329 lines
9.6 KiB
C++
329 lines
9.6 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <algorithm>
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#ifdef _WIN32
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#include <windows.h>
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#include <array>
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#endif
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#include "common/common.h"
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#include "common/log_manager.h" // Common
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#include "common/console_listener.h" // Common
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ConsoleListener::ConsoleListener()
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{
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#ifdef _WIN32
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hConsole = NULL;
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bUseColor = true;
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#else
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bUseColor = isatty(fileno(stdout));
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#endif
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}
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ConsoleListener::~ConsoleListener()
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{
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Close();
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}
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// 100, 100, "Dolphin Log Console"
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// Open console window - width and height is the size of console window
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// Name is the window title
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void ConsoleListener::Open(bool Hidden, int Width, int Height, const char *Title)
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{
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#ifdef _WIN32
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if (!GetConsoleWindow())
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{
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// Open the console window and create the window handle for GetStdHandle()
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AllocConsole();
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// Hide
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if (Hidden) ShowWindow(GetConsoleWindow(), SW_HIDE);
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// Save the window handle that AllocConsole() created
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hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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// Set the console window title
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SetConsoleTitle(UTF8ToTStr(Title).c_str());
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// Set letter space
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LetterSpace(80, 4000);
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//MoveWindow(GetConsoleWindow(), 200,200, 800,800, true);
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}
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else
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{
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hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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}
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#endif
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}
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void ConsoleListener::UpdateHandle()
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{
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#ifdef _WIN32
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hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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#endif
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}
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// Close the console window and close the eventual file handle
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void ConsoleListener::Close()
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{
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#ifdef _WIN32
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if (hConsole == NULL)
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return;
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FreeConsole();
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hConsole = NULL;
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#else
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fflush(NULL);
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#endif
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}
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bool ConsoleListener::IsOpen()
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{
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#ifdef _WIN32
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return (hConsole != NULL);
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#else
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return true;
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#endif
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}
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/*
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LetterSpace: SetConsoleScreenBufferSize and SetConsoleWindowInfo are
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dependent on each other, that's the reason for the additional checks.
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*/
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void ConsoleListener::BufferWidthHeight(int BufferWidth, int BufferHeight, int ScreenWidth, int ScreenHeight, bool BufferFirst)
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{
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#ifdef _WIN32
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BOOL SB, SW;
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if (BufferFirst)
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{
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// Change screen buffer size
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COORD Co = {BufferWidth, BufferHeight};
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SB = SetConsoleScreenBufferSize(hConsole, Co);
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// Change the screen buffer window size
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SMALL_RECT coo = {0,0,ScreenWidth, ScreenHeight}; // top, left, right, bottom
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SW = SetConsoleWindowInfo(hConsole, TRUE, &coo);
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}
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else
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{
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// Change the screen buffer window size
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SMALL_RECT coo = {0,0, ScreenWidth, ScreenHeight}; // top, left, right, bottom
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SW = SetConsoleWindowInfo(hConsole, TRUE, &coo);
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// Change screen buffer size
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COORD Co = {BufferWidth, BufferHeight};
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SB = SetConsoleScreenBufferSize(hConsole, Co);
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}
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#endif
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}
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void ConsoleListener::LetterSpace(int Width, int Height)
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{
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#ifdef _WIN32
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// Get console info
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CONSOLE_SCREEN_BUFFER_INFO ConInfo;
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GetConsoleScreenBufferInfo(hConsole, &ConInfo);
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//
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int OldBufferWidth = ConInfo.dwSize.X;
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int OldBufferHeight = ConInfo.dwSize.Y;
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int OldScreenWidth = (ConInfo.srWindow.Right - ConInfo.srWindow.Left);
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int OldScreenHeight = (ConInfo.srWindow.Bottom - ConInfo.srWindow.Top);
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//
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int NewBufferWidth = Width;
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int NewBufferHeight = Height;
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int NewScreenWidth = NewBufferWidth - 1;
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int NewScreenHeight = OldScreenHeight;
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// Width
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BufferWidthHeight(NewBufferWidth, OldBufferHeight, NewScreenWidth, OldScreenHeight, (NewBufferWidth > OldScreenWidth-1));
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// Height
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BufferWidthHeight(NewBufferWidth, NewBufferHeight, NewScreenWidth, NewScreenHeight, (NewBufferHeight > OldScreenHeight-1));
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// Resize the window too
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//MoveWindow(GetConsoleWindow(), 200,200, (Width*8 + 50),(NewScreenHeight*12 + 200), true);
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#endif
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}
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#ifdef _WIN32
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COORD ConsoleListener::GetCoordinates(int BytesRead, int BufferWidth)
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{
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COORD Ret = {0, 0};
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// Full rows
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int Step = (int)floor((float)BytesRead / (float)BufferWidth);
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Ret.Y += Step;
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// Partial row
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Ret.X = BytesRead - (BufferWidth * Step);
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return Ret;
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}
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#endif
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void ConsoleListener::PixelSpace(int Left, int Top, int Width, int Height, bool Resize)
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{
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#ifdef _WIN32
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// Check size
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if (Width < 8 || Height < 12) return;
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bool DBef = true;
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bool DAft = true;
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std::string SLog = "";
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const HWND hWnd = GetConsoleWindow();
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const HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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// Get console info
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CONSOLE_SCREEN_BUFFER_INFO ConInfo;
