citra/src/video_core/custom_textures/custom_tex_manager.cpp

390 lines
13 KiB
C++

// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <json.hpp>
#include "common/file_util.h"
#include "common/memory_detect.h"
#include "common/microprofile.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "common/texture.h"
#include "core/core.h"
#include "core/frontend/image_interface.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "video_core/custom_textures/custom_tex_manager.h"
#include "video_core/rasterizer_cache/surface_params.h"
#include "video_core/rasterizer_cache/utils.h"
namespace VideoCore {
namespace {
MICROPROFILE_DEFINE(CustomTexManager_TickFrame, "CustomTexManager", "TickFrame",
MP_RGB(54, 16, 32));
constexpr std::size_t MAX_UPLOADS_PER_TICK = 8;
bool IsPow2(u32 value) {
return value != 0 && (value & (value - 1)) == 0;
}
CustomFileFormat MakeFileFormat(std::string_view ext) {
if (ext == "png") {
return CustomFileFormat::PNG;
} else if (ext == "dds") {
return CustomFileFormat::DDS;
} else if (ext == "ktx") {
return CustomFileFormat::KTX;
}
return CustomFileFormat::None;
}
MapType MakeMapType(std::string_view ext) {
if (ext == "norm") {
return MapType::Normal;
}
LOG_ERROR(Render, "Unknown material extension {}", ext);
return MapType::Color;
}
} // Anonymous namespace
CustomTexManager::CustomTexManager(Core::System& system_)
: system{system_}, image_interface{*system.GetImageInterface()},
async_custom_loading{Settings::values.async_custom_loading.GetValue()} {}
CustomTexManager::~CustomTexManager() = default;
void CustomTexManager::TickFrame() {
MICROPROFILE_SCOPE(CustomTexManager_TickFrame);
if (!textures_loaded) {
return;
}
std::size_t num_uploads = 0;
for (auto it = async_uploads.begin(); it != async_uploads.end();) {
if (num_uploads >= MAX_UPLOADS_PER_TICK) {
return;
}
switch (it->material->state) {
case DecodeState::Decoded:
it->func();
num_uploads++;
[[fallthrough]];
case DecodeState::Failed:
it = async_uploads.erase(it);
continue;
default:
it++;
break;
}
}
}
void CustomTexManager::FindCustomTextures() {
if (textures_loaded) {
return;
}
if (!workers) {
CreateWorkers();
}
const u64 title_id = system.Kernel().GetCurrentProcess()->codeset->program_id;
const auto textures = GetTextures(title_id);
if (!ReadConfig(title_id)) {
use_new_hash = false;
skip_mipmap = true;
}
custom_textures.reserve(textures.size());
for (const FileUtil::FSTEntry& file : textures) {
if (file.isDirectory) {
continue;
}
custom_textures.push_back(std::make_unique<CustomTexture>(image_interface));
CustomTexture* const texture{custom_textures.back().get()};
if (!ParseFilename(file, texture)) {
continue;
}
for (const u64 hash : texture->hashes) {
auto& material = material_map[hash];
if (!material) {
material = std::make_unique<Material>();
}
material->hash = hash;
material->AddMapTexture(texture);
}
}
textures_loaded = true;
}
bool CustomTexManager::ParseFilename(const FileUtil::FSTEntry& file, CustomTexture* texture) {
auto parts = Common::SplitString(file.virtualName, '.');
if (parts.size() > 3) {
LOG_ERROR(Render, "Invalid filename {}, ignoring", file.virtualName);
return false;
}
// The last string should always be the file extension.
const CustomFileFormat file_format = MakeFileFormat(parts.back());
if (file_format == CustomFileFormat::None) {
return false;
}
if (file_format == CustomFileFormat::DDS && skip_mipmap) {
LOG_ERROR(Render, "Mipmap skip is incompatible with DDS textures, skipping!");
return false;
}
texture->file_format = file_format;
parts.pop_back();
// This means the texture is a material type other than color.
texture->type = MapType::Color;
if (parts.size() > 1) {
texture->type = MakeMapType(parts.back());
parts.pop_back();
}
// First look if this file is mapped to any number of hashes.
