diff --git a/README.md b/README.md
index c74eb9586..7e0ba3a70 100755
--- a/README.md
+++ b/README.md
@@ -1,7 +1,7 @@
 yuzu emulator early access
 =============
 
-This is the source code for early-access 1460.
+This is the source code for early-access 1461.
 
 ## Legal Notice
 
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
index 0ac5fc6ae..644e7a209 100755
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
@@ -34,8 +34,7 @@ NvResult nvhost_nvdec::Ioctl1(Ioctl command, const std::vector<u8>& input,
         case 0xa: {
             if (command.length == 0x1c) {
                 LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
-                Tegra::ChCommandHeaderList cmdlist(1);
-                cmdlist[0] = Tegra::ChCommandHeader{0xDEADB33F};
+                Tegra::ChCommandHeaderList cmdlist{{0xDEADB33F}};
                 system.GPU().PushCommandBuffer(cmdlist);
                 system.GPU().MemoryManager().InvalidateQueuedCaches();
             }
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
index 9118ab254..a2a08af42 100755
--- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
@@ -29,8 +29,13 @@ NvResult nvhost_vic::Ioctl1(Ioctl command, const std::vector<u8>& input, std::ve
             return GetWaitbase(input, output);
         case 0x9:
             return MapBuffer(input, output);
-        case 0xa:
+        case 0xa: {
+            if (command.length == 0x1c) {
+                Tegra::ChCommandHeaderList cmdlist{{0xDEADB33F}};
+                system.GPU().PushCommandBuffer(cmdlist);
+            }
             return UnmapBuffer(input, output);
+        }
         default:
             break;
         }
diff --git a/src/video_core/cdma_pusher.cpp b/src/video_core/cdma_pusher.cpp
index 33b3c060b..a3fda1094 100755
--- a/src/video_core/cdma_pusher.cpp
+++ b/src/video_core/cdma_pusher.cpp
@@ -37,59 +37,43 @@ CDmaPusher::CDmaPusher(GPU& gpu_)
 
 CDmaPusher::~CDmaPusher() = default;
 
-void CDmaPusher::Push(ChCommandHeaderList&& entries) {
-    cdma_queue.push(std::move(entries));
-}
-
-void CDmaPusher::DispatchCalls() {
-    while (!cdma_queue.empty()) {
-        Step();
-    }
-}
-
-void CDmaPusher::Step() {
-    const auto entries{cdma_queue.front()};
-    cdma_queue.pop();
-
-    std::vector<u32> values(entries.size());
-    std::memcpy(values.data(), entries.data(), entries.size() * sizeof(u32));
-
-    for (const u32 value : values) {
+void CDmaPusher::ProcessEntries(ChCommandHeaderList&& entries) {
+    for (const auto& value : entries) {
         if (mask != 0) {
             const auto lbs = static_cast<u32>(std::countr_zero(mask));
             mask &= ~(1U << lbs);
-            ExecuteCommand(static_cast<u32>(offset + lbs), value);
+            ExecuteCommand(offset + lbs, value.raw);
             continue;
         } else if (count != 0) {
             --count;
-            ExecuteCommand(static_cast<u32>(offset), value);
+            ExecuteCommand(offset, value.raw);
             if (incrementing) {
                 ++offset;
             }
             continue;
         }
-        const auto mode = static_cast<ChSubmissionMode>((value >> 28) & 0xf);
+        const auto mode = value.submission_mode.Value();
         switch (mode) {
         case ChSubmissionMode::SetClass: {
-            mask = value & 0x3f;
-            offset = (value >> 16) & 0xfff;
-            current_class = static_cast<ChClassId>((value >> 6) & 0x3ff);
+            mask = value.value & 0x3f;
+            offset = value.method_offset;
+            current_class = static_cast<ChClassId>((value.value >> 6) & 0x3ff);
             break;
         }
         case ChSubmissionMode::Incrementing:
         case ChSubmissionMode::NonIncrementing:
-            count = value & 0xffff;
-            offset = (value >> 16) & 0xfff;
+            count = value.value;
+            offset = value.method_offset;
             incrementing = mode == ChSubmissionMode::Incrementing;
             break;
         case ChSubmissionMode::Mask:
-            mask = value & 0xffff;
-            offset = (value >> 16) & 0xfff;
+            mask = value.value;
+            offset = value.method_offset;
             break;
         case ChSubmissionMode::Immediate: {
-            const u32 data = value & 0xfff;
-            offset = (value >> 16) & 0xfff;
-            ExecuteCommand(static_cast<u32>(offset), data);
+            const u32 data = value.value & 0xfff;
+            offset = value.method_offset;
+            ExecuteCommand(offset, data);
             break;
         }
         default:
@@ -102,8 +86,8 @@ void CDmaPusher::Step() {
 void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
     switch (current_class) {
     case ChClassId::NvDec:
-        ThiStateWrite(nvdec_thi_state, state_offset, {data});
-        switch (static_cast<ThiMethod>(state_offset)) {
+        ThiStateWrite(nvdec_thi_state, offset, data);
+        switch (static_cast<ThiMethod>(offset)) {
         case ThiMethod::IncSyncpt: {
             LOG_DEBUG(Service_NVDRV, "NVDEC Class IncSyncpt Method");
             const auto syncpoint_id = static_cast<u32>(data & 0xFF);
@@ -120,7 +104,7 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
             LOG_DEBUG(Service_NVDRV, "NVDEC method 0x{:X}",
                       static_cast<u32>(nvdec_thi_state.method_0));
             nvdec_processor->ProcessMethod(static_cast<Nvdec::Method>(nvdec_thi_state.method_0),
-                                           {data});
+                                           data);
             break;
         default:
             break;
@@ -144,7 +128,7 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
         case ThiMethod::SetMethod1:
             LOG_DEBUG(Service_NVDRV, "VIC method 0x{:X}, Args=({})",
                       static_cast<u32>(vic_thi_state.method_0), data);
-            vic_processor->ProcessMethod(static_cast<Vic::Method>(vic_thi_state.method_0), {data});
+            vic_processor->ProcessMethod(static_cast<Vic::Method>(vic_thi_state.method_0), data);
             break;
         default:
             break;
@@ -153,7 +137,7 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
     case ChClassId::Host1x:
         // This device is mainly for syncpoint synchronization
         LOG_DEBUG(Service_NVDRV, "Host1X Class Method");
-        host1x_processor->ProcessMethod(static_cast<Host1x::Method>(state_offset), {data});
+        host1x_processor->ProcessMethod(static_cast<Host1x::Method>(offset), data);
         break;
     default:
         UNIMPLEMENTED_MSG("Current class not implemented {:X}", static_cast<u32>(current_class));
@@ -161,10 +145,9 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
     }
 }
 
