diff --git a/FAQ.md b/FAQ.md index 9ae4e76..98d4029 100644 --- a/FAQ.md +++ b/FAQ.md @@ -61,20 +61,18 @@ Yes, Citra supports networked local WiFi, but does not support connecting to Nin No, not at the moment. #### Does Citra have controller support? -Yes; however, it is not configurable via the GUI at the moment. Please refer to [this](https://community.citra-emu.org/t/temporary-controller-configurations-for-citra/1061) forum post for the temporary solution. - -Note: Citra now supports controller configuration via the GUI. Please use the latest [build](https://citra-emu.org/download/). +Yes, you can configure your controller directly through the GUI. #### Can I expect _Citra_ to play [GAME] at full-speed? -_Citra_ can run most games at full speed now thanks to the recent JIT compiler being merged into the official build. Certain parts of videos/cutscenes will still be slower due to JIT compilation not being feature complete yet. -However, not all games are created equally and therefore some games will run at full speed while others might suffer from slow emulation. +_Citra_ can run most games at variable speed, depending on your hardware configuration. +However, not all games are created equally and therefore some games will run at full speed while others might suffer from slow emulation. You may also experience some slowdowns. _Note: The speed of [GAME] will depend on the **single-core** performance of your processor. Refer to your CPU benchmark in this [graph](https://www.cpubenchmark.net/singleThread.html). If it's below score of 1,800 the [GAME] might not be playable at decent speeds._ -_Also, it has been reported that using the integrated **Intel GPU** has shown major performance increased in emulation speed. Only some games will benefit from it. This also applies for other emulators as well. Feel free to test both integrated and dedicated GPU to see which one gives you the best performance._ +_Also, it has been reported that using the integrated **Intel GPU** on laptops has shown major performance increased in emulation speed. Only some games will benefit from it. This also applies for other emulators as well. Feel free to test both integrated and dedicated GPU to see which one gives you the best performance._ #### [GAME] runs way too fast, how can I slow down the emulation? -Recent versions have a framerate limiter built-in. It can be toggled in the configuration, reachable through the Menu (citra-qt): "Emulation" > "Configure..." > "Graphics" > "Limit Framerate". You may also want to enable V-Sync in the same page if desired. +Recent versions have a framerate limiter built-in. It can be toggled in the configuration, reachable through the Menu (citra-qt): "Emulation" > "Configure..." > "Graphics" > "Limit Framerate". Make sure to uncheck the V-Sync option, as it's obsolete and might give you unexpected slowdowns. #### I saw a _YouTube_ video about [GAME], why doesn't it work on the nightly build? @@ -108,13 +106,13 @@ The only **hard** requirements for the official version of _Citra_ is a graphics #### When I try to start any game, _Citra_ immediately crashes! -It is very likely that this issue is caused by your GPU or drivers not supporting _OpenGL 3.3_. Try updating to the latest drivers if possible, and verify that either your driver's control panel or a tool like [GPU Caps Viewer](http://www.ozone3d.net/gpu_caps_viewer/) reports that you can use at least _OpenGL 3.3_. If updating drivers doesn't help, you'll need to upgrade your GPU or wait until we remove this limitation from the software renderer. (The hardware renderer will never support lower _OpenGL_ versions.) +It is very likely that this issue is caused by your GPU or drivers not supporting _OpenGL 3.3_. Try updating to the latest drivers if possible, and verify that either your driver's control panel or a tool like [GPU-Z](https://www.techpowerup.com/download/techpowerup-gpu-z/) reports that you can use at least _OpenGL 3.3_. If updating drivers doesn't help, you'll need to upgrade your GPU or wait until we remove this limitation from the software renderer. (The hardware renderer will never support lower _OpenGL_ versions.) *Also read the previous question / answer for a software implementation of _OpenGL_* #### _Citra_ complains about missing DLLs. -First, if you've downloaded any DLL files from the Internet and placed them in the _Citra_ or a system folder, *remove them first*, they will not solve your problem and may cause system instability. Then download and install the *x64* variant (vc_redist.x64.exe) of [Visual C++ Redistributable for Visual Studio 2015](https://www.microsoft.com/en-us/download/details.aspx?id=48145) from _Microsoft_. If that doesn't help, ensure you have also extracted the DLL files that come included with the _Citra_ builds and that they are in the same directory as the executable. +First, if you've downloaded any DLL files from the Internet and placed them in the _Citra_ or a system folder, *remove them first*, they will not solve your problem and may cause system instability. Then download and install the *x64* variant (vc_redist.x64.exe) of [Visual C++ Redistributable for Visual Studio 2017](https://go.microsoft.com/fwlink/?LinkId=746572) from _Microsoft_. If that doesn't help, ensure you have also extracted the DLL files that come included with the _Citra_ builds and that they are in the same directory as the executable. #### A message box pops up saying the application was was unable to start correctly `0xc000007b`.