citra/src/video_core/video_core.h

48 lines
1 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <functional>
#include <memory>
namespace Frontend {
class EmuWindow;
}
namespace Core {
class System;
}
namespace Memory {
class MemorySystem;
}
namespace VideoCore {
class RendererBase;
extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui)
extern std::atomic<bool> g_shader_jit_enabled;
extern std::atomic<bool> g_hw_shader_enabled;
extern std::atomic<bool> g_hw_shader_accurate_mul;
extern Memory::MemorySystem* g_memory;
/// Initialize the video core
void Init(Frontend::EmuWindow& emu_window, Frontend::EmuWindow* secondary_window,
Core::System& system);
/// Shutdown the video core
void Shutdown();
template <class Archive>
void serialize(Archive& ar, const unsigned int file_version);
} // namespace VideoCore