early-access version 2535
This commit is contained in:
parent
b4dd8f6d3e
commit
870c5bbb4e
5 changed files with 16 additions and 4 deletions
|
@ -1,7 +1,7 @@
|
||||||
yuzu emulator early access
|
yuzu emulator early access
|
||||||
=============
|
=============
|
||||||
|
|
||||||
This is the source code for early-access 2533.
|
This is the source code for early-access 2535.
|
||||||
|
|
||||||
## Legal Notice
|
## Legal Notice
|
||||||
|
|
||||||
|
|
|
@ -326,7 +326,9 @@ struct System::Impl {
|
||||||
is_powered_on = false;
|
is_powered_on = false;
|
||||||
exit_lock = false;
|
exit_lock = false;
|
||||||
|
|
||||||
|
if (gpu_core != nullptr) {
|
||||||
gpu_core->NotifyShutdown();
|
gpu_core->NotifyShutdown();
|
||||||
|
}
|
||||||
|
|
||||||
services.reset();
|
services.reset();
|
||||||
service_manager.reset();
|
service_manager.reset();
|
||||||
|
|
|
@ -42,11 +42,20 @@ public:
|
||||||
context.MakeCurrent();
|
context.MakeCurrent();
|
||||||
}
|
}
|
||||||
~Scoped() {
|
~Scoped() {
|
||||||
|
if (active) {
|
||||||
context.DoneCurrent();
|
context.DoneCurrent();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// In the event that context was destroyed before the Scoped is destroyed, this provides a
|
||||||
|
/// mechanism to prevent calling a destroyed object's method during the deconstructor
|
||||||
|
void Cancel() {
|
||||||
|
active = false;
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
GraphicsContext& context;
|
GraphicsContext& context;
|
||||||
|
bool active{true};
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
|
/// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
|
||||||
|
|
|
@ -312,7 +312,7 @@ public:
|
||||||
size = Common::AlignUp(size, Kernel::PageSize);
|
size = Common::AlignUp(size, Kernel::PageSize);
|
||||||
size += page_table.GetNumGuardPages() * Kernel::PageSize * 4;
|
size += page_table.GetNumGuardPages() * Kernel::PageSize * 4;
|
||||||
|
|
||||||
auto is_region_available = [&](VAddr addr) {
|
const auto is_region_available = [&](VAddr addr) {
|
||||||
const auto end_addr = addr + size;
|
const auto end_addr = addr + size;
|
||||||
while (addr < end_addr) {
|
while (addr < end_addr) {
|
||||||
if (system.Memory().IsValidVirtualAddress(addr)) {
|
if (system.Memory().IsValidVirtualAddress(addr)) {
|
||||||
|
|
|
@ -50,6 +50,7 @@ std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Cor
|
||||||
gpu->BindRenderer(std::move(renderer));
|
gpu->BindRenderer(std::move(renderer));
|
||||||
return gpu;
|
return gpu;
|
||||||
} catch (const std::runtime_error& exception) {
|
} catch (const std::runtime_error& exception) {
|
||||||
|
scope.Cancel();
|
||||||
LOG_ERROR(HW_GPU, "Failed to initialize GPU: {}", exception.what());
|
LOG_ERROR(HW_GPU, "Failed to initialize GPU: {}", exception.what());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue