citra/src/video_core/renderer_opengl
xperia64 8131bd32e3 renderer_opengl: Add support for custom shaders (#4578)
* Add Anaglyph 3D

Change 3D slider in-game

Change shaders while game is running

Move shader loading into function

Disable 3D slider setting when stereoscopy is off

The rest of the shaders

Address review issues

Documentation and minor fixups

Forgot clang-format

Fix shader release on SDL2-software rendering

Remove unnecessary state changes

Respect 3D factor setting regardless of stereoscopic rendering

Improve shader resolution passing

Minor setting-related improvements

Add option to toggle texture filtering

Rebase fixes

* One final clang-format

* Fix OpenGL problems
2019-08-09 20:00:47 +02:00
..
gl_rasterizer.cpp minor fix for opengles 2019-07-28 21:18:38 +08:00
gl_rasterizer.h Merge pull request #4738 from FearlessTobi/port-1020-new 2019-04-26 08:58:09 -06:00
gl_rasterizer_cache.cpp minor fix for opengles 2019-07-28 21:18:38 +08:00
gl_rasterizer_cache.h gl_rasterizer_cache: unlink watchers if surface is moved to remove_surfaces but is not immediately removed 2019-03-08 09:37:25 -05:00
gl_resource_manager.cpp gl_resource_manager: Profile creation and deletion 2018-11-17 15:07:30 +01:00
gl_resource_manager.h gl_resource_manager: Split implementations in .cpp file 2018-11-17 15:01:40 +01:00
gl_shader_decompiler.cpp Port yuzu-emu/yuzu#1137: "renderer_opengl: Namespace OpenGL code" (#4423) 2018-11-16 23:29:10 -08:00
gl_shader_decompiler.h Port yuzu-emu/yuzu#1137: "renderer_opengl: Namespace OpenGL code" (#4423) 2018-11-16 23:29:10 -08:00
gl_shader_gen.cpp minor fix for opengles 2019-07-28 21:18:38 +08:00
gl_shader_gen.h gl_rasterizer: change shadow_texture_bias from shader config var to shader uniform 2019-02-02 20:40:08 -05:00
gl_shader_manager.cpp Port yuzu-emu/yuzu#1137: "renderer_opengl: Namespace OpenGL code" (#4423) 2018-11-16 23:29:10 -08:00
gl_shader_manager.h gl_rasterizer: change shadow_texture_bias from shader config var to shader uniform 2019-02-02 20:40:08 -05:00
gl_shader_util.cpp Fix GLES version header on picky drivers 2019-03-15 23:32:29 +00:00
gl_shader_util.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_state.cpp video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_state.h Port yuzu-emu/yuzu#1137: "renderer_opengl: Namespace OpenGL code" (#4423) 2018-11-16 23:29:10 -08:00
gl_stream_buffer.cpp gl_stream_buffer: Profile orphaning of stream buffer. 2018-11-17 15:03:20 +01:00
gl_stream_buffer.h Port yuzu-emu/yuzu#1137: "renderer_opengl: Namespace OpenGL code" (#4423) 2018-11-16 23:29:10 -08:00
gl_vars.cpp video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_vars.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
pica_to_gl.h Merge pull request #3910 from wwylele/mipmap 2019-04-17 14:10:42 -04:00
post_processing_opengl.cpp renderer_opengl: Add support for custom shaders (#4578) 2019-08-09 20:00:47 +02:00
post_processing_opengl.h renderer_opengl: Add support for custom shaders (#4578) 2019-08-09 20:00:47 +02:00
renderer_opengl.cpp renderer_opengl: Add support for custom shaders (#4578) 2019-08-09 20:00:47 +02:00
renderer_opengl.h renderer_opengl: Add support for custom shaders (#4578) 2019-08-09 20:00:47 +02:00