early-access version 3224

This commit is contained in:
pineappleEA 2022-12-17 11:00:04 +01:00
parent 31abbca36c
commit b4b4020499
26 changed files with 366 additions and 103 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3217.
This is the source code for early-access 3224.
## Legal Notice

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@ -91,9 +91,10 @@ public:
* @param core_timing - The CoreTiming instance
* @param session - The device session
*
* @return Is the buffer was released.
* @return If any buffer was released.
*/
bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session) {
bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session,
bool force) {
std::scoped_lock l{lock};
bool buffer_released{false};
while (registered_count > 0) {
@ -103,7 +104,8 @@ public:
}
// Check with the backend if this buffer can be released yet.
if (!session.IsBufferConsumed(buffers[index])) {
// If we're shutting down, we don't care if it's been played or not.
if (!force && !session.IsBufferConsumed(buffers[index])) {
break;
}

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@ -73,6 +73,12 @@ void DeviceSession::Stop() {
}
}
void DeviceSession::ClearBuffers() {
if (stream) {
stream->ClearQueue();
}
}
void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
for (const auto& buffer : buffers) {
Sink::SinkBuffer new_buffer{

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@ -90,6 +90,11 @@ public:
*/
void Stop();
/**
* Clear out the underlying audio buffers in the backend stream.
*/
void ClearBuffers();
/**
* Set this device session's volume.
*

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@ -23,7 +23,6 @@ System::~System() {
void System::Finalize() {
Stop();
session->Finalize();
buffer_event->Signal();
}
void System::StartSession() {
@ -102,6 +101,10 @@ Result System::Stop() {
if (state == State::Started) {
session->Stop();
session->SetVolume(0.0f);
session->ClearBuffers();
if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) {
buffer_event->Signal();
}
state = State::Stopped;
}
@ -138,7 +141,7 @@ void System::RegisterBuffers() {
}
void System::ReleaseBuffers() {
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session)};
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session, false)};
if (signal) {
// Signal if any buffer was released, or if none are registered, we need more.

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@ -24,7 +24,6 @@ System::~System() {
void System::Finalize() {
Stop();
session->Finalize();
buffer_event->Signal();
}
std::string_view System::GetDefaultOutputDeviceName() const {
@ -102,6 +101,10 @@ Result System::Stop() {
if (state == State::Started) {
session->Stop();
session->SetVolume(0.0f);
session->ClearBuffers();
if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) {
buffer_event->Signal();
}
state = State::Stopped;
}
@ -138,7 +141,7 @@ void System::RegisterBuffers() {
}
void System::ReleaseBuffers() {
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session)};
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session, false)};
if (signal) {
// Signal if any buffer was released, or if none are registered, we need more.
buffer_event->Signal();

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@ -69,7 +69,7 @@ void assert_fail_impl();
#define ASSERT_OR_EXECUTE(_a_, _b_) \
do { \
ASSERT(_a_); \
if (!(_a_)) { \
if (!(_a_)) [[unlikely]] { \
_b_ \
} \
} while (0)
@ -78,7 +78,7 @@ void assert_fail_impl();
#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
do { \
ASSERT_MSG(_a_, __VA_ARGS__); \
if (!(_a_)) { \
if (!(_a_)) [[unlikely]] { \
_b_ \
} \
} while (0)

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@ -40,6 +40,7 @@ void LogSettings() {
LOG_INFO(Config, "yuzu Configuration:");
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
log_setting("System_DeviceName", values.device_name.GetValue());
log_setting("System_CurrentUser", values.current_user.GetValue());
log_setting("System_LanguageIndex", values.language_index.GetValue());
log_setting("System_RegionIndex", values.region_index.GetValue());

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@ -458,6 +458,7 @@ struct Values {
// System
SwitchableSetting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
Setting<std::string> device_name{"Yuzu", "device_name"};
// Measured in seconds since epoch
std::optional<s64> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`

