early-access version 3636

This commit is contained in:
pineappleEA 2023-06-04 09:49:04 +02:00
parent 667703d3e1
commit 19ca7d484f
14 changed files with 167 additions and 2025 deletions

View file

@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3635.
This is the source code for early-access 3636.
## Legal Notice

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@ -1,6 +1,8 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
import android.annotation.SuppressLint
plugins {
id("com.android.application")
id("org.jetbrains.kotlin.android")
@ -35,7 +37,7 @@ android {
jvmTarget = "17"
}
packagingOptions {
packaging {
// This is necessary for libadrenotools custom driver loading
jniLibs.useLegacyPackaging = true
}
@ -58,6 +60,7 @@ android {
versionName = getGitVersion()
ndk {
@SuppressLint("ChromeOsAbiSupport")
abiFilters += listOf("arm64-v8a")
}

View file

@ -5,7 +5,6 @@ package org.yuzu.yuzu_emu.activities
import android.app.Activity
import android.content.Context
import android.content.DialogInterface
import android.content.Intent
import android.content.res.Configuration
import android.graphics.Rect
@ -13,22 +12,28 @@ import android.hardware.Sensor
import android.hardware.SensorEvent
import android.hardware.SensorEventListener
import android.hardware.SensorManager
import android.hardware.display.DisplayManager
import android.os.Bundle
import android.view.Display
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
import android.view.Surface
import android.view.View
import android.view.WindowManager
import android.view.inputmethod.InputMethodManager
import androidx.appcompat.app.AppCompatActivity
import androidx.preference.PreferenceManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider.OnChangeListener
import androidx.core.content.getSystemService
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.WindowInsetsControllerCompat
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.window.layout.WindowInfoTracker
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogSliderBinding
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.fragments.EmulationFragment
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
@ -44,7 +49,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
private var controllerMappingHelper: ControllerMappingHelper? = null
var isActivityRecreated = false
private var menuVisible = false
private var emulationFragment: EmulationFragment? = null
private lateinit var nfcReader: NfcReader
private lateinit var inputHandler: InputHandler
@ -98,6 +102,14 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
inputHandler = InputHandler()
inputHandler.initialize()
lifecycleScope.launch(Dispatchers.Main) {
lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
WindowInfoTracker.getOrCreate(this@EmulationActivity)
.windowLayoutInfo(this@EmulationActivity)
.collect { emulationFragment?.updateCurrentLayout(this@EmulationActivity, it) }
}
}
// Start a foreground service to prevent the app from getting killed in the background
val startIntent = Intent(this, ForegroundService::class.java)
startForegroundService(startIntent)
@ -241,20 +253,20 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
override fun onAccuracyChanged(sensor: Sensor, i: Int) {}
private fun getAdjustedRotation():Int {
val rotation = windowManager.defaultDisplay.rotation;
val rotation = getSystemService<DisplayManager>()!!.getDisplay(Display.DEFAULT_DISPLAY).rotation
val config: Configuration = resources.configuration
if ((config.screenLayout and Configuration.SCREENLAYOUT_LONG_YES) != 0 ||
(config.screenLayout and Configuration.SCREENLAYOUT_LONG_NO) == 0) {
return rotation;
return rotation
}
when (rotation) {
Surface.ROTATION_0 -> return Surface.ROTATION_90;
Surface.ROTATION_90 -> return Surface.ROTATION_0;
Surface.ROTATION_180 -> return Surface.ROTATION_270;
Surface.ROTATION_270 -> return Surface.ROTATION_180;
Surface.ROTATION_0 -> return Surface.ROTATION_90
Surface.ROTATION_90 -> return Surface.ROTATION_0
Surface.ROTATION_180 -> return Surface.ROTATION_270
Surface.ROTATION_270 -> return Surface.ROTATION_180
}
return rotation;
return rotation
}
private fun restoreState(savedInstanceState: Bundle) {
@ -262,18 +274,13 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
}
private fun enableFullscreenImmersive() {
window.attributes.layoutInDisplayCutoutMode =
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES
WindowCompat.setDecorFitsSystemWindows(window, false)
window.addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN)
// It would be nice to use IMMERSIVE_STICKY, but that doesn't show the toolbar.
window.decorView.systemUiVisibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE or
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION or
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN or
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION or
View.SYSTEM_UI_FLAG_FULLSCREEN or
View.SYSTEM_UI_FLAG_IMMERSIVE
WindowInsetsControllerCompat(window, window.decorView).let { controller ->
controller.hide(WindowInsetsCompat.Type.systemBars())
controller.systemBarsBehavior =
WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
}
}
private fun startMotionSensorListener() {

