// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cinttypes>
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#include <tuple>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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namespace Core {
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// Sort by time, unless the times are the same, in which case sort by the order added to the queue
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bool Timing::Event::operator>(const Timing::Event& right) const {
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return std::tie(time, fifo_order) > std::tie(right.time, right.fifo_order);
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}
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bool Timing::Event::operator<(const Timing::Event& right) const {
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return std::tie(time, fifo_order) < std::tie(right.time, right.fifo_order);
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}
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Timing::Timing(std::size_t num_cores, u32 cpu_clock_percentage) {
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timers.resize(num_cores);
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for (std::size_t i = 0; i < num_cores; ++i) {
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timers[i] = std::make_shared<Timer>();
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}
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UpdateClockSpeed(cpu_clock_percentage);
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current_timer = timers[0].get();
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}
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void Timing::UpdateClockSpeed(u32 cpu_clock_percentage) {
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for (auto& timer : timers) {
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timer->cpu_clock_scale = 100.0 / cpu_clock_percentage;
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}
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}
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TimingEventType* Timing::RegisterEvent(const std::string& name, TimedCallback callback) {
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// check for existing type with same name.
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// we want event type names to remain unique so that we can use them for serialization.
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auto info = event_types.emplace(name, TimingEventType{});
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TimingEventType* event_type = &info.first->second;
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event_type->name = &info.first->first;
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if (callback != nullptr) {
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event_type->callback = callback;
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}
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return event_type;
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}
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void Timing::ScheduleEvent(s64 cycles_into_future, const TimingEventType* event_type,
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std::uintptr_t user_data, std::size_t core_id) {
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if (event_queue_locked) {
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return;
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}
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ASSERT(event_type != nullptr);
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Timing::Timer* timer = nullptr;
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if (core_id == std::numeric_limits<std::size_t>::max()) {
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timer = current_timer;
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} else {
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ASSERT(core_id < timers.size());
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timer = timers.at(core_id).get();
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}
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s64 timeout = timer->GetTicks() + cycles_into_future;
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if (current_timer == timer) {
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// If this event needs to be scheduled before the next advance(), force one early
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if (!timer->is_timer_sane)
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timer->ForceExceptionCheck(cycles_into_future);
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timer->event_queue.emplace_back(
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Event{timeout, timer->event_fifo_id++, user_data, event_type});
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std::push_heap(timer->event_queue.begin(), timer->event_queue.end(), std::greater<>());
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} else {
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timer->ts_queue.Push(Event{static_cast<s64>(timer->GetTicks() + cycles_into_future), 0,
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user_data, event_type});
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}
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}
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void Timing::UnscheduleEvent(const TimingEventType* event_type, std::uintptr_t user_data) {
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if (event_queue_locked) {
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return;
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}
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for (auto timer : timers) {
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auto itr = std::remove_if(
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timer->event_queue.begin(), timer->event_queue.end(),
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[&](const Event& e) { return e.type == event_type && e.user_data == user_data; });
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// Removing random items breaks the invariant so we have to re-establish it.
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if (itr != timer->event_queue.end()) {
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timer->event_queue.erase(itr, timer->event_queue.end());
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std::make_heap(timer->event_queue.begin(), timer->event_queue.end(), std::greater<>());
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}
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}
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// TODO:remove events from ts_queue
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}
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void Timing::RemoveEvent(const TimingEventType* event_type) {
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if (event_queue_locked) {
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return;
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}
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for (auto timer : timers) {
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auto itr = std::remove_if(timer->event_queue.begin(), timer->event_queue.end(),
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[&](const Event& e) { return e.type == event_type; });
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// Removing random items breaks the invariant so we have to re-establish it.
