17978cf758
* use SDL_PollEvent instead of SDL_JoystickUpdate Register hot plugged controller by GUID if they were configured in a previous session * Move SDL_PollEvent into its own thread * Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call * Fix that joystick_list gets cleared after SDL_Quit * Add VirtualJoystick for InputDevices thats never nullptr * fixup! Add VirtualJoystick for InputDevices thats never nullptr * fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr * Remove SDL_GameController, make SDL_Joystick* unique_ptr * fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr * Adressed feedback; fixed handling of same guid reconnects * fixup! Adressed feedback; fixed handling of same guid reconnects * merge the two joystick_lists into one * make SDLJoystick a member of VirtualJoystick * fixup! make SDLJoystick a member of VirtualJoystick * fixup! make SDLJoystick a member of VirtualJoystick * fixup! fixup! make SDLJoystick a member of VirtualJoystick |
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.. | ||
applets | ||
camera | ||
configuration | ||
debugger | ||
multiplayer | ||
updater | ||
util | ||
aboutdialog.cpp | ||
aboutdialog.h | ||
aboutdialog.ui | ||
bootmanager.cpp | ||
bootmanager.h | ||
citra-qt.rc | ||
CMakeLists.txt | ||
compatdb.cpp | ||
compatdb.h | ||
compatdb.ui | ||
discord.h | ||
discord_impl.cpp | ||
discord_impl.h | ||
game_list.cpp | ||
game_list.h | ||
game_list_p.h | ||
hotkeys.cpp | ||
hotkeys.h | ||
hotkeys.ui | ||
Info.plist | ||
main.cpp | ||
main.h | ||
main.ui | ||
ui_settings.cpp | ||
ui_settings.h |