2022-07-27 20:06:50 +02:00
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// SPDX-FileCopyrightText: 2018 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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2020-12-28 16:15:37 +01:00
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#pragma once
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#include <memory>
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#include <QDialog>
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class QLabel;
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class QPushButton;
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class QStringListModel;
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class QVBoxLayout;
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namespace InputCommon {
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class InputSubsystem;
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}
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namespace InputCommon::CemuhookUDP {
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class CalibrationConfigurationJob;
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}
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namespace Ui {
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class ConfigureMotionTouch;
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}
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/// A dialog for touchpad calibration configuration.
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class CalibrationConfigurationDialog : public QDialog {
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Q_OBJECT
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public:
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2021-03-31 18:56:15 +02:00
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explicit CalibrationConfigurationDialog(QWidget* parent, const std::string& host, u16 port);
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2020-12-28 16:15:37 +01:00
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~CalibrationConfigurationDialog() override;
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private:
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Q_INVOKABLE void UpdateLabelText(const QString& text);
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Q_INVOKABLE void UpdateButtonText(const QString& text);
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QVBoxLayout* layout;
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QLabel* status_label;
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QPushButton* cancel_button;
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std::unique_ptr<InputCommon::CemuhookUDP::CalibrationConfigurationJob> job;
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// Configuration results
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bool completed{};
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u16 min_x{};
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u16 min_y{};
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u16 max_x{};
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u16 max_y{};
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friend class ConfigureMotionTouch;
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};
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class ConfigureMotionTouch : public QDialog {
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Q_OBJECT
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public:
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explicit ConfigureMotionTouch(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_);
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~ConfigureMotionTouch() override;
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public slots:
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void ApplyConfiguration();
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private slots:
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void OnUDPAddServer();
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void OnUDPDeleteServer();
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void OnCemuhookUDPTest();
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void OnConfigureTouchCalibration();
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void OnConfigureTouchFromButton();
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private:
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void closeEvent(QCloseEvent* event) override;
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Q_INVOKABLE void ShowUDPTestResult(bool result);
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void SetConfiguration();
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void UpdateUiDisplay();
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void ConnectEvents();
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bool CanCloseDialog();
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std::string GetUDPServerString() const;
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InputCommon::InputSubsystem* input_subsystem;
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std::unique_ptr<Ui::ConfigureMotionTouch> ui;
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QStringListModel* udp_server_list_model;
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// Coordinate system of the CemuhookUDP touch provider
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int min_x{};
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int min_y{};
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int max_x{};
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int max_y{};
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bool udp_test_in_progress{};
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std::vector<Settings::TouchFromButtonMap> touch_from_button_maps;
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};
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