std::vector<u64>& hashes = texture->hashes;
const auto it = path_to_hash_map.find(file.virtualName);
if (it != path_to_hash_map.end()) {
hashes = it->second;
}
// It's also possible for pack creators to retain the default texture name
// still map the texture to another hash. Support that as well.
u32 width;
u32 height;
u32 format;
unsigned long long hash{};
const bool is_parsed = std::sscanf(parts.back().c_str(), "tex1_%ux%u_%llX_%u", &width, &height,
&hash, &format) == 4;
const bool is_mapped =
!hashes.empty() && std::find(hashes.begin(), hashes.end(), hash) != hashes.end();
if (is_parsed && !is_mapped) {
hashes.push_back(hash);
}
texture->path = file.physicalName;
return true;
}
void CustomTexManager::PrepareDumping(u64 title_id) {
// If a pack exists in the load folder that uses the old hash, dump textures using the old hash.
// This occurs either if a configuration file doesn't exist or that file sets the old hash.
const std::string load_path =
fmt::format("{}textures/{:016X}/", GetUserPath(FileUtil::UserPath::LoadDir), title_id);
if (FileUtil::Exists(load_path) && !ReadConfig(title_id, true)) {
use_new_hash = false;
}
// Write template config file
const std::string dump_path =
fmt::format("{}textures/{:016X}/", GetUserPath(FileUtil::UserPath::DumpDir), title_id);
const std::string pack_config = dump_path + "pack.json";
if (FileUtil::Exists(pack_config)) {
return;
}
nlohmann::ordered_json json;
json["author"] = "citra";
json["version"] = "1.0.0";
json["description"] = "A graphics pack";
auto& options = json["options"];
options["skip_mipmap"] = false;
options["flip_png_files"] = true;
options["use_new_hash"] = true;
FileUtil::IOFile file{pack_config, "w"};
const std::string output = json.dump(4);
file.WriteString(output);
}
void CustomTexManager::PreloadTextures(const std::atomic_bool& stop_run,
const VideoCore::DiskResourceLoadCallback& callback) {
u64 size_sum = 0;
size_t preloaded = 0;
const u64 sys_mem = Common::GetMemInfo().total_physical_memory;
const u64 recommended_min_mem = 2 * size_t(1024 * 1024 * 1024);
// keep 2GB memory for system stability if system RAM is 4GB+ - use half of memory in other
// cases
const u64 max_mem =
(sys_mem / 2 < recommended_min_mem) ? (sys_mem / 2) : (sys_mem - recommended_min_mem);
workers->QueueWork([&]() {
for (auto& [hash, material] : material_map) {
if (size_sum > max_mem) {
LOG_WARNING(Render, "Aborting texture preload due to insufficient memory");
return;
}
if (stop_run) {
return;
}
material->LoadFromDisk(flip_png_files);
size_sum += material->size;
if (callback) {
callback(VideoCore::LoadCallbackStage::Preload, preloaded, custom_textures.size());
}
preloaded++;
}
});
workers->WaitForRequests();
async_custom_loading = false;
}
void CustomTexManager::DumpTexture(const SurfaceParams& params, u32 level, std::span<u8> data,
u64 data_hash) {
const u64 program_id = system.Kernel().GetCurrentProcess()->codeset->program_id;
const u32 data_size = static_cast<u32>(data.size());
const u32 width = params.width;
const u32 height = params.height;
const PixelFormat format = params.pixel_format;
std::string dump_path = fmt::format(
"{}textures/{:016X}/", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), program_id);
if (!FileUtil::CreateFullPath(dump_path)) {
LOG_ERROR(Render, "Unable to create {}", dump_path);
return;
}
dump_path +=
fmt::format("tex1_{}x{}_{:016X}_{}_mip{}.png", width, height, data_hash, format, level);
if (dumped_textures.contains(data_hash) || FileUtil::Exists(dump_path)) {
return;
}
// Make sure the texture size is a power of 2.
