Updated FAQ (markdown)

Vitor K 2020-03-24 17:56:49 -03:00
parent 6f91567577
commit 1b5b0c8eba

6
FAQ.md

@ -31,7 +31,7 @@ Refer to:
#### Can _Citra_ run _Pokémon_ games? #### Can _Citra_ run _Pokémon_ games?
All Pokémon games now work properly. Pokémon X/Y run fast without background music, but slower when LLE is enabled. A fix is in development. All Pokémon games now work properly. Pokémon X/Y now runs properly with HLE audio as well as LLE audio. Linux users building from source need to take a look at [[Building for Linux]] for building with the AAC audio decoder.
Some Pokémon games might require [[System Archives dump|Dumping System Archives and the Shared Fonts from a 3DS Console]] in order to be able to prevent some issues. Some Pokémon games might require [[System Archives dump|Dumping System Archives and the Shared Fonts from a 3DS Console]] in order to be able to prevent some issues.
#### Can _Citra_ run \[Insert retail game name here\]? #### Can _Citra_ run \[Insert retail game name here\]?
@ -66,7 +66,7 @@ _Note: The speed of [GAME] will depend on the **single-core** performance of you
_Also, it has been reported that using the integrated **Intel GPU** on laptops has shown major performance increased in emulation speed. Only some games will benefit from it. This also applies for other emulators as well. Feel free to test both integrated and dedicated GPU to see which one gives you the best performance._ _Also, it has been reported that using the integrated **Intel GPU** on laptops has shown major performance increased in emulation speed. Only some games will benefit from it. This also applies for other emulators as well. Feel free to test both integrated and dedicated GPU to see which one gives you the best performance._
#### [GAME] runs way too fast, how can I slow down the emulation? #### [GAME] runs way too fast, how can I slow down the emulation?
Recent versions have a framerate limiter built-in. It can be toggled in the configuration, reachable through the Menu (citra-qt): "Emulation" > "Configure..." > "Graphics" > "Limit Framerate". Make sure to uncheck the V-Sync option, as it's obsolete and might give you unexpected slowdowns. Recent versions have a framerate limiter built-in. It can be toggled in the configuration, reachable through the Menu (citra-qt): "Emulation" > "Configure..." > "General" > "Limit Framerate".
#### I saw a _YouTube_ video about [GAME], why doesn't it work on the nightly build? #### I saw a _YouTube_ video about [GAME], why doesn't it work on the nightly build?
@ -248,4 +248,4 @@ If you are the author of a non-official build make sure you still follow the lic
That's awesome! Such support is what motivates us to keep working! Stick around and keep motivating our work! That's awesome! Such support is what motivates us to keep working! Stick around and keep motivating our work!
If you're interested in donating, we would gladly accept used hardware, games for testing, or money for development/infrastructure costs. Please see our [donations page](https://citra-emu.org/donate) for more information, or join our IRC channel (#citra @ [Freenode](https://webchat.freenode.net/)) and contact a developer. If you're interested in donating, we would gladly accept used hardware, games for testing, or money for development/infrastructure costs. Please see our [donations page](https://citra-emu.org/donate) for more information, or join our IRC channel (#citra @ [Freenode](https://webchat.freenode.net/)) or [Discord server](https://citra-emu.org/discord/) and contact a developer.