-void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 state_offset,
-                               const std::vector<u32>& arguments) {
-    u8* const state_offset_ptr = reinterpret_cast<u8*>(&state) + sizeof(u32) * state_offset;
-    std::memcpy(state_offset_ptr, arguments.data(), sizeof(u32) * arguments.size());
+void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 state_offset, u32 argument) {
+    u8* const offset_ptr = reinterpret_cast<u8*>(&state) + sizeof(u32) * state_offset;
+    std::memcpy(offset_ptr, &argument, sizeof(u32));
 }
 
 } // namespace Tegra
diff --git a/src/video_core/cdma_pusher.h b/src/video_core/cdma_pusher.h
index e5f212c1a..1bada44dd 100755
--- a/src/video_core/cdma_pusher.h
+++ b/src/video_core/cdma_pusher.h
@@ -5,9 +5,7 @@
 #pragma once
 
 #include <memory>
-#include <unordered_map>
 #include <vector>
-#include <queue>
 
 #include "common/bit_field.h"
 #include "common/common_types.h"
@@ -16,9 +14,9 @@
 namespace Tegra {
 
 class GPU;
+class Host1x;
 class Nvdec;
 class Vic;
-class Host1x;
 
 enum class ChSubmissionMode : u32 {
     SetClass = 0,
@@ -48,16 +46,10 @@ enum class ChClassId : u32 {
     NvDec = 0xf0
 };
 
-enum class ChMethod : u32 {
-    Empty = 0,
-    SetMethod = 0x10,
-    SetData = 0x11,
-};
-
 union ChCommandHeader {
     u32 raw;
     BitField<0, 16, u32> value;
-    BitField<16, 12, ChMethod> method_offset;
+    BitField<16, 12, u32> method_offset;
     BitField<28, 4, ChSubmissionMode> submission_mode;
 };
 static_assert(sizeof(ChCommandHeader) == sizeof(u32), "ChCommand header is an invalid size");
@@ -99,21 +91,15 @@ public:
     explicit CDmaPusher(GPU& gpu_);
     ~CDmaPusher();
 
