early-access version 3636
This commit is contained in:
parent
667703d3e1
commit
19ca7d484f
14 changed files with 167 additions and 2025 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3635.
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This is the source code for early-access 3636.
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## Legal Notice
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@ -1,6 +1,8 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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import android.annotation.SuppressLint
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plugins {
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id("com.android.application")
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id("org.jetbrains.kotlin.android")
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@ -35,7 +37,7 @@ android {
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jvmTarget = "17"
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}
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packagingOptions {
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packaging {
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// This is necessary for libadrenotools custom driver loading
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jniLibs.useLegacyPackaging = true
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}
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@ -58,6 +60,7 @@ android {
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versionName = getGitVersion()
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ndk {
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@SuppressLint("ChromeOsAbiSupport")
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abiFilters += listOf("arm64-v8a")
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}
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@ -5,7 +5,6 @@ package org.yuzu.yuzu_emu.activities
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import android.app.Activity
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import android.content.Context
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import android.content.DialogInterface
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import android.content.Intent
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import android.content.res.Configuration
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import android.graphics.Rect
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@ -13,22 +12,28 @@ import android.hardware.Sensor
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import android.hardware.SensorEvent
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import android.hardware.SensorEventListener
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import android.hardware.SensorManager
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import android.hardware.display.DisplayManager
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import android.os.Bundle
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import android.view.Display
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import android.view.InputDevice
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import android.view.KeyEvent
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import android.view.MotionEvent
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import android.view.Surface
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import android.view.View
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import android.view.WindowManager
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import android.view.inputmethod.InputMethodManager
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import androidx.appcompat.app.AppCompatActivity
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import androidx.preference.PreferenceManager
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import com.google.android.material.slider.Slider.OnChangeListener
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import androidx.core.content.getSystemService
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import androidx.core.view.WindowCompat
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import androidx.core.view.WindowInsetsCompat
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import androidx.core.view.WindowInsetsControllerCompat
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import androidx.lifecycle.Lifecycle
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import androidx.lifecycle.lifecycleScope
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import androidx.lifecycle.repeatOnLifecycle
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import androidx.window.layout.WindowInfoTracker
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.launch
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.databinding.DialogSliderBinding
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import org.yuzu.yuzu_emu.features.settings.model.Settings
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import org.yuzu.yuzu_emu.fragments.EmulationFragment
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import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
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@ -44,7 +49,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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private var controllerMappingHelper: ControllerMappingHelper? = null
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var isActivityRecreated = false
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private var menuVisible = false
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private var emulationFragment: EmulationFragment? = null
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private lateinit var nfcReader: NfcReader
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private lateinit var inputHandler: InputHandler
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inputHandler = InputHandler()
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inputHandler.initialize()
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lifecycleScope.launch(Dispatchers.Main) {
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lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
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WindowInfoTracker.getOrCreate(this@EmulationActivity)
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.windowLayoutInfo(this@EmulationActivity)
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.collect { emulationFragment?.updateCurrentLayout(this@EmulationActivity, it) }
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}
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}
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// Start a foreground service to prevent the app from getting killed in the background
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val startIntent = Intent(this, ForegroundService::class.java)
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startForegroundService(startIntent)
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@ -241,20 +253,20 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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override fun onAccuracyChanged(sensor: Sensor, i: Int) {}
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private fun getAdjustedRotation():Int {
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val rotation = windowManager.defaultDisplay.rotation;
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val rotation = getSystemService<DisplayManager>()!!.getDisplay(Display.DEFAULT_DISPLAY).rotation
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val config: Configuration = resources.configuration
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if ((config.screenLayout and Configuration.SCREENLAYOUT_LONG_YES) != 0 ||
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(config.screenLayout and Configuration.SCREENLAYOUT_LONG_NO) == 0) {
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return rotation;
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return rotation
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}
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when (rotation) {
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Surface.ROTATION_0 -> return Surface.ROTATION_90;
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Surface.ROTATION_90 -> return Surface.ROTATION_0;
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Surface.ROTATION_180 -> return Surface.ROTATION_270;
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Surface.ROTATION_270 -> return Surface.ROTATION_180;
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Surface.ROTATION_0 -> return Surface.ROTATION_90
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Surface.ROTATION_90 -> return Surface.ROTATION_0
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Surface.ROTATION_180 -> return Surface.ROTATION_270
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Surface.ROTATION_270 -> return Surface.ROTATION_180
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}
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return rotation;
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return rotation
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}
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private fun restoreState(savedInstanceState: Bundle) {
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@ -262,18 +274,13 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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}
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private fun enableFullscreenImmersive() {
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window.attributes.layoutInDisplayCutoutMode =
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WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES
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WindowCompat.setDecorFitsSystemWindows(window, false)
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window.addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN)
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// It would be nice to use IMMERSIVE_STICKY, but that doesn't show the toolbar.