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@ -167,6 +167,9 @@ void HLERequestContext::ParseCommandBuffer(const KHandleTable& handle_table, u32
}
if (incoming) {
// Populate the object lists with the data in the IPC request.
incoming_copy_handles.reserve(handle_descriptor_header->num_handles_to_copy);
incoming_move_handles.reserve(handle_descriptor_header->num_handles_to_move);
for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_copy; ++handle) {
incoming_copy_handles.push_back(rp.Pop<Handle>());
}
@ -181,6 +184,11 @@ void HLERequestContext::ParseCommandBuffer(const KHandleTable& handle_table, u32
}
}
buffer_x_desciptors.reserve(command_header->num_buf_x_descriptors);
buffer_a_desciptors.reserve(command_header->num_buf_a_descriptors);
buffer_b_desciptors.reserve(command_header->num_buf_b_descriptors);
buffer_w_desciptors.reserve(command_header->num_buf_w_descriptors);
for (u32 i = 0; i < command_header->num_buf_x_descriptors; ++i) {
buffer_x_desciptors.push_back(rp.PopRaw<IPC::BufferDescriptorX>());
}
@ -318,25 +326,23 @@ Result HLERequestContext::WriteToOutgoingCommandBuffer(KThread& requesting_threa
}
std::vector<u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const {
std::vector<u8> buffer{};
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
BufferDescriptorA()[buffer_index].Size()};
if (is_buffer_a) {
ASSERT_OR_EXECUTE_MSG(
BufferDescriptorA().size() > buffer_index, { return buffer; },
BufferDescriptorA().size() > buffer_index, { return {}; },
"BufferDescriptorA invalid buffer_index {}", buffer_index);
buffer.resize(BufferDescriptorA()[buffer_index].Size());
std::vector<u8> buffer(BufferDescriptorA()[buffer_index].Size());
memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
return buffer;
} else {
ASSERT_OR_EXECUTE_MSG(
BufferDescriptorX().size() > buffer_index, { return buffer; },
BufferDescriptorX().size() > buffer_index, { return {}; },
"BufferDescriptorX invalid buffer_index {}", buffer_index);
buffer.resize(BufferDescriptorX()[buffer_index].Size());
std::vector<u8> buffer(BufferDescriptorX()[buffer_index].Size());
memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
return buffer;
}
return buffer;
}
std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,

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@ -285,6 +285,17 @@ void KProcess::UnregisterThread(KThread* thread) {
thread_list.remove(thread);
}
u64 KProcess::GetFreeThreadCount() const {
if (resource_limit != nullptr) {
const auto current_value =
resource_limit->GetCurrentValue(LimitableResource::ThreadCountMax);
const auto limit_value = resource_limit->GetLimitValue(LimitableResource::ThreadCountMax);
return limit_value - current_value;
} else {
return 0;
}
}
Result KProcess::Reset() {
// Lock the process and the scheduler.
KScopedLightLock lk(state_lock);

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@ -304,6 +304,9 @@ public:
/// from this process' thread list.
void UnregisterThread(KThread* thread);
/// Retrieves the number of available threads for this process.
u64 GetFreeThreadCount() const;
/// Clears the signaled state of the process if and only if it's signaled.
///
/// @pre The process must not be already terminated. If this is called on a