-    /// Push NVDEC command buffer entries into queue
-    void Push(ChCommandHeaderList&& entries);
-
-    /// Process queued command buffer entries
-    void DispatchCalls();
-
-    /// Process one queue element
-    void Step();
+    /// Process the command entry
+    void ProcessEntries(ChCommandHeaderList&& entries);
 
+private:
     /// Invoke command class devices to execute the command based on the current state
     void ExecuteCommand(u32 state_offset, u32 data);
 
-private:
     /// Write arguments value to the ThiRegisters member at the specified offset
-    void ThiStateWrite(ThiRegisters& state, u32 state_offset, const std::vector<u32>& arguments);
+    void ThiStateWrite(ThiRegisters& state, u32 offset, u32 argument);
 
     GPU& gpu;
     std::shared_ptr<Tegra::Nvdec> nvdec_processor;
@@ -124,13 +110,10 @@ private:
     ThiRegisters vic_thi_state{};
     ThiRegisters nvdec_thi_state{};
 
-    s32 count{};
-    s32 offset{};
+    u32 count{};
+    u32 offset{};
     u32 mask{};
     bool incrementing{};
-
-    // Queue of command lists to be processed
-    std::queue<ChCommandHeaderList> cdma_queue;
 };
 
 } // namespace Tegra
diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp
index 39bc923a5..d02dc6260 100755
--- a/src/video_core/command_classes/codecs/codec.cpp
+++ b/src/video_core/command_classes/codecs/codec.cpp
@@ -44,8 +44,10 @@ Codec::~Codec() {
 }
 
 void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
-    LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", codec);
-    current_codec = codec;
+    if (current_codec != codec) {
+        LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", static_cast<u32>(codec));
+        current_codec = codec;
+    }
 }
 
 void Codec::StateWrite(u32 offset, u64 arguments) {
@@ -55,7 +57,6 @@ void Codec::StateWrite(u32 offset, u64 arguments) {
 
 void Codec::Decode() {
     bool is_first_frame = false;
-
     if (!initialized) {
         if (current_codec == NvdecCommon::VideoCodec::H264) {
             av_codec = avcodec_find_decoder(AV_CODEC_ID_H264);
diff --git a/src/video_core/command_classes/nvdec.cpp b/src/video_core/command_classes/nvdec.cpp
index 79e1f4e13..e4f919afd 100755
--- a/src/video_core/command_classes/nvdec.cpp
+++ b/src/video_core/command_classes/nvdec.cpp
@@ -12,16 +12,16 @@ Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), codec(std::make_unique<Codec>(gpu)) {}
 
 Nvdec::~Nvdec() = default;
 
-void Nvdec::ProcessMethod(Method method, const std::vector<u32>& arguments) {
+void Nvdec::ProcessMethod(Method method, u32 argument) {
     if (method == Method::SetVideoCodec) {
-        codec->StateWrite(static_cast<u32>(method), arguments[0]);
+        codec->StateWrite(static_cast<u32>(method), argument);
     } else {
-        codec->StateWrite(static_cast<u32>(method), static_cast<u64>(arguments[0]) << 8);
+        codec->StateWrite(static_cast<u32>(method), static_cast<u64>(argument) << 8);
     }
 
     switch (method) {
     case Method::SetVideoCodec:
-        codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(arguments[0]));
+        codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(argument));
         break;
     case Method::Execute:
         Execute();
diff --git a/src/video_core/command_classes/nvdec.h b/src/video_core/command_classes/nvdec.h
index e4877c533..e66be80b8 100755
--- a/src/video_core/command_classes/nvdec.h
+++ b/src/video_core/command_classes/nvdec.h
@@ -23,7 +23,7 @@ public:
     ~Nvdec();
 
     /// Writes the method into the state, Invoke Execute() if encountered
-    void ProcessMethod(Method method, const std::vector<u32>& arguments);
+    void ProcessMethod(Method method, u32 argument);
 
     /// Return most recently decoded frame
     [[nodiscard]] AVFramePtr GetFrame();
diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp
index 2b7569335..0a8b82f2b 100755
--- a/src/video_core/command_classes/vic.cpp
+++ b/src/video_core/command_classes/vic.cpp
@@ -18,18 +18,14 @@ extern "C" {
 namespace Tegra {
 
 Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
-    : gpu(gpu_), nvdec_processor(std::move(nvdec_processor_)) {}
+    : gpu(gpu_),
+      nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {}
+
 Vic::~Vic() = default;
 
