diff --git a/FAQ.md b/FAQ.md index 9183400..003cecd 100644 --- a/FAQ.md +++ b/FAQ.md @@ -106,11 +106,11 @@ _Citra, like the 3DS, only utilizes 1 CPU core for running games. This means tha 2. **Your (integrated or dedicated) GPU's OpenGL drivers.** -_Your GPU's "horsepower" isn't terribly important to performance in Citra, as Citra is mostly a CPU heavy program. However, GPU drivers can vary widely in quality between GPU brands and operating systems. For example, historically AMD has had incredibly badly optimized OpenGL drivers on Windows (pre-driver version 21.7.1). This caused a bottleneck in Citra's performance, even if the paired CPU's Single Thread Rating meets or exceeds a score of 1,800. When using the same hardware on Linux though, Citra will run great due to the vastly better (Mesa) drivers._ +_Your GPU's "horsepower" isn't terribly important to performance in Citra, as Citra is mostly a CPU heavy program. However, GPU drivers can vary widely in quality between GPU brands and operating systems. For example, historically AMD has had incredibly badly optimized OpenGL drivers on Windows (pre-driver version 22.7.1). This caused a bottleneck in Citra's performance, even if the paired CPU's Single Thread Rating meets or exceeds a score of 1,800. When using the same hardware on Linux though, Citra will run great due to the vastly better (Mesa) drivers._ _In terms of driver performance per GPU brand:_ -_On Windows: An NVIDIA GPU will give you the best performance, followed by AMD (driver version 21.7.1 and newer) and lastly Intel. Keep in mind that if you're on AMD GPU hardware from before Arctic Islands/Polaris, you won't be able to benefit from AMD's reworked OpenGL implementation, which will result in horrible performance in Citra._ +_On Windows: An NVIDIA GPU will give you the best performance, followed by AMD (driver version 22.7.1 and newer) and lastly Intel. Keep in mind that if you're on AMD GPU hardware from before Arctic Islands/Polaris, you won't be able to benefit from AMD's reworked OpenGL implementation, which will result in horrible performance in Citra._ _On Linux: NVIDIA, AMD and Intel all perform well in Citra. AMD here has a slight advantage over AMD's proprietary drivers on Windows. Intel also has a small uplift in performance. Users should use the open-source Mesa drivers for both Intel and AMD. NVIDIA GPU users should stick to the proprietary drivers._ @@ -122,7 +122,7 @@ _There are a couple settings that can have a big impact on performance. By defau _Another thing to keep in mind is that upscaling textures is relatively heavy on the GPU. Whilst most mid-range GPUs should be able to do this without any hit to the performance (within reason of course), low-end dedicated GPUs and integrated GPUs might struggle doing so._ -_Specifically for AMD GPU users on Windows: If you're stuck on older drivers from before version 21.7.1, and are having issues with performance in a particular game, try disabling **Hardware Shaders** in `Emulation -> Configuration -> Graphics -> Advanced Tab`. This sometimes boosts performance in some games. This will not work for users on 21.7.1 or newer._ +_Specifically for AMD GPU users on Windows: If you're stuck on older drivers from before version 22.7.1, and are having issues with performance in a particular game, try disabling **Hardware Shaders** in `Emulation -> Configuration -> Graphics -> Advanced Tab`. This sometimes boosts performance in some games. This will not work for users on 22.7.1 or newer._ 4. **The game you're trying to emulate.**