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window.decorView.systemUiVisibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE or
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View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION or
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View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN or
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View.SYSTEM_UI_FLAG_HIDE_NAVIGATION or
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View.SYSTEM_UI_FLAG_FULLSCREEN or
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View.SYSTEM_UI_FLAG_IMMERSIVE
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WindowInsetsControllerCompat(window, window.decorView).let { controller ->
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controller.hide(WindowInsetsCompat.Type.systemBars())
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controller.systemBarsBehavior =
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WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
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}
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}
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private fun startMotionSensorListener() {
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@ -8,10 +8,13 @@ import android.app.AlertDialog
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import android.content.Context
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import android.content.DialogInterface
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import android.content.SharedPreferences
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import android.content.pm.ActivityInfo
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import android.content.res.Resources
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import android.graphics.Color
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import android.os.Bundle
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import android.os.Handler
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import android.os.Looper
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import android.util.TypedValue
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import android.view.*
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import android.widget.TextView
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import androidx.activity.OnBackPressedCallback
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@ -20,8 +23,11 @@ import androidx.core.content.res.ResourcesCompat
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import androidx.core.graphics.Insets
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import androidx.core.view.ViewCompat
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import androidx.core.view.WindowInsetsCompat
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import androidx.core.view.updatePadding
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import androidx.fragment.app.Fragment
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import androidx.preference.PreferenceManager
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import androidx.window.layout.FoldingFeature
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import androidx.window.layout.WindowLayoutInfo
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import com.google.android.material.slider.Slider
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import org.yuzu.yuzu_emu.NativeLibrary
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@ -211,6 +217,33 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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}
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private val Number.toPx get() = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, this.toFloat(), Resources.getSystem().displayMetrics).toInt()
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fun updateCurrentLayout(emulationActivity: EmulationActivity, newLayoutInfo: WindowLayoutInfo) {
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val isFolding = (newLayoutInfo.displayFeatures.find { it is FoldingFeature } as? FoldingFeature)?.let {
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if (it.isSeparating) {
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emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
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if (it.orientation == FoldingFeature.Orientation.HORIZONTAL) {
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binding.surfaceEmulation.layoutParams.height = it.bounds.top
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binding.inGameMenu.layoutParams.height = it.bounds.bottom
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binding.overlayContainer.layoutParams.height = it.bounds.bottom - 48.toPx
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binding.overlayContainer.updatePadding(0, 0, 0, 24.toPx)
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}
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}
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it.isSeparating
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} ?: false
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if (!isFolding) {
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binding.surfaceEmulation.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
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binding.inGameMenu.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
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binding.overlayContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
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binding.overlayContainer.updatePadding(0, 0, 0, 0)
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emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE
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}
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binding.surfaceInputOverlay.requestLayout()
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binding.inGameMenu.requestLayout()
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binding.overlayContainer.requestLayout()
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}
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override fun surfaceCreated(holder: SurfaceHolder) {
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// We purposely don't do anything here.