-void Vic::VicStateWrite(u32 offset, u32 arguments) {
-    u8* const state_offset = reinterpret_cast<u8*>(&vic_state) + offset * sizeof(u32);
-    std::memcpy(state_offset, &arguments, sizeof(u32));
-}
-
-void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
-    LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", method);
-    VicStateWrite(static_cast<u32>(method), arguments[0]);
-    const u64 arg = static_cast<u64>(arguments[0]) << 8;
+void Vic::ProcessMethod(Method method, u32 argument) {
+    LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
+    const u64 arg = static_cast<u64>(argument) << 8;
     switch (method) {
     case Method::Execute:
         Execute();
@@ -53,8 +49,7 @@ void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
 
 void Vic::Execute() {
     if (output_surface_luma_address == 0) {
-        LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Received 0x{:X}",
-                  vic_state.output_surface.luma_offset);
+        LOG_ERROR(Service_NVDRV, "VIC Luma address not set.");
         return;
     }
     const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
@@ -89,8 +84,10 @@ void Vic::Execute() {
         // Get Converted frame
         const std::size_t linear_size = frame->width * frame->height * 4;
 
-        using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
-        AVMallocPtr converted_frame_buffer{static_cast<u8*>(av_malloc(linear_size)), av_free};
+        // Only allocate frame_buffer once per stream, as the size is not expected to change
+        if (!converted_frame_buffer) {
+            converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
+        }
 
         const int converted_stride{frame->width * 4};
         u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
@@ -104,12 +101,12 @@ void Vic::Execute() {
             const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
             const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
                                                             block_height, 0);
-            std::vector<u8> swizzled_data(size);
+            luma_buffer.resize(size);
             Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4,
-                                           frame->width, 4, swizzled_data.data(),
+                                           frame->width, 4, luma_buffer.data(),
                                            converted_frame_buffer.get(), block_height, 0, 0);
 
-            gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size);
+            gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
         } else {
             // send pitch linear frame
             gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
@@ -132,15 +129,15 @@ void Vic::Execute() {
         const auto stride = frame->linesize[0];
         const auto half_stride = frame->linesize[1];
 
-        std::vector<u8> luma_buffer(aligned_width * surface_height);
-        std::vector<u8> chroma_buffer(aligned_width * half_height);
+        luma_buffer.resize(aligned_width * surface_height);
+        chroma_buffer.resize(aligned_width * half_height);
 
         // Populate luma buffer
         for (std::size_t y = 0; y < surface_height - 1; ++y) {
-            std::size_t src = y * stride;
-            std::size_t dst = y * aligned_width;
+            const std::size_t src = y * stride;
+            const std::size_t dst = y * aligned_width;
 
-            std::size_t size = surface_width;
+            const std::size_t size = surface_width;
 
             for (std::size_t offset = 0; offset < size; ++offset) {
                 luma_buffer[dst + offset] = luma_ptr[src + offset];
@@ -151,8 +148,8 @@ void Vic::Execute() {
 
         // Populate chroma buffer from both channels with interleaving.
         for (std::size_t y = 0; y < half_height; ++y) {
-            std::size_t src = y * half_stride;
-            std::size_t dst = y * aligned_width;
+            const std::size_t src = y * half_stride;
+            const std::size_t dst = y * aligned_width;
 
             for (std::size_t x = 0; x < half_width; ++x) {
                 chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];
diff --git a/src/video_core/command_classes/vic.h b/src/video_core/command_classes/vic.h
index 8c4e284a1..f5a2ed100 100755
--- a/src/video_core/command_classes/vic.h
+++ b/src/video_core/command_classes/vic.h
@@ -15,43 +15,6 @@ namespace Tegra {
 class GPU;
 class Nvdec;
 
-struct PlaneOffsets {
-    u32 luma_offset{};
-    u32 chroma_u_offset{};
-    u32 chroma_v_offset{};
-};
-
-struct VicRegisters {
-    INSERT_PADDING_WORDS(64);
-    u32 nop{};
-    INSERT_PADDING_WORDS(15);
-    u32 pm_trigger{};
-    INSERT_PADDING_WORDS(47);
-    u32 set_application_id{};
-    u32 set_watchdog_timer{};
-    INSERT_PADDING_WORDS(17);
-    u32 context_save_area{};
-    u32 context_switch{};
-    INSERT_PADDING_WORDS(43);
-    u32 execute{};
-    INSERT_PADDING_WORDS(63);
-    std::array<std::array<PlaneOffsets, 8>, 8> surfacex_slots{};
-    u32 picture_index{};
-    u32 control_params{};
-    u32 config_struct_offset{};
-    u32 filter_struct_offset{};
-    u32 palette_offset{};
-    u32 hist_offset{};
-    u32 context_id{};
-    u32 fce_ucode_size{};
-    PlaneOffsets output_surface{};
-    u32 fce_ucode_offset{};
-    INSERT_PADDING_WORDS(4);
-    std::array<u32, 8> slot_context_id{};
-    INSERT_PADDING_WORDS(16);
-};
-static_assert(sizeof(VicRegisters) == 0x7A0, "VicRegisters is an invalid size");
-
 class Vic {
 public:
     enum class Method : u32 {
@@ -67,14 +30,11 @@ public:
     ~Vic();
 
