citra/src/core/hle/applets/mii_selector.cpp
2018-06-29 14:18:07 +03:00

87 lines
3.1 KiB
C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <string>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/hle/applets/mii_selector.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/result.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace HLE {
namespace Applets {
ResultCode MiiSelector::ReceiveParameter(const Service::APT::MessageParameter& parameter) {
if (parameter.signal != Service::APT::SignalType::Request) {
LOG_ERROR(Service_APT, "unsupported signal {}", static_cast<u32>(parameter.signal));
UNIMPLEMENTED();
// TODO(Subv): Find the right error code
return ResultCode(-1);
}
// The LibAppJustStarted message contains a buffer with the size of the framebuffer shared
// memory.
// Create the SharedMemory that will hold the framebuffer data
Service::APT::CaptureBufferInfo capture_info;
ASSERT(sizeof(capture_info) == parameter.buffer.size());
memcpy(&capture_info, parameter.buffer.data(), sizeof(capture_info));
using Kernel::MemoryPermission;
// Allocate a heap block of the required size for this applet.
heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
// Create a SharedMemory that directly points to this heap block.
framebuffer_memory = Kernel::SharedMemory::CreateForApplet(
heap_memory, 0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
"MiiSelector Memory");
// Send the response message with the newly created SharedMemory
Service::APT::MessageParameter result;
result.signal = Service::APT::SignalType::Response;
result.buffer.clear();
result.destination_id = Service::APT::AppletId::Application;
result.sender_id = id;
result.object = framebuffer_memory;
SendParameter(result);
return RESULT_SUCCESS;
}
ResultCode MiiSelector::StartImpl(const Service::APT::AppletStartupParameter& parameter) {
is_running = true;
// TODO(Subv): Set the expected fields in the response buffer before resending it to the
// application.
// TODO(Subv): Reverse the parameter format for the Mii Selector
memcpy(&config, parameter.buffer.data(), parameter.buffer.size());
// TODO(Subv): Find more about this structure, result code 0 is enough to let most games
// continue.
MiiResult result;
memset(&result, 0, sizeof(result));
result.return_code = 0;
// Let the application know that we're closing
Service::APT::MessageParameter message;
message.buffer.resize(sizeof(MiiResult));
std::memcpy(message.buffer.data(), &result, message.buffer.size());
message.signal = Service::APT::SignalType::WakeupByExit;
message.destination_id = Service::APT::AppletId::Application;
message.sender_id = id;
SendParameter(message);
is_running = false;
return RESULT_SUCCESS;
}
void MiiSelector::Update() {}
} // namespace Applets
} // namespace HLE