// If not, the surface is probably a framebuffer
if (!IsPow2(width) || !IsPow2(height)) {
LOG_WARNING(Render, "Not dumping {:016X} because size isn't a power of 2 ({}x{})",
data_hash, width, height);
return;
}
const u32 decoded_size = width * height * 4;
std::vector<u8> pixels(data_size + decoded_size);
std::memcpy(pixels.data(), data.data(), data_size);
auto dump = [this, width, height, params, data_size, decoded_size, pixels = std::move(pixels),
dump_path = std::move(dump_path)]() mutable {
const std::span encoded = std::span{pixels}.first(data_size);
const std::span decoded = std::span{pixels}.last(decoded_size);
DecodeTexture(params, params.addr, params.end, encoded, decoded,
params.type == SurfaceType::Color);
Common::FlipRGBA8Texture(decoded, width, height);
image_interface.EncodePNG(dump_path, width, height, decoded);
};
if (!workers) {
CreateWorkers();
}
workers->QueueWork(std::move(dump));
dumped_textures.insert(data_hash);
}
Material* CustomTexManager::GetMaterial(u64 data_hash) {
const auto it = material_map.find(data_hash);
if (it == material_map.end()) {
LOG_WARNING(Render, "Unable to find replacement for surface with hash {:016X}", data_hash);
return nullptr;
}
return it->second.get();
}
bool CustomTexManager::Decode(Material* material, std::function<bool()>&& upload) {
if (!async_custom_loading) {
material->LoadFromDisk(flip_png_files);
return upload();
}
if (material->IsUnloaded()) {
material->state = DecodeState::Pending;
workers->QueueWork([material, this] { material->LoadFromDisk(flip_png_files); });
}
async_uploads.push_back({
.material = material,
.func = std::move(upload),
});
return false;
}
bool CustomTexManager::ReadConfig(u64 title_id, bool options_only) {
const std::string load_path =
fmt::format("{}textures/{:016X}/", GetUserPath(FileUtil::UserPath::LoadDir), title_id);
if (!FileUtil::Exists(load_path)) {
FileUtil::CreateFullPath(load_path);
}
const std::string config_path = load_path + "pack.json";
FileUtil::IOFile config_file{config_path, "r"};
if (!config_file.IsOpen()) {
LOG_INFO(Render, "Unable to find pack config file, using legacy defaults");
return false;
}
std::string config(config_file.GetSize(), '\0');
const std::size_t read_size = config_file.ReadBytes(config.data(), config.size());
if (!read_size) {
return false;
}
nlohmann::json json = nlohmann::json::parse(config, nullptr, false, true);
const auto& options = json["options"];
skip_mipmap = options["skip_mipmap"].get<bool>();
flip_png_files = options["flip_png_files"].get<bool>();
use_new_hash = options["use_new_hash"].get<bool>();
if (options_only) {
return true;
}
const auto& textures = json["textures"];
for (const auto& material : textures.items()) {
size_t idx{};
const u64 hash = std::stoull(material.key(), &idx, 16);
if (!idx) {
LOG_ERROR(Render, "Key {} is invalid, skipping", material.key());
continue;
}
const auto parse = [&](const std::string& file) {
const std::string filename{FileUtil::GetFilename(file)};
auto [it, new_hash] = path_to_hash_map.try_emplace(filename);
it->second.push_back(hash);
};
const auto value = material.value();
if (value.is_string()) {
const auto file = value.get<std::string>();
parse(file);
} else if (value.is_array()) {
const auto files = value.get<std::vector<std::string>>();
for (const std::string& file : files) {
parse(file);
}
} else {
LOG_ERROR(Render, "Material with key {} is invalid", material.key());
}
}
return true;
}
std::vector<FileUtil::FSTEntry> CustomTexManager::GetTextures(u64 title_id) {
const std::string load_path =
fmt::format("{}textures/{:016X}/", GetUserPath(FileUtil::UserPath::LoadDir), title_id);
if (!FileUtil::Exists(load_path)) {
FileUtil::CreateFullPath(load_path);
}
FileUtil::FSTEntry texture_dir;
std::vector<FileUtil::FSTEntry> textures;
FileUtil::ScanDirectoryTree(load_path, texture_dir, 64);
FileUtil::GetAllFilesFromNestedEntries(texture_dir, textures);
return textures;
}
void CustomTexManager::CreateWorkers() {
const std::size_t num_workers = std::max(std::thread::hardware_concurrency(), 2U) - 1;
workers = std::make_unique<Common::ThreadWorker>(num_workers, "Custom textures");
}
} // namespace VideoCore