     /// Write to the device state.
-    void ProcessMethod(Method method, const std::vector<u32>& arguments);
+    void ProcessMethod(Method method, u32 argument);
 
 private:
     void Execute();
 
-    void VicStateWrite(u32 offset, u32 arguments);
-    VicRegisters vic_state{};
-
     enum class VideoPixelFormat : u64_le {
         RGBA8 = 0x1f,
         BGRA8 = 0x20,
@@ -88,8 +48,6 @@ private:
         BitField<9, 2, u64_le> chroma_loc_vert;
         BitField<11, 4, u64_le> block_linear_kind;
         BitField<15, 4, u64_le> block_linear_height_log2;
-        BitField<19, 3, u64_le> reserved0;
-        BitField<22, 10, u64_le> reserved1;
         BitField<32, 14, u64_le> surface_width_minus1;
         BitField<46, 14, u64_le> surface_height_minus1;
     };
@@ -97,6 +55,13 @@ private:
     GPU& gpu;
     std::shared_ptr<Tegra::Nvdec> nvdec_processor;
 
+    /// Avoid reallocation of the following buffers every frame, as their
+    /// size does not change during a stream
+    using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
+    AVMallocPtr converted_frame_buffer;
+    std::vector<u8> luma_buffer;
+    std::vector<u8> chroma_buffer;
+
     GPUVAddr config_struct_address{};
     GPUVAddr output_surface_luma_address{};
     GPUVAddr output_surface_chroma_u_address{};
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 2a9bd4121..51c63af4a 100755
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -30,8 +30,7 @@ MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
 
 GPU::GPU(Core::System& system_, bool is_async_, bool use_nvdec_)
     : system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(system)},
-      dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)},
-      cdma_pusher{std::make_unique<Tegra::CDmaPusher>(*this)}, use_nvdec{use_nvdec_},
+      dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)}, use_nvdec{use_nvdec_},
       maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)},
       fermi_2d{std::make_unique<Engines::Fermi2D>()},
       kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)},
@@ -494,8 +493,7 @@ void GPU::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
     // TODO(ameerj): RE proper async nvdec operation
     // gpu_thread.SubmitCommandBuffer(std::move(entries));
 
-    cdma_pusher->Push(std::move(entries));
-    cdma_pusher->DispatchCalls();
+    cdma_pusher->ProcessEntries(std::move(entries));
 }
 
 void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 50319f1d5..eb0e43c0c 100755
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -48,8 +48,7 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
             dma_pusher.DispatchCalls();
         } else if (auto* command_list = std::get_if<SubmitChCommandEntries>(&next.data)) {
             // NVDEC
-            cdma_pusher.Push(std::move(command_list->entries));
-            cdma_pusher.DispatchCalls();
+            cdma_pusher.ProcessEntries(std::move(command_list->entries));
         } else if (const auto* data = std::get_if<SwapBuffersCommand>(&next.data)) {
             renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
         } else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) {
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index bd45d366e..258e2f5df 100755
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -1891,13 +1891,21 @@ private:
 
     Expression TextureGather(Operation operation) {
         const auto& meta = std::get<MetaTexture>(operation.GetMeta());
-        UNIMPLEMENTED_IF(!meta.aoffi.empty());
 