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// All work is done in surfaceChanged, which we are guaranteed to get even for surface creation.
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android:focusable="false"
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android:focusableInTouchMode="false" />
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<FrameLayout
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android:id="@+id/overlay_container"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:layout_gravity="bottom">
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<!-- This is the onscreen input overlay -->
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<org.yuzu.yuzu_emu.overlay.InputOverlay
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android:id="@+id/surface_input_overlay"
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android:layout_gravity="center"
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android:text="@string/emulation_done"
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android:visibility="gone" />
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</FrameLayout>
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</androidx.coordinatorlayout.widget.CoordinatorLayout>
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android:id="@+id/in_game_menu"
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android:layout_width="wrap_content"
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android:layout_height="match_parent"
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android:layout_gravity="start"
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android:layout_gravity="start|bottom"
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app:headerLayout="@layout/header_in_game"
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app:menu="@menu/menu_in_game" />
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#if __cpp_lib_chrono >= 201907L
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#include <chrono>
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#endif
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#include <string_view>
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#include "common/assert.h"
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#include "common/fs/path_util.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/time_zone.h"
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namespace Settings {
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static bool configuring_global = true;
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std::string GetTimeZoneString() {
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const auto time_zone_index = static_cast<std::size_t>(values.time_zone_index.GetValue());
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ASSERT(time_zone_index < Common::TimeZone::GetTimeZoneStrings().size());
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static constexpr std::array timezones{
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"auto", "default", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire",
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"EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0",
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"Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan",
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"Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT",
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"Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey",
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"UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
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};
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std::string location_name;
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if (time_zone_index == 0) { // Auto
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#if __cpp_lib_chrono >= 201907L
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const struct std::chrono::tzdb& time_zone_data = std::chrono::get_tzdb();
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const std::chrono::time_zone* current_zone = time_zone_data.current_zone();
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std::string_view current_zone_name = current_zone->name();
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location_name = current_zone_name;
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#else
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location_name = Common::TimeZone::FindSystemTimeZone();
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#endif
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} else {
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location_name = Common::TimeZone::GetTimeZoneStrings()[time_zone_index];
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}
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return location_name;
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const auto time_zone_index = static_cast<std::size_t>(values.time_zone_index.GetValue());
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ASSERT(time_zone_index < timezones.size());
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return timezones[time_zone_index];
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}
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void LogSettings() {