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@ -784,63 +784,29 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
info_sub_id, handle);
enum class GetInfoType : u64 {
// 1.0.0+
AllowedCPUCoreMask = 0,
AllowedThreadPriorityMask = 1,
MapRegionBaseAddr = 2,
MapRegionSize = 3,
HeapRegionBaseAddr = 4,
HeapRegionSize = 5,
TotalPhysicalMemoryAvailable = 6,
TotalPhysicalMemoryUsed = 7,
IsCurrentProcessBeingDebugged = 8,
RegisterResourceLimit = 9,
IdleTickCount = 10,
RandomEntropy = 11,
ThreadTickCount = 0xF0000002,
// 2.0.0+
ASLRRegionBaseAddr = 12,
ASLRRegionSize = 13,
StackRegionBaseAddr = 14,
StackRegionSize = 15,
// 3.0.0+
SystemResourceSize = 16,
SystemResourceUsage = 17,
TitleId = 18,
// 4.0.0+
PrivilegedProcessId = 19,
// 5.0.0+
UserExceptionContextAddr = 20,
// 6.0.0+
TotalPhysicalMemoryAvailableWithoutSystemResource = 21,
TotalPhysicalMemoryUsedWithoutSystemResource = 22,
// Homebrew only
MesosphereCurrentProcess = 65001,
};
const auto info_id_type = static_cast<GetInfoType>(info_id);
const auto info_id_type = static_cast<InfoType>(info_id);
switch (info_id_type) {
case GetInfoType::AllowedCPUCoreMask:
case GetInfoType::AllowedThreadPriorityMask:
case GetInfoType::MapRegionBaseAddr:
case GetInfoType::MapRegionSize:
case GetInfoType::HeapRegionBaseAddr:
case GetInfoType::HeapRegionSize:
case GetInfoType::ASLRRegionBaseAddr:
case GetInfoType::ASLRRegionSize:
case GetInfoType::StackRegionBaseAddr:
case GetInfoType::StackRegionSize:
case GetInfoType::TotalPhysicalMemoryAvailable:
case GetInfoType::TotalPhysicalMemoryUsed:
case GetInfoType::SystemResourceSize:
case GetInfoType::SystemResourceUsage:
case GetInfoType::TitleId:
case GetInfoType::UserExceptionContextAddr:
case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: {
case InfoType::CoreMask:
case InfoType::PriorityMask:
case InfoType::AliasRegionAddress:
case InfoType::AliasRegionSize:
case InfoType::HeapRegionAddress:
case InfoType::HeapRegionSize:
case InfoType::AslrRegionAddress:
case InfoType::AslrRegionSize:
case InfoType::StackRegionAddress:
case InfoType::StackRegionSize:
case InfoType::TotalMemorySize:
case InfoType::UsedMemorySize:
case InfoType::SystemResourceSizeTotal:
case InfoType::SystemResourceSizeUsed:
case InfoType::ProgramId:
case InfoType::UserExceptionContextAddress:
case InfoType::TotalNonSystemMemorySize:
case InfoType::UsedNonSystemMemorySize:
case InfoType::IsApplication:
case InfoType::FreeThreadCount: {
if (info_sub_id != 0) {
LOG_ERROR(Kernel_SVC, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id,
info_sub_id);
@ -856,79 +822,83 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
}
switch (info_id_type) {
case GetInfoType::AllowedCPUCoreMask:
case InfoType::CoreMask:
*result = process->GetCoreMask();
return ResultSuccess;
case GetInfoType::AllowedThreadPriorityMask:
case InfoType::PriorityMask:
*result = process->GetPriorityMask();
return ResultSuccess;
case GetInfoType::MapRegionBaseAddr:
case InfoType::AliasRegionAddress:
*result = process->PageTable().GetAliasRegionStart();
return ResultSuccess;
case GetInfoType::MapRegionSize:
case InfoType::AliasRegionSize:
*result = process->PageTable().GetAliasRegionSize();
return ResultSuccess;
case GetInfoType::HeapRegionBaseAddr:
case InfoType::HeapRegionAddress:
*result = process->PageTable().GetHeapRegionStart();
return ResultSuccess;
case GetInfoType::HeapRegionSize:
case InfoType::HeapRegionSize:
*result = process->PageTable().GetHeapRegionSize();
return ResultSuccess;
case GetInfoType::ASLRRegionBaseAddr:
case InfoType::AslrRegionAddress:
*result = process->PageTable().GetAliasCodeRegionStart();
return ResultSuccess;
case GetInfoType::ASLRRegionSize:
case InfoType::AslrRegionSize:
*result = process->PageTable().GetAliasCodeRegionSize();
return ResultSuccess;
case GetInfoType::StackRegionBaseAddr:
case InfoType::StackRegionAddress:
*result = process->PageTable().GetStackRegionStart();
return ResultSuccess;
case GetInfoType::StackRegionSize:
case InfoType::StackRegionSize:
*result = process->PageTable().GetStackRegionSize();
return ResultSuccess;
case GetInfoType::TotalPhysicalMemoryAvailable:
case InfoType::TotalMemorySize:
*result = process->GetTotalPhysicalMemoryAvailable();
return ResultSuccess;
case GetInfoType::TotalPhysicalMemoryUsed:
case InfoType::UsedMemorySize:
*result = process->GetTotalPhysicalMemoryUsed();
return ResultSuccess;
case GetInfoType::SystemResourceSize:
case InfoType::SystemResourceSizeTotal:
*result = process->GetSystemResourceSize();
return ResultSuccess;
case GetInfoType::SystemResourceUsage:
case InfoType::SystemResourceSizeUsed:
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query system resource usage");
*result = process->GetSystemResourceUsage();
return ResultSuccess;
case GetInfoType::TitleId:
case InfoType::ProgramId:
*result = process->GetProgramID();
return ResultSuccess;
case GetInfoType::UserExceptionContextAddr:
case InfoType::UserExceptionContextAddress:
*result = process->GetProcessLocalRegionAddress();
return ResultSuccess;
case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
case InfoType::TotalNonSystemMemorySize:
*result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource();
return ResultSuccess;
case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource:
case InfoType::UsedNonSystemMemorySize:
*result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource();
return ResultSuccess;
case InfoType::FreeThreadCount:
*result = process->GetFreeThreadCount();
return ResultSuccess;
default:
break;
}
@ -937,11 +907,11 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
return ResultInvalidEnumValue;
}
case GetInfoType::IsCurrentProcessBeingDebugged:
case InfoType::DebuggerAttached:
*result = 0;
return ResultSuccess;
case GetInfoType::RegisterResourceLimit: {
case InfoType::ResourceLimit: {
if (handle != 0) {
LOG_ERROR(Kernel, "Handle is non zero! handle={:08X}", handle);
return ResultInvalidHandle;
@ -969,7 +939,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
return ResultSuccess;
}
case GetInfoType::RandomEntropy:
case InfoType::RandomEntropy:
if (handle != 0) {
LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}",
handle);
@ -985,13 +955,13 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
*result = system.Kernel().CurrentProcess()->GetRandomEntropy(info_sub_id);
return ResultSuccess;
case GetInfoType::PrivilegedProcessId:
case InfoType::InitialProcessIdRange:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
*result = 0;
return ResultSuccess;
case GetInfoType::ThreadTickCount: {
case InfoType::ThreadTickCount: {
constexpr u64 num_cpus = 4;
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
LOG_ERROR(Kernel_SVC, "Core count is out of range, expected {} but got {}", num_cpus,
@ -1026,7 +996,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
*result = out_ticks;
return ResultSuccess;
}
case GetInfoType::IdleTickCount: {
case InfoType::IdleTickCount: {
// Verify the input handle is invalid.
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
@ -1040,7 +1010,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
*result = system.Kernel().CurrentScheduler()->GetIdleThread()->GetCpuTime();
return ResultSuccess;
}
case GetInfoType::MesosphereCurrentProcess: {
case InfoType::MesosphereCurrentProcess: {
// Verify the input handle is invalid.
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);