         const Id coords = GetCoordinates(operation, Type::Float);
+
+        spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone;
+        std::vector<Id> operands;
         Id texture{};
+
+        if (!meta.aoffi.empty()) {
+            mask = mask | spv::ImageOperandsMask::Offset;
+            operands.push_back(GetOffsetCoordinates(operation));
+        }
+
         if (meta.sampler.is_shadow) {
             texture = OpImageDrefGather(t_float4, GetTextureSampler(operation), coords,
-                                        AsFloat(Visit(meta.depth_compare)));
+                                        AsFloat(Visit(meta.depth_compare)), mask, operands);
         } else {
             u32 component_value = 0;
             if (meta.component) {
@@ -1906,7 +1914,7 @@ private:
                 component_value = component->GetValue();
             }
             texture = OpImageGather(t_float4, GetTextureSampler(operation), coords,
-                                    Constant(t_uint, component_value));
+                                    Constant(t_uint, component_value), mask, operands);
         }
         return GetTextureElement(operation, texture, Type::Float);
     }
@@ -1974,13 +1982,22 @@ private:
 
         const Id image = GetTextureImage(operation);
         const Id coords = GetCoordinates(operation, Type::Int);
+
+        spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone;
+        std::vector<Id> operands;
         Id fetch;
+
         if (meta.lod && !meta.sampler.is_buffer) {
-            fetch = OpImageFetch(t_float4, image, coords, spv::ImageOperandsMask::Lod,
-                                 AsInt(Visit(meta.lod)));
-        } else {
-            fetch = OpImageFetch(t_float4, image, coords);
+            mask = mask | spv::ImageOperandsMask::Lod;
+            operands.push_back(AsInt(Visit(meta.lod)));
         }
+
+        if (!meta.aoffi.empty()) {
+            mask = mask | spv::ImageOperandsMask::Offset;
+            operands.push_back(GetOffsetCoordinates(operation));
+        }
+
+        fetch = OpImageFetch(t_float4, image, coords, mask, operands);
         return GetTextureElement(operation, fetch, Type::Float);
     }
 
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index 50f4e7d35..7728f600e 100755
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -330,6 +330,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
         case StoreType::Bits32:
             (this->*set_memory)(bb, GetAddress(0), GetRegister(instr.gpr0));
             break;
+        case StoreType::Unsigned16:
         case StoreType::Signed16: {
             Node address = GetAddress(0);
             Node memory = (this->*get_memory)(address);
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 833fa2a39..c69681e8d 100755
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -806,6 +806,7 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is
 
     const std::size_t type_coord_count = GetCoordCount(texture_type);
     const bool lod_enabled = instr.tlds.GetTextureProcessMode() == TextureProcessMode::LL;
+    const bool aoffi_enabled = instr.tlds.UsesMiscMode(TextureMiscMode::AOFFI);
 
     // If enabled arrays index is always stored in the gpr8 field
     const u64 array_register = instr.gpr8.Value();
@@ -820,17 +821,23 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is
     std::vector<Node> coords;
     for (std::size_t i = 0; i < type_coord_count; ++i) {
         const bool last = (i == (type_coord_count - 1)) && (type_coord_count > 1);
-        coords.push_back(GetRegister(last ? last_coord_register : coord_register + i));
+        coords.push_back(
+            GetRegister(last && !aoffi_enabled ? last_coord_register : coord_register + i));
     }
 
     const Node array = is_array ? GetRegister(array_register) : nullptr;
     // When lod is used always is in gpr20
     const Node lod = lod_enabled ? GetRegister(instr.gpr20) : Immediate(0);
 
+    std::vector<Node> aoffi;
+    if (aoffi_enabled) {
+        aoffi = GetAoffiCoordinates(GetRegister(instr.gpr20), type_coord_count, false);
+    }
+
     Node4 values;
     for (u32 element = 0; element < values.size(); ++element) {
         auto coords_copy = coords;
-        MetaTexture meta{*sampler, array, {}, {}, {}, {}, {}, lod, {}, element, {}};
+        MetaTexture meta{*sampler, array, {}, aoffi, {}, {}, {}, lod, {}, element, {}};
         values[element] = Operation(OperationCode::TexelFetch, meta, std::move(coords_copy));
     }
     return values;
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp
index 85724a8f3..2731d948d 100755
--- a/src/yuzu/debugger/controller.cpp
+++ b/src/yuzu/debugger/controller.cpp
@@ -42,7 +42,7 @@ void ControllerDialog::refreshConfiguration() {
 
 QAction* ControllerDialog::toggleViewAction() {
     if (toggle_view_action == nullptr) {
-        toggle_view_action = new QAction(windowTitle(), this);
+        toggle_view_action = new QAction(tr("&Controller P1"), this);
         toggle_view_action->setCheckable(true);
         toggle_view_action->setChecked(isVisible());
         connect(toggle_view_action, &QAction::toggled, this, &ControllerDialog::setVisible);