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if (itr != timer->event_queue.end()) {
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timer->event_queue.erase(itr, timer->event_queue.end());
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std::make_heap(timer->event_queue.begin(), timer->event_queue.end(), std::greater<>());
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}
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}
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// TODO:remove events from ts_queue
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}
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void Timing::SetCurrentTimer(std::size_t core_id) {
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current_timer = timers[core_id].get();
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}
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s64 Timing::GetTicks() const {
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return current_timer->GetTicks();
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}
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s64 Timing::GetGlobalTicks() const {
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const auto& timer =
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std::max_element(timers.cbegin(), timers.cend(), [](const auto& a, const auto& b) {
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return a->GetTicks() < b->GetTicks();
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});
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return (*timer)->GetTicks();
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}
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std::chrono::microseconds Timing::GetGlobalTimeUs() const {
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return std::chrono::microseconds{GetGlobalTicks() * 1000000 / BASE_CLOCK_RATE_ARM11};
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}
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std::shared_ptr<Timing::Timer> Timing::GetTimer(std::size_t cpu_id) {
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return timers[cpu_id];
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}
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Timing::Timer::Timer() = default;
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Timing::Timer::~Timer() {
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MoveEvents();
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}
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u64 Timing::Timer::GetTicks() const {
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u64 ticks = static_cast<u64>(executed_ticks);
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if (!is_timer_sane) {
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ticks += slice_length - downcount;
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}
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return ticks;
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}
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void Timing::Timer::AddTicks(u64 ticks) {
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downcount -= static_cast<u64>(ticks * cpu_clock_scale);
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}
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u64 Timing::Timer::GetIdleTicks() const {
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return static_cast<u64>(idled_cycles);
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}
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void Timing::Timer::ForceExceptionCheck(s64 cycles) {
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cycles = std::max<s64>(0, cycles);
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if (downcount > cycles) {
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slice_length -= downcount - cycles;
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downcount = cycles;
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}
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}
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void Timing::Timer::MoveEvents() {
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for (Event ev; ts_queue.Pop(ev);) {
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ev.fifo_order = event_fifo_id++;
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event_queue.emplace_back(std::move(ev));
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std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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}
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}
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u32 Timing::Timer::StartAdjust() {
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ASSERT((adjust_value_curr_handle & 1) == 0); // Should always be even
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adjust_value_last = std::chrono::steady_clock::now();
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return ++adjust_value_curr_handle;
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}
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void Timing::Timer::EndAdjust(u32 start_adjust_handle) {
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std::chrono::time_point<std::chrono::steady_clock> new_timer = std::chrono::steady_clock::now();
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ASSERT(new_timer >= adjust_value_last && start_adjust_handle == adjust_value_curr_handle);
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AddTicks(nsToCycles(static_cast<float>(
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std::chrono::duration_cast<std::chrono::nanoseconds>(new_timer - adjust_value_last)
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.count() /
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cpu_clock_scale)));
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++adjust_value_curr_handle;
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}
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s64 Timing::Timer::GetMaxSliceLength() const {
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const auto& next_event = event_queue.begin();
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if (next_event != event_queue.end()) {
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ASSERT(next_event->time - executed_ticks > 0);
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return next_event->time - executed_ticks;
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}
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return MAX_SLICE_LENGTH;
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}
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void Timing::Timer::Advance() {
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MoveEvents();
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s64 cycles_executed = slice_length - downcount;
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idled_cycles = 0;
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executed_ticks += cycles_executed;
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slice_length = 0;
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downcount = 0;
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is_timer_sane = true;
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while (!event_queue.empty() && event_queue.front().time <= executed_ticks) {
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Event evt = std::move(event_queue.front());
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std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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event_queue.pop_back();
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if (evt.type->callback != nullptr) {
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evt.type->callback(evt.user_data, static_cast<int>(executed_ticks - evt.time));
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} else {
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LOG_ERROR(Core, "Event '{}' has no callback", *evt.type->name);
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}
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}
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is_timer_sane = false;
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}
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void Timing::Timer::SetNextSlice(s64 max_slice_length) {
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slice_length = max_slice_length;
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// Still events left (scheduled in the future)
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if (!event_queue.empty()) {
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slice_length = static_cast<int>(
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std::min<s64>(event_queue.front().time - executed_ticks, max_slice_length));
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}
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downcount = slice_length;
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}
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void Timing::Timer::Idle() {
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idled_cycles += downcount;
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downcount = 0;
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}
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s64 Timing::Timer::GetDowncount() const {
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return downcount;
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}
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} // namespace Core
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