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@ -191,6 +191,13 @@ void SET::GetKeyCodeMap2(Kernel::HLERequestContext& ctx) {
GetKeyCodeMapImpl(ctx);
}
void SET::GetDeviceNickName(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
ctx.WriteBuffer(Settings::values.device_name.GetValue());
}
SET::SET(Core::System& system_) : ServiceFramework{system_, "set"} {
// clang-format off
static const FunctionInfo functions[] = {
@ -205,7 +212,7 @@ SET::SET(Core::System& system_) : ServiceFramework{system_, "set"} {
{8, &SET::GetQuestFlag, "GetQuestFlag"},
{9, &SET::GetKeyCodeMap2, "GetKeyCodeMap2"},
{10, nullptr, "GetFirmwareVersionForDebug"},
{11, nullptr, "GetDeviceNickName"},
{11, &SET::GetDeviceNickName, "GetDeviceNickName"},
};
// clang-format on

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@ -50,6 +50,7 @@ private:
void GetRegionCode(Kernel::HLERequestContext& ctx);
void GetKeyCodeMap(Kernel::HLERequestContext& ctx);
void GetKeyCodeMap2(Kernel::HLERequestContext& ctx);
void GetDeviceNickName(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Set

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@ -3,6 +3,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/system_archive/system_version.h"
#include "core/hle/ipc_helpers.h"
@ -176,6 +177,13 @@ void SET_SYS::GetSettingsItemValue(Kernel::HLERequestContext& ctx) {
rb.Push(response);
}
void SET_SYS::GetDeviceNickName(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
ctx.WriteBuffer(::Settings::values.device_name.GetValue());
}
SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
@ -253,7 +261,7 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
{74, nullptr, "SetWirelessLanEnableFlag"},
{75, nullptr, "GetInitialLaunchSettings"},
{76, nullptr, "SetInitialLaunchSettings"},
{77, nullptr, "GetDeviceNickName"},
{77, &SET_SYS::GetDeviceNickName, "GetDeviceNickName"},
{78, nullptr, "SetDeviceNickName"},
{79, nullptr, "GetProductModel"},
{80, nullptr, "GetLdnChannel"},

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@ -29,6 +29,7 @@ private:
void GetFirmwareVersion2(Kernel::HLERequestContext& ctx);
void GetColorSetId(Kernel::HLERequestContext& ctx);
void SetColorSetId(Kernel::HLERequestContext& ctx);
void GetDeviceNickName(Kernel::HLERequestContext& ctx);
ColorSet color_set = ColorSet::BasicWhite;
};

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@ -274,12 +274,14 @@ static Core::Frontend::WindowSystemType GetWindowSystemType() {
return Core::Frontend::WindowSystemType::X11;
else if (platform_name == QStringLiteral("wayland"))
return Core::Frontend::WindowSystemType::Wayland;
else if (platform_name == QStringLiteral("wayland-egl"))
return Core::Frontend::WindowSystemType::Wayland;
else if (platform_name == QStringLiteral("cocoa"))
return Core::Frontend::WindowSystemType::Cocoa;
else if (platform_name == QStringLiteral("android"))
return Core::Frontend::WindowSystemType::Android;
LOG_CRITICAL(Frontend, "Unknown Qt platform!");
LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString());
return Core::Frontend::WindowSystemType::Windows;
}
@ -319,7 +321,8 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
input_subsystem->Initialize();
this->setMouseTracking(true);
strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland");
strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland") ||
QGuiApplication::platformName() == QStringLiteral("wayland-egl");
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram,

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@ -783,6 +783,8 @@ void Config::ReadSystemValues() {
}
}
ReadBasicSetting(Settings::values.device_name);
if (global) {
ReadBasicSetting(Settings::values.current_user);
Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
@ -1405,6 +1407,7 @@ void Config::SaveSystemValues() {
Settings::values.rng_seed.UsingGlobal());
WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
0, Settings::values.rng_seed.UsingGlobal());
WriteBasicSetting(Settings::values.device_name);
if (global) {
WriteBasicSetting(Settings::values.current_user);

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@ -72,6 +72,8 @@ void ConfigureSystem::SetConfiguration() {
ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value());
ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value());
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
ui->device_name_edit->setText(
QString::fromUtf8(Settings::values.device_name.GetValue().c_str()));
if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
@ -115,6 +117,8 @@ void ConfigureSystem::ApplyConfiguration() {
}
}
Settings::values.device_name = ui->device_name_edit->text().toStdString();
if (!enabled) {
return;
}