View file

@ -8,10 +8,13 @@ import android.app.AlertDialog
import android.content.Context
import android.content.DialogInterface
import android.content.SharedPreferences
import android.content.pm.ActivityInfo
import android.content.res.Resources
import android.graphics.Color
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.util.TypedValue
import android.view.*
import android.widget.TextView
import androidx.activity.OnBackPressedCallback
@ -20,8 +23,11 @@ import androidx.core.content.res.ResourcesCompat
import androidx.core.graphics.Insets
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.preference.PreferenceManager
import androidx.window.layout.FoldingFeature
import androidx.window.layout.WindowLayoutInfo
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider
import org.yuzu.yuzu_emu.NativeLibrary
@ -211,6 +217,33 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
private val Number.toPx get() = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, this.toFloat(), Resources.getSystem().displayMetrics).toInt()
fun updateCurrentLayout(emulationActivity: EmulationActivity, newLayoutInfo: WindowLayoutInfo) {
val isFolding = (newLayoutInfo.displayFeatures.find { it is FoldingFeature } as? FoldingFeature)?.let {
if (it.isSeparating) {
emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
if (it.orientation == FoldingFeature.Orientation.HORIZONTAL) {
binding.surfaceEmulation.layoutParams.height = it.bounds.top
binding.inGameMenu.layoutParams.height = it.bounds.bottom
binding.overlayContainer.layoutParams.height = it.bounds.bottom - 48.toPx
binding.overlayContainer.updatePadding(0, 0, 0, 24.toPx)
}
}
it.isSeparating
} ?: false
if (!isFolding) {
binding.surfaceEmulation.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.inGameMenu.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.overlayContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.overlayContainer.updatePadding(0, 0, 0, 0)
emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE
}
binding.surfaceInputOverlay.requestLayout()
binding.inGameMenu.requestLayout()
binding.overlayContainer.requestLayout()
}
override fun surfaceCreated(holder: SurfaceHolder) {
// We purposely don't do anything here.
// All work is done in surfaceChanged, which we are guaranteed to get even for surface creation.

View file

@ -20,6 +20,12 @@
android:focusable="false"
android:focusableInTouchMode="false" />
<FrameLayout
android:id="@+id/overlay_container"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="bottom">
<!-- This is the onscreen input overlay -->
<org.yuzu.yuzu_emu.overlay.InputOverlay
android:id="@+id/surface_input_overlay"
@ -48,6 +54,7 @@
android:layout_gravity="center"
android:text="@string/emulation_done"
android:visibility="gone" />
</FrameLayout>
</androidx.coordinatorlayout.widget.CoordinatorLayout>
@ -55,7 +62,7 @@
android:id="@+id/in_game_menu"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_gravity="start"
android:layout_gravity="start|bottom"
app:headerLayout="@layout/header_in_game"
app:menu="@menu/menu_in_game" />