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GetConsoleScreenBufferInfo(hConsole, &ConInfo);
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DWORD BufferSize = ConInfo.dwSize.X * ConInfo.dwSize.Y;
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// ---------------------------------------------------------------------
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// Save the current text
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// ------------------------
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DWORD cCharsRead = 0;
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COORD coordScreen = { 0, 0 };
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static const int MAX_BYTES = 1024 * 16;
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std::vector<std::array<TCHAR, MAX_BYTES>> Str;
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std::vector<std::array<WORD, MAX_BYTES>> Attr;
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// ReadConsoleOutputAttribute seems to have a limit at this level
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static const int ReadBufferSize = MAX_BYTES - 32;
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DWORD cAttrRead = ReadBufferSize;
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DWORD BytesRead = 0;
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while (BytesRead < BufferSize)
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{
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Str.resize(Str.size() + 1);
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if (!ReadConsoleOutputCharacter(hConsole, Str.back().data(), ReadBufferSize, coordScreen, &cCharsRead))
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SLog += StringFromFormat("WriteConsoleOutputCharacter error");
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Attr.resize(Attr.size() + 1);
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if (!ReadConsoleOutputAttribute(hConsole, Attr.back().data(), ReadBufferSize, coordScreen, &cAttrRead))
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SLog += StringFromFormat("WriteConsoleOutputAttribute error");
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// Break on error
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if (cAttrRead == 0) break;
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BytesRead += cAttrRead;
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coordScreen = GetCoordinates(BytesRead, ConInfo.dwSize.X);
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}
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// Letter space
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int LWidth = (int)(floor((float)Width / 8.0f) - 1.0f);
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int LHeight = (int)(floor((float)Height / 12.0f) - 1.0f);
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int LBufWidth = LWidth + 1;
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int LBufHeight = (int)floor((float)BufferSize / (float)LBufWidth);
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// Change screen buffer size
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LetterSpace(LBufWidth, LBufHeight);
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ClearScreen(true);
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coordScreen.Y = 0;
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coordScreen.X = 0;
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DWORD cCharsWritten = 0;
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int BytesWritten = 0;
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DWORD cAttrWritten = 0;
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for (size_t i = 0; i < Attr.size(); i++)
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{
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if (!WriteConsoleOutputCharacter(hConsole, Str[i].data(), ReadBufferSize, coordScreen, &cCharsWritten))
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SLog += StringFromFormat("WriteConsoleOutputCharacter error");
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if (!WriteConsoleOutputAttribute(hConsole, Attr[i].data(), ReadBufferSize, coordScreen, &cAttrWritten))
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SLog += StringFromFormat("WriteConsoleOutputAttribute error");
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BytesWritten += cAttrWritten;
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coordScreen = GetCoordinates(BytesWritten, LBufWidth);
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}
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const int OldCursor = ConInfo.dwCursorPosition.Y * ConInfo.dwSize.X + ConInfo.dwCursorPosition.X;
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COORD Coo = GetCoordinates(OldCursor, LBufWidth);
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SetConsoleCursorPosition(hConsole, Coo);
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if (SLog.length() > 0) Log(LogTypes::LNOTICE, SLog.c_str());
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// Resize the window too
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if (Resize) MoveWindow(GetConsoleWindow(), Left,Top, (Width + 100),Height, true);
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#endif
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}
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void ConsoleListener::Log(LogTypes::LOG_LEVELS Level, const char *Text)
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{
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#if defined(_WIN32)
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/*
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const int MAX_BYTES = 1024*10;
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char Str[MAX_BYTES];
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va_list ArgPtr;
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int Cnt;
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va_start(ArgPtr, Text);
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Cnt = vsnprintf(Str, MAX_BYTES, Text, ArgPtr);
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va_end(ArgPtr);
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*/
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DWORD cCharsWritten;
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WORD Color;
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switch (Level)
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{
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case OS_LEVEL: // light yellow
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Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
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break;
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case NOTICE_LEVEL: // light green
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Color = FOREGROUND_GREEN | FOREGROUND_INTENSITY;
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break;
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case ERROR_LEVEL: // light red
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Color = FOREGROUND_RED | FOREGROUND_INTENSITY;
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break;
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case WARNING_LEVEL: // light purple
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Color = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
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break;
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case INFO_LEVEL: // cyan
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Color = FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
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break;
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case DEBUG_LEVEL: // gray
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Color = FOREGROUND_INTENSITY;
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break;
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default: // off-white
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Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
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break;
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}
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SetConsoleTextAttribute(hConsole, Color);
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printf(Text);
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#else
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char ColorAttr[16] = "";
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char ResetAttr[16] = "";
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if (bUseColor)
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{
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strcpy(ResetAttr, "\033[0m");
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switch (Level)
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{
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case NOTICE_LEVEL: // light green
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strcpy(ColorAttr, "\033[92m");
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break;
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case ERROR_LEVEL: // light red
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strcpy(ColorAttr, "\033[91m");
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break;
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case WARNING_LEVEL: // light yellow
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strcpy(ColorAttr, "\033[93m");
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break;
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default:
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break;
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}
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}
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fprintf(stderr, "%s%s%s", ColorAttr, Text, ResetAttr);
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#endif
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}
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// Clear console screen
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void ConsoleListener::ClearScreen(bool Cursor)
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{
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#if defined(_WIN32)
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COORD coordScreen = { 0, 0 };
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DWORD cCharsWritten;
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CONSOLE_SCREEN_BUFFER_INFO csbi;
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DWORD dwConSize;
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HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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GetConsoleScreenBufferInfo(hConsole, &csbi);
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dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
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// Write space to the entire console
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FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize, coordScreen, &cCharsWritten);
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GetConsoleScreenBufferInfo(hConsole, &csbi);
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FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten);
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// Reset cursor
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if (Cursor) SetConsoleCursorPosition(hConsole, coordScreen);
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#endif
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}
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