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#include <chrono>
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#include <iomanip>
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#include <sstream>
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#include <fmt/chrono.h>
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#include <fmt/core.h>
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/time_zone.h"
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namespace Common::TimeZone {
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// Time zone strings
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constexpr std::array timezones{
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"GMT", "GMT", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire",
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"EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0",
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"Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan",
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"Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT",
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"Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey",
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"UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
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};
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const std::array<const char*, 46>& GetTimeZoneStrings() {
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return timezones;
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}
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std::string GetDefaultTimeZone() {
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return "GMT";
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}
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const std::time_t t{std::time(nullptr)};
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const std::tm tm{*std::localtime(&t)};
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return fmt::format("{:%z}", tm);
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std::stringstream ss;
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ss << std::put_time(&tm, "%z"); // Get the current timezone offset, e.g. "-400", as a string
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return ss.str();
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}
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static int ConvertOsTimeZoneOffsetToInt(const std::string& timezone) {
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return std::chrono::seconds{seconds};
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}
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std::string FindSystemTimeZone() {
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#if defined(MINGW)
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// MinGW has broken strftime -- https://sourceforge.net/p/mingw-w64/bugs/793/
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// e.g. fmt::format("{:%z}") -- returns "Eastern Daylight Time" when it should be "-0400"
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return timezones[0];
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#else
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// Time zone offset in seconds from GMT
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constexpr std::array offsets{
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0, 0, 3600, -21600, -19768, 7200, 7509, -1521, -18000, -18000, -75, -75,
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0, 0, 0, 0, 0, 27402, -36000, -968, 12344, 8454, -18430, 33539,
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40160, 3164, 3600, -25200, -25200, -25196, 41944, 44028, 5040, -2205, 29143, -28800,
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29160, 30472, 24925, 6952, 0, 0, 0, 9017, 0, 0,
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};
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// If the time zone recognizes Daylight Savings Time
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constexpr std::array dst{
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false, false, true, true, true, true, true, true, false, true, true, true,
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false, false, false, false, false, true, false, false, true, true, true, true,
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false, true, true, false, true, true, true, true, true, true, true, true,
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true, true, true, true, false, false, false, true, true, false,
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};
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static std::string system_time_zone_cached{};
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if (!system_time_zone_cached.empty()) {
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return system_time_zone_cached;
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}
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const auto now = std::time(nullptr);
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const struct std::tm& local = *std::localtime(&now);
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const s64 system_offset = GetCurrentOffsetSeconds().count() - (local.tm_isdst ? 3600 : 0);