View file

@ -1,16 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#if __cpp_lib_chrono >= 201907L
#include <chrono>
#endif
#include <string_view>
#include "common/assert.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/time_zone.h"
namespace Settings {
@ -18,23 +14,18 @@ Values values;
static bool configuring_global = true;
std::string GetTimeZoneString() {
const auto time_zone_index = static_cast<std::size_t>(values.time_zone_index.GetValue());
ASSERT(time_zone_index < Common::TimeZone::GetTimeZoneStrings().size());
static constexpr std::array timezones{
"auto", "default", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire",
"EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0",
"Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan",
"Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT",
"Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey",
"UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
};
std::string location_name;
if (time_zone_index == 0) { // Auto
#if __cpp_lib_chrono >= 201907L
const struct std::chrono::tzdb& time_zone_data = std::chrono::get_tzdb();
const std::chrono::time_zone* current_zone = time_zone_data.current_zone();
std::string_view current_zone_name = current_zone->name();
location_name = current_zone_name;
#else
location_name = Common::TimeZone::FindSystemTimeZone();
#endif
} else {
location_name = Common::TimeZone::GetTimeZoneStrings()[time_zone_index];
}
return location_name;
const auto time_zone_index = static_cast<std::size_t>(values.time_zone_index.GetValue());
ASSERT(time_zone_index < timezones.size());
return timezones[time_zone_index];
}
void LogSettings() {

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@ -4,29 +4,12 @@
#include <chrono>
#include <iomanip>
#include <sstream>
#include <fmt/chrono.h>
#include <fmt/core.h>
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/time_zone.h"
namespace Common::TimeZone {
// Time zone strings
constexpr std::array timezones{
"GMT", "GMT", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire",
"EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0",
"Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan",
"Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT",
"Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey",
"UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
};
const std::array<const char*, 46>& GetTimeZoneStrings() {
return timezones;
}
std::string GetDefaultTimeZone() {
return "GMT";
}
@ -35,7 +18,10 @@ static std::string GetOsTimeZoneOffset() {
const std::time_t t{std::time(nullptr)};
const std::tm tm{*std::localtime(&t)};
return fmt::format("{:%z}", tm);
std::stringstream ss;
ss << std::put_time(&tm, "%z"); // Get the current timezone offset, e.g. "-400", as a string
return ss.str();
}
static int ConvertOsTimeZoneOffsetToInt(const std::string& timezone) {
@ -59,57 +45,4 @@ std::chrono::seconds GetCurrentOffsetSeconds() {
return std::chrono::seconds{seconds};
}
std::string FindSystemTimeZone() {
#if defined(MINGW)
// MinGW has broken strftime -- https://sourceforge.net/p/mingw-w64/bugs/793/
// e.g. fmt::format("{:%z}") -- returns "Eastern Daylight Time" when it should be "-0400"
return timezones[0];
#else
// Time zone offset in seconds from GMT
constexpr std::array offsets{
0, 0, 3600, -21600, -19768, 7200, 7509, -1521, -18000, -18000, -75, -75,
0, 0, 0, 0, 0, 27402, -36000, -968, 12344, 8454, -18430, 33539,
40160, 3164, 3600, -25200, -25200, -25196, 41944, 44028, 5040, -2205, 29143, -28800,
29160, 30472, 24925, 6952, 0, 0, 0, 9017, 0, 0,
};
// If the time zone recognizes Daylight Savings Time
constexpr std::array dst{
false, false, true, true, true, true, true, true, false, true, true, true,
false, false, false, false, false, true, false, false, true, true, true, true,
false, true, true, false, true, true, true, true, true, true, true, true,
true, true, true, true, false, false, false, true, true, false,
};
static std::string system_time_zone_cached{};
if (!system_time_zone_cached.empty()) {
return system_time_zone_cached;
}
const auto now = std::time(nullptr);
const struct std::tm& local = *std::localtime(&now);
const s64 system_offset = GetCurrentOffsetSeconds().count() - (local.tm_isdst ? 3600 : 0);
int min = std::numeric_limits<int>::max();
int min_index = -1;
for (u32 i = 2; i < offsets.size(); i++) {
// Skip if system is celebrating DST but considered time zone does not
if (local.tm_isdst && !dst[i]) {
continue;
}
const auto offset = offsets[i];
const int difference = static_cast<int>(std::abs(offset - system_offset));
if (difference < min) {
min = difference;
min_index = i;
}
}
system_time_zone_cached = GetTimeZoneStrings()[min_index];
return system_time_zone_cached;
#endif
}
} // namespace Common::TimeZone

