From 9f5c9342af47d7c49d214af2bf9484ac4d584bd5 Mon Sep 17 00:00:00 2001 From: maksdma <102466361+maksdma@users.noreply.github.com> Date: Sat, 2 Apr 2022 01:02:37 +0300 Subject: [PATCH] Updated FAQ (markdown) --- FAQ.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/FAQ.md b/FAQ.md index 64467e5..c657a4a 100644 --- a/FAQ.md +++ b/FAQ.md @@ -52,7 +52,7 @@ If you're interested in 3DS emulation as an experiment, you may gain something o Yes, Citra supports networked local WiFi, but does not support connecting to Nintendo's servers. #### Are you planning to make an Android version? -Yes. It has been official released and can be downloaded via https://play.google.com/store/apps/details?id=org.citra.citra_emu +Yes. It has been official released and can be downloaded via [https://play.google.com/store/apps/details?id=org.citra.citra_emu](https://bit.ly/3u1Xyyp) #### Does Citra have controller support? Yes, you can configure your controller directly through the GUI. @@ -173,7 +173,7 @@ The folder for the emulated SD card is named `sdmc` and can be found in Citra's #### Particle effects or text display as a jumble of triangles. -You are using an older build. Download the latest nightly [build](https://citra-emu.org/download/) as the issue has been resolved. +You are using an older build. Download the latest nightly [build](https://bit.ly/38fEPXv) as the issue has been resolved. Old answer: In certain games, animated particle effects (such as smoke, fire, trails, etc.) or text may not render properly, showing up instead as a jumbled mess of triangles, sometimes covering large parts of the screen. This is caused by a missing feature in our GPU support (Geometry Shaders) which is used by games to render these kind of effects.