87 lines
3.1 KiB
C++
87 lines
3.1 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstring>
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#include <string>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "core/hle/applets/mii_selector.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/result.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace HLE {
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namespace Applets {
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ResultCode MiiSelector::ReceiveParameter(const Service::APT::MessageParameter& parameter) {
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if (parameter.signal != Service::APT::SignalType::Request) {
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LOG_ERROR(Service_APT, "unsupported signal {}", static_cast<u32>(parameter.signal));
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UNIMPLEMENTED();
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// TODO(Subv): Find the right error code
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return ResultCode(-1);
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}
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// The LibAppJustStarted message contains a buffer with the size of the framebuffer shared
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// memory.
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// Create the SharedMemory that will hold the framebuffer data
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Service::APT::CaptureBufferInfo capture_info;
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ASSERT(sizeof(capture_info) == parameter.buffer.size());
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memcpy(&capture_info, parameter.buffer.data(), sizeof(capture_info));
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using Kernel::MemoryPermission;
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// Allocate a heap block of the required size for this applet.
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heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
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// Create a SharedMemory that directly points to this heap block.
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framebuffer_memory = Kernel::SharedMemory::CreateForApplet(
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heap_memory, 0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
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"MiiSelector Memory");
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// Send the response message with the newly created SharedMemory
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Service::APT::MessageParameter result;
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result.signal = Service::APT::SignalType::Response;
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result.buffer.clear();
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result.destination_id = Service::APT::AppletId::Application;
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result.sender_id = id;
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result.object = framebuffer_memory;
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SendParameter(result);
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return RESULT_SUCCESS;
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}
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ResultCode MiiSelector::StartImpl(const Service::APT::AppletStartupParameter& parameter) {
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is_running = true;
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// TODO(Subv): Set the expected fields in the response buffer before resending it to the
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// application.
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// TODO(Subv): Reverse the parameter format for the Mii Selector
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memcpy(&config, parameter.buffer.data(), parameter.buffer.size());
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// TODO(Subv): Find more about this structure, result code 0 is enough to let most games
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// continue.
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MiiResult result;
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memset(&result, 0, sizeof(result));
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result.return_code = 0;
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// Let the application know that we're closing
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Service::APT::MessageParameter message;
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message.buffer.resize(sizeof(MiiResult));
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std::memcpy(message.buffer.data(), &result, message.buffer.size());
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message.signal = Service::APT::SignalType::WakeupByExit;
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message.destination_id = Service::APT::AppletId::Application;
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message.sender_id = id;
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SendParameter(message);
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is_running = false;
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return RESULT_SUCCESS;
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}
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void MiiSelector::Update() {}
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} // namespace Applets
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} // namespace HLE
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