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@ -3,21 +3,15 @@
#pragma once
#include <array>
#include <chrono>
#include <string>
namespace Common::TimeZone {
[[nodiscard]] const std::array<const char*, 46>& GetTimeZoneStrings();
/// Gets the default timezone, i.e. "GMT"
[[nodiscard]] std::string GetDefaultTimeZone();
/// Gets the offset of the current timezone (from the default), in seconds
[[nodiscard]] std::chrono::seconds GetCurrentOffsetSeconds();
/// Searches time zone offsets for the closest offset to the system time zone
[[nodiscard]] std::string FindSystemTimeZone();
} // namespace Common::TimeZone

File diff suppressed because it is too large Load diff

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@ -22,6 +22,10 @@ s64 GetSecondsSinceEpoch() {
return std::chrono::duration_cast<std::chrono::seconds>(time_since_epoch).count() +
Settings::values.custom_rtc_differential;
}
s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch() + TimeManager::GetExternalTimeZoneOffset();
}
} // Anonymous namespace
struct TimeManager::Impl final {
@ -39,7 +43,7 @@ struct TimeManager::Impl final {
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
time_zone_content_manager{system} {
const auto system_time{Clock::TimeSpanType::FromSeconds(GetSecondsSinceEpoch())};
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
SetupStandardSteadyClock(system, Common::UUID::MakeRandom(), system_time, {}, {});
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
@ -119,6 +123,14 @@ struct TimeManager::Impl final {
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
}
static s64 GetExternalTimeZoneOffset() {
// With "auto" timezone setting, we use the external system's timezone offset
if (Settings::GetTimeZoneString() == "auto") {
return Common::TimeZone::GetCurrentOffsetSeconds().count();
}
return 0;
}
void SetupStandardSteadyClock(Core::System& system_, Common::UUID clock_source_id,
Clock::TimeSpanType setup_value,
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected) {
@ -289,4 +301,13 @@ void TimeManager::SetupTimeZoneManager(std::string location_name,
impl->SetupTimeZoneManager(location_name, time_zone_updated_time_point,
total_location_name_count, time_zone_rule_version, vfs_file);
}
/*static*/ s64 TimeManager::GetExternalTimeZoneOffset() {
// With "auto" timezone setting, we use the external system's timezone offset
if (Settings::GetTimeZoneString() == "auto") {
return Common::TimeZone::GetCurrentOffsetSeconds().count();
}
return 0;
}
} // namespace Service::Time

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@ -64,6 +64,8 @@ public:
std::size_t total_location_name_count, u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file);
static s64 GetExternalTimeZoneOffset();
private:
Core::System& system;

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@ -1,7 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <sstream>
#include "common/logging/log.h"
@ -13,11 +12,7 @@
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/system_archive.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/result.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/time/errors.h"
#include "core/hle/service/time/time_manager.h"
#include "core/hle/service/time/time_zone_content_manager.h"
@ -76,14 +71,20 @@ TimeZoneContentManager::TimeZoneContentManager(Core::System& system_)
: system{system_}, location_name_cache{BuildLocationNameCache(system)} {}
void TimeZoneContentManager::Initialize(TimeManager& time_manager) {
std::string location_name;
const auto timezone_setting = Settings::GetTimeZoneString();
if (timezone_setting == "auto" || timezone_setting == "default") {
location_name = Common::TimeZone::GetDefaultTimeZone();
} else {
location_name = timezone_setting;
}
if (FileSys::VirtualFile vfs_file;
GetTimeZoneInfoFile(timezone_setting, vfs_file) == ResultSuccess) {
GetTimeZoneInfoFile(location_name, vfs_file) == ResultSuccess) {
const auto time_point{
time_manager.GetStandardSteadyClockCore().GetCurrentTimePoint(system)};
time_manager.SetupTimeZoneManager(timezone_setting, time_point, location_name_cache.size(),
{}, vfs_file);
time_manager.SetupTimeZoneManager(location_name, time_point, location_name_cache.size(), {},
vfs_file);
} else {
time_zone_manager.MarkAsInitialized();
}
@ -125,14 +126,7 @@ Result TimeZoneContentManager::GetTimeZoneInfoFile(const std::string& location_n
vfs_file = zoneinfo_dir->GetFileRelative(location_name);
if (!vfs_file) {
LOG_WARNING(Service_Time, "{:016X} has no file \"{}\"! Using system timezone.",
time_zone_binary_titleid, location_name);
const std::string system_time_zone{Common::TimeZone::FindSystemTimeZone()};
vfs_file = zoneinfo_dir->GetFile(system_time_zone);
}
if (!vfs_file) {
LOG_WARNING(Service_Time, "{:016X} has no file \"{}\"! Using default timezone.",
LOG_ERROR(Service_Time, "{:016X} has no file \"{}\"! Using default timezone.",
time_zone_binary_titleid, location_name);
vfs_file = zoneinfo_dir->GetFile(Common::TimeZone::GetDefaultTimeZone());
}

