87 lines
2.8 KiB
C++
87 lines
2.8 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <vector>
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#include <boost/serialization/base_object.hpp>
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#include <boost/serialization/export.hpp>
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#include <boost/serialization/shared_ptr.hpp>
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#include <boost/serialization/vector.hpp>
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#include "common/common_types.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/result.h"
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// Address arbiters are an underlying kernel synchronization object that can be created/used via
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// supervisor calls (SVCs). They function as sort of a global lock. Typically, games/other CTR
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// applications use them as an underlying mechanism to implement thread-safe barriers, events, and
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// semaphores.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Kernel namespace
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namespace Kernel {
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class Thread;
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enum class ArbitrationType : u32 {
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Signal,
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WaitIfLessThan,
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DecrementAndWaitIfLessThan,
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WaitIfLessThanWithTimeout,
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DecrementAndWaitIfLessThanWithTimeout,
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};
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class AddressArbiter final : public Object {
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public:
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explicit AddressArbiter(KernelSystem& kernel);
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~AddressArbiter() override;
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std::string GetTypeName() const override {
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return "Arbiter";
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}
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std::string GetName() const override {
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return name;
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}
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static constexpr HandleType HANDLE_TYPE = HandleType::AddressArbiter;
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
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}
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std::string name; ///< Name of address arbiter object (optional)
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ResultCode ArbitrateAddress(std::shared_ptr<Thread> thread, ArbitrationType type, VAddr address,
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s32 value, u64 nanoseconds);
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private:
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KernelSystem& kernel;
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/// Puts the thread to wait on the specified arbitration address under this address arbiter.
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void WaitThread(std::shared_ptr<Thread> thread, VAddr wait_address);
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/// Resume all threads found to be waiting on the address under this address arbiter
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void ResumeAllThreads(VAddr address);
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/// Resume one thread found to be waiting on the address under this address arbiter and return
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/// the resumed thread.
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std::shared_ptr<Thread> ResumeHighestPriorityThread(VAddr address);
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/// Threads waiting for the address arbiter to be signaled.
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std::vector<std::shared_ptr<Thread>> waiting_threads;
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friend class boost::serialization::access;
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template <class Archive>
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void serialize(Archive& ar, const unsigned int file_version) {
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ar& boost::serialization::base_object<Object>(*this);
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ar& name;
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ar& waiting_threads;
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}
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};
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} // namespace Kernel
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BOOST_CLASS_EXPORT_KEY(Kernel::AddressArbiter)
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CONSTRUCT_KERNEL_OBJECT(Kernel::AddressArbiter)
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