citra/src/video_core/renderer_opengl
2018-06-29 16:56:12 +03:00
..
gl_rasterizer.cpp reformat all files with clang-format 2018-06-29 16:56:12 +03:00
gl_rasterizer.h gl_rasterizer: Use the shared texture buffer for the proctex lut. 2018-06-22 17:20:55 +02:00
gl_rasterizer_cache.cpp reformat all files with clang-format 2018-06-29 16:56:12 +03:00
gl_rasterizer_cache.h gl_rasterizer_cache: cache texture cube 2018-05-01 21:26:43 +03:00
gl_resource_manager.h renderer_opengl: Drop GLSync, unused. 2018-04-21 16:12:30 +02:00
gl_shader_decompiler.cpp reformat all files with clang-format 2018-06-29 16:56:12 +03:00
gl_shader_decompiler.h gl_shader_decompiler: return error on decompilation failure 2018-04-02 17:34:54 +03:00
gl_shader_gen.cpp reformat all files with clang-format 2018-06-29 16:56:12 +03:00
gl_shader_gen.h gl_rasterize: implement shadow mapping using image load/store 2018-06-01 14:26:44 +03:00
gl_shader_manager.cpp gl_rasterizer: Use the shared texture buffer for the proctex lut. 2018-06-22 17:20:55 +02:00
gl_shader_manager.h gl_rasterizer: Provide texture buffer offsets. 2018-06-22 17:03:38 +02:00
gl_shader_util.cpp reformat all files with clang-format 2018-06-29 16:56:12 +03:00
gl_shader_util.h gl_shader_util: separate shader object creation and program object creation 2018-04-11 14:41:43 +03:00
gl_state.cpp gl_rasterizer: Use the shared texture buffer for the proctex lut. 2018-06-22 17:20:55 +02:00
gl_state.h renderer_opengl: Renumber all texture units. 2018-06-22 17:21:28 +02:00
gl_stream_buffer.cpp gl_stream_buffer: Only flush the host buffer if anything was written. 2018-06-22 17:20:55 +02:00
gl_stream_buffer.h renderer_opengl: Rewrite stream buffer. 2018-04-21 16:12:30 +02:00
pica_to_gl.h log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
renderer_opengl.cpp reformat all files with clang-format 2018-06-29 16:56:12 +03:00
renderer_opengl.h renderer_opengl: Allow usage of Stereoscopic 3D 2018-06-01 17:01:06 +02:00