View file

@ -2,7 +2,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <climits>
#include <limits>
#include "common/assert.h"
#include "common/logging/log.h"
@ -10,7 +9,6 @@
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/service/time/time_zone_manager.h"
#include "core/hle/service/time/time_zone_types.h"
namespace Service::Time::TimeZone {
@ -144,9 +142,6 @@ static constexpr bool GetInteger(const char* name, int& offset, int& value, int
if (!IsDigit(temp)) {
return {};
}
if (temp == '0') {
return {};
}
do {
value = value * 10 + (temp - '0');
if (value > max) {
@ -634,47 +629,11 @@ static bool ParseTimeZoneBinary(TimeZoneRule& time_zone_rule, FileSys::VirtualFi
UNIMPLEMENTED();
}
}
const auto typesequiv = [](TimeZoneRule& rule, int a, int b) -> bool {
if (a < 0 || a >= rule.type_count || b < 0 || b >= rule.type_count) {
return {};
}
const struct TimeTypeInfo* ap = &rule.ttis[a];
const struct TimeTypeInfo* bp = &rule.ttis[b];
return (ap->gmt_offset == bp->gmt_offset && ap->is_dst == bp->is_dst &&
(std::strcmp(&rule.chars[ap->abbreviation_list_index],
&rule.chars[bp->abbreviation_list_index]) == 0));
};
if (time_zone_rule.type_count == 0) {
return {};
}
if (time_zone_rule.time_count > 1) {
if (time_zone_rule.ats[0] <= std::numeric_limits<s64>::max() - seconds_per_repeat) {
s64 repeatat = time_zone_rule.ats[0] + seconds_per_repeat;
int repeatattype = time_zone_rule.types[0];
for (int i = 1; i < time_zone_rule.time_count; ++i) {
if (time_zone_rule.ats[i] == repeatat &&
typesequiv(time_zone_rule, time_zone_rule.types[i], repeatattype)) {
time_zone_rule.go_back = true;
break;
}
}
}
if (std::numeric_limits<s64>::min() + seconds_per_repeat <=
time_zone_rule.ats[time_zone_rule.time_count - 1]) {
s64 repeatat = time_zone_rule.ats[time_zone_rule.time_count - 1] - seconds_per_repeat;
int repeatattype = time_zone_rule.types[time_zone_rule.time_count - 1];
for (int i = time_zone_rule.time_count; i >= 0; --i) {
if (time_zone_rule.ats[i] == repeatat &&
typesequiv(time_zone_rule, time_zone_rule.types[i], repeatattype)) {
time_zone_rule.go_ahead = true;
break;
}
}
}
UNIMPLEMENTED();
}
s32 default_type{};

View file

@ -144,7 +144,8 @@ void ConfigureSystem::ApplyConfiguration() {
if (ui->custom_rtc_checkbox->isChecked()) {
Settings::values.custom_rtc = ui->custom_rtc_edit->dateTime().toSecsSinceEpoch();
if (system.IsPoweredOn()) {
const s64 posix_time{*Settings::values.custom_rtc};
const s64 posix_time{*Settings::values.custom_rtc +
Service::Time::TimeManager::GetExternalTimeZoneOffset()};
system.GetTimeManager().UpdateLocalSystemClockTime(posix_time);
}
} else {