Updated Archive of 3DS Documentation (markdown)

Tony Wasserka 2017-09-17 00:08:06 +01:00
parent 50886db0e5
commit 4e804c5a4c

@ -9,3 +9,4 @@ For better or worse, there is no unified way of writing and collecting informati
* Kazakov and Ohbuchi - "Primitive Processing and Advanced Shading Architecture for Embedded Space" (note there is a public presentation with this title, but all the interesting stuff is outlined in a paywalled academic publications with the same title)
* [wwylele's notes on CRO](https://gist.github.com/wwylele/325d53ee6a0f1dff6aa3473377335d93)
* [wwylele's notes on `GPU_LUTINPUT_CP` and tangent mapping](https://gist.github.com/wwylele/f61d6653620bb763ab9dc7a60a9831ce)
* shinyquagsire23's writeup about [how updates work](https://github.com/citra-emu/citra/pull/2927#issuecomment-329999996)