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int min = std::numeric_limits<int>::max();
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int min_index = -1;
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for (u32 i = 2; i < offsets.size(); i++) {
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// Skip if system is celebrating DST but considered time zone does not
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if (local.tm_isdst && !dst[i]) {
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continue;
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}
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const auto offset = offsets[i];
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const int difference = static_cast<int>(std::abs(offset - system_offset));
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if (difference < min) {
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min = difference;
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min_index = i;
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}
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}
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system_time_zone_cached = GetTimeZoneStrings()[min_index];
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return system_time_zone_cached;
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#endif
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}
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} // namespace Common::TimeZone
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@ -3,21 +3,15 @@
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#pragma once
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#include <array>
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#include <chrono>
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#include <string>
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namespace Common::TimeZone {
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[[nodiscard]] const std::array<const char*, 46>& GetTimeZoneStrings();
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/// Gets the default timezone, i.e. "GMT"
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[[nodiscard]] std::string GetDefaultTimeZone();
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/// Gets the offset of the current timezone (from the default), in seconds
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[[nodiscard]] std::chrono::seconds GetCurrentOffsetSeconds();
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/// Searches time zone offsets for the closest offset to the system time zone
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[[nodiscard]] std::string FindSystemTimeZone();
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} // namespace Common::TimeZone
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File diff suppressed because it is too large
Load diff
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@ -22,6 +22,10 @@ s64 GetSecondsSinceEpoch() {
|
|||
return std::chrono::duration_cast<std::chrono::seconds>(time_since_epoch).count() +
|
||||
Settings::values.custom_rtc_differential;
|
||||
}
|
||||
|
||||
s64 GetExternalRtcValue() {
|
||||
return GetSecondsSinceEpoch() + TimeManager::GetExternalTimeZoneOffset();
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
struct TimeManager::Impl final {
|
||||
|
@ -39,7 +43,7 @@ struct TimeManager::Impl final {
|
|||
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
|
||||
time_zone_content_manager{system} {
|
||||
|
||||
const auto system_time{Clock::TimeSpanType::FromSeconds(GetSecondsSinceEpoch())};
|
||||
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
|
||||
SetupStandardSteadyClock(system, Common::UUID::MakeRandom(), system_time, {}, {});
|
||||
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
|
||||
|
||||
|
@ -119,6 +123,14 @@ struct TimeManager::Impl final {
|
|||
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
|
||||
}
|
||||
|
||||
static s64 GetExternalTimeZoneOffset() {
|
||||
// With "auto" timezone setting, we use the external system's timezone offset
|
||||
if (Settings::GetTimeZoneString() == "auto") {
|
||||
return Common::TimeZone::GetCurrentOffsetSeconds().count();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SetupStandardSteadyClock(Core::System& system_, Common::UUID clock_source_id,
|
||||
Clock::TimeSpanType setup_value,
|
||||
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected) {
|
||||
|
@ -289,4 +301,13 @@ void TimeManager::SetupTimeZoneManager(std::string location_name,
|
|||
impl->SetupTimeZoneManager(location_name, time_zone_updated_time_point,
|
||||
total_location_name_count, time_zone_rule_version, vfs_file);
|
||||
}
|
||||
|
||||
/*static*/ s64 TimeManager::GetExternalTimeZoneOffset() {
|
||||
// With "auto" timezone setting, we use the external system's timezone offset
|
||||
if (Settings::GetTimeZoneString() == "auto") {
|
||||
return Common::TimeZone::GetCurrentOffsetSeconds().count();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Service::Time
|
||||
|
|
|
@ -64,6 +64,8 @@ public:
|
|||
std::size_t total_location_name_count, u128 time_zone_rule_version,
|
||||
FileSys::VirtualFile& vfs_file);
|
||||
|
||||
static s64 GetExternalTimeZoneOffset();
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <chrono>
|
||||
#include <sstream>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
