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58 lines
1.8 KiB
C++
58 lines
1.8 KiB
C++
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#pragma once
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#include "ipc.hpp"
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namespace Platform {
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/**
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* Low-level interaction with hardware devices.
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*/
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namespace MCU {
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namespace GPU {
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namespace IPC = Platform::IPC;
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// NOTE: All command signatures below have been verified unless labelled otherwise
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using GetLcdPowerState = IPC::IPCCommand<0x1>
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::response::add_uint32::add_uint32;
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using SetLcdPowerState = IPC::IPCCommand<0x2>::add_uint32::add_uint32
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::response;
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using GetGpuLcdInterfaceState = IPC::IPCCommand<0x3>
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::response::add_uint32;
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using SetGpuLcdInterfaceState = IPC::IPCCommand<0x4>::add_uint32
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::response;
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using GetMcuFwVerHigh = IPC::IPCCommand<0x9>
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::response::add_uint32;
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using GetMcuFwVerLow = IPC::IPCCommand<0xa>
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::response::add_uint32;
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using Set3dLedState = IPC::IPCCommand<0xb>::add_uint32
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::response;
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using GetMcuGpuEvent = IPC::IPCCommand<0xd>
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::response::add_handle<IPC::HandleType::Event>;
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using GetMcuGpuEventReason = IPC::IPCCommand<0xe>
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::response::add_uint32; // Reply not verified
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} // namespace GPU
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namespace HID {
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// NOTE: All command signatures below have been verified
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using Unknown0x1 = IPC::IPCCommand<0x1>::add_uint32
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::response;
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using GetMcuHidEventHandle = IPC::IPCCommand<0xc>
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::response::add_handle<IPC::HandleType::Event>;
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using Get3dSliderState = IPC::IPCCommand<0x7>
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::response::add_uint32;
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using SetAccelerometerState = IPC::IPCCommand<0xf>::add_uint32
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::response;
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} // namespace HID
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} // namespace MCU
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} // namespace Platform
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