|
@ -13,11 +12,7 @@
|
|||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/system_archive/system_archive.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/time/errors.h"
|
||||
#include "core/hle/service/time/time_manager.h"
|
||||
#include "core/hle/service/time/time_zone_content_manager.h"
|
||||
|
||||
|
@ -76,14 +71,20 @@ TimeZoneContentManager::TimeZoneContentManager(Core::System& system_)
|
|||
: system{system_}, location_name_cache{BuildLocationNameCache(system)} {}
|
||||
|
||||
void TimeZoneContentManager::Initialize(TimeManager& time_manager) {
|
||||
std::string location_name;
|
||||
const auto timezone_setting = Settings::GetTimeZoneString();
|
||||
if (timezone_setting == "auto" || timezone_setting == "default") {
|
||||
location_name = Common::TimeZone::GetDefaultTimeZone();
|
||||
} else {
|
||||
location_name = timezone_setting;
|
||||
}
|
||||
|
||||
if (FileSys::VirtualFile vfs_file;
|
||||
GetTimeZoneInfoFile(timezone_setting, vfs_file) == ResultSuccess) {
|
||||
GetTimeZoneInfoFile(location_name, vfs_file) == ResultSuccess) {
|
||||
const auto time_point{
|
||||
time_manager.GetStandardSteadyClockCore().GetCurrentTimePoint(system)};
|
||||
time_manager.SetupTimeZoneManager(timezone_setting, time_point, location_name_cache.size(),
|
||||
{}, vfs_file);
|
||||
time_manager.SetupTimeZoneManager(location_name, time_point, location_name_cache.size(), {},
|
||||
vfs_file);
|
||||
} else {
|
||||
time_zone_manager.MarkAsInitialized();
|
||||
}
|
||||
|
@ -125,14 +126,7 @@ Result TimeZoneContentManager::GetTimeZoneInfoFile(const std::string& location_n
|
|||
|
||||
vfs_file = zoneinfo_dir->GetFileRelative(location_name);
|
||||
if (!vfs_file) {
|
||||
LOG_WARNING(Service_Time, "{:016X} has no file \"{}\"! Using system timezone.",
|
||||
time_zone_binary_titleid, location_name);
|
||||
const std::string system_time_zone{Common::TimeZone::FindSystemTimeZone()};
|
||||
vfs_file = zoneinfo_dir->GetFile(system_time_zone);
|
||||
}
|
||||
|
||||
if (!vfs_file) {
|
||||
LOG_WARNING(Service_Time, "{:016X} has no file \"{}\"! Using default timezone.",
|
||||
LOG_ERROR(Service_Time, "{:016X} has no file \"{}\"! Using default timezone.",
|
||||
time_zone_binary_titleid, location_name);
|
||||
vfs_file = zoneinfo_dir->GetFile(Common::TimeZone::GetDefaultTimeZone());
|
||||
}
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <climits>
|
||||
#include <limits>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
|
@ -10,7 +9,6 @@
|
|||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/hle/service/time/time_zone_manager.h"
|
||||
#include "core/hle/service/time/time_zone_types.h"
|
||||
|
||||
namespace Service::Time::TimeZone {
|
||||
|
||||
|
@ -144,9 +142,6 @@ static constexpr bool GetInteger(const char* name, int& offset, int& value, int
|
|||
if (!IsDigit(temp)) {
|
||||
return {};
|
||||
}
|
||||
if (temp == '0') {
|
||||
return {};
|
||||
}
|
||||
do {
|
||||
value = value * 10 + (temp - '0');
|
||||
if (value > max) {
|
||||
|
@ -634,47 +629,11 @@ static bool ParseTimeZoneBinary(TimeZoneRule& time_zone_rule, FileSys::VirtualFi
|
|||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
|
||||
const auto typesequiv = [](TimeZoneRule& rule, int a, int b) -> bool {
|
||||
if (a < 0 || a >= rule.type_count || b < 0 || b >= rule.type_count) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const struct TimeTypeInfo* ap = &rule.ttis[a];
|
||||
const struct TimeTypeInfo* bp = &rule.ttis[b];
|
||||
|
||||
return (ap->gmt_offset == bp->gmt_offset && ap->is_dst == bp->is_dst &&
|
||||
(std::strcmp(&rule.chars[ap->abbreviation_list_index],
|
||||
&rule.chars[bp->abbreviation_list_index]) == 0));
|
||||
};
|
||||
|
||||
if (time_zone_rule.type_count == 0) {
|
||||
return {};
|
||||
}
|
||||
if (time_zone_rule.time_count > 1) {
|
||||
if (time_zone_rule.ats[0] <= std::numeric_limits<s64>::max() - seconds_per_repeat) {
|
||||
s64 repeatat = time_zone_rule.ats[0] + seconds_per_repeat;
|
||||
int repeatattype = time_zone_rule.types[0];
|
||||
for (int i = 1; i < time_zone_rule.time_count; ++i) {
|
||||
if (time_zone_rule.ats[i] == repeatat &&
|
||||
typesequiv(time_zone_rule, time_zone_rule.types[i], repeatattype)) {
|
||||
time_zone_rule.go_back = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (std::numeric_limits<s64>::min() + seconds_per_repeat <=
|
||||
time_zone_rule.ats[time_zone_rule.time_count - 1]) {
|
||||
s64 repeatat = time_zone_rule.ats[time_zone_rule.time_count - 1] - seconds_per_repeat;
|
||||
int repeatattype = time_zone_rule.types[time_zone_rule.time_count - 1];
|
||||
for (int i = time_zone_rule.time_count; i >= 0; --i) {
|
||||
if (time_zone_rule.ats[i] == repeatat &&
|
||||
typesequiv(time_zone_rule, time_zone_rule.types[i], repeatattype)) {
|
||||
time_zone_rule.go_ahead = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
s32 default_type{};
|
||||
|
|
|
@ -144,7 +144,8 @@ void ConfigureSystem::ApplyConfiguration() {
|
|||
if (ui->custom_rtc_checkbox->isChecked()) {
|
||||
Settings::values.custom_rtc = ui->custom_rtc_edit->dateTime().toSecsSinceEpoch();
|
||||
if (system.IsPoweredOn()) {
|
||||
const s64 posix_time{*Settings::values.custom_rtc};
|
||||
const s64 posix_time{*Settings::values.custom_rtc +
|
||||
Service::Time::TimeManager::GetExternalTimeZoneOffset()};
|
||||
system.GetTimeManager().UpdateLocalSystemClockTime(posix_time);
|
||||
}
|
||||
} else {
|
||||
|
|
Loading…
Reference in a new issue