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@ -432,6 +432,13 @@
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QLabel" name="device_name_label">
<property name="text">
<string>Device Name</string>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="combo_sound">
<item>
@ -476,6 +483,13 @@
</property>
</widget>
</item>
<item row="7" column="1">
<widget class="QLineEdit" name="device_name_edit">
<property name="maxLength">
<number>128</number>
</property>
</widget>
</item>
<item row="6" column="1">
<widget class="QLineEdit" name="rng_seed_edit">
<property name="sizePolicy">

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@ -554,6 +554,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* dump_romfs_sdmc = dump_romfs_menu->addAction(tr("Dump RomFS to SDMC"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
#ifndef WIN32
QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut"));
QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop"));
QAction* create_applications_menu_shortcut =
shortcut_menu->addAction(tr("Add to Applications Menu"));
#endif
context_menu.addSeparator();
QAction* properties = context_menu.addAction(tr("Properties"));
@ -619,6 +625,14 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
});
#ifndef WIN32
connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop);
});
connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications);
});
#endif
connect(properties, &QAction::triggered,
[this, path]() { emit OpenPerGameGeneralRequested(path); });
};

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@ -52,6 +52,11 @@ enum class DumpRomFSTarget {
SDMC,
};
enum class GameListShortcutTarget {
Desktop,
Applications,
};
enum class InstalledEntryType {
Game,
Update,
@ -108,6 +113,8 @@ signals:
const std::string& game_path);
void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target);
void CopyTIDRequested(u64 program_id);
void CreateShortcut(u64 program_id, const std::string& game_path,
GameListShortcutTarget target);
void NavigateToGamedbEntryRequested(u64 program_id,
const CompatibilityList& compatibility_list);
void OpenPerGameGeneralRequested(const std::string& file);

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@ -4,6 +4,8 @@
#include <cinttypes>
#include <clocale>
#include <cmath>
#include <fstream>
#include <iostream>
#include <memory>
#include <thread>
#ifdef __APPLE__
@ -1248,6 +1250,7 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
&GMainWindow::OnGameListNavigateToGamedbEntry);
connect(game_list, &GameList::CreateShortcut, this, &GMainWindow::OnGameListCreateShortcut);
connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory);
connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this,
&GMainWindow::OnGameListAddDirectory);
@ -2378,6 +2381,152 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
}
void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
GameListShortcutTarget target) {
// Get path to yuzu executable
const QStringList args = QApplication::arguments();
std::filesystem::path yuzu_command = args[0].toStdString();
#if defined(__linux__) || defined(__FreeBSD__)
// If relative path, make it an absolute path
if (yuzu_command.c_str()[0] == '.') {
yuzu_command = Common::FS::GetCurrentDir() / yuzu_command;
}
#if defined(__linux__)
// Warn once if we are making a shortcut to a volatile AppImage
const std::string appimage_ending =
std::string(Common::g_scm_rev).substr(0, 9).append(".AppImage");
if (yuzu_command.string().ends_with(appimage_ending) &&
!UISettings::values.shortcut_already_warned) {
if (QMessageBox::warning(this, tr("Create Shortcut"),
tr("This will create a shortcut to the current AppImage. This may "
"not work well if you update. Continue?"),
QMessageBox::StandardButton::Ok |
QMessageBox::StandardButton::Cancel) ==
QMessageBox::StandardButton::Cancel) {
return;
}
UISettings::values.shortcut_already_warned = true;
}
#endif // __linux__
#endif // __linux__ || __FreeBSD__
std::filesystem::path target_directory{};
// Determine target directory for shortcut
#if defined(__linux__) || defined(__FreeBSD__)
const char* home = std::getenv("HOME");
const std::filesystem::path home_path = (home == nullptr ? "~" : home);
const char* xdg_data_home = std::getenv("XDG_DATA_HOME");
if (target == GameListShortcutTarget::Desktop) {
target_directory = home_path / "Desktop";
if (!Common::FS::IsDir(target_directory)) {
QMessageBox::critical(
this, tr("Create Shortcut"),
tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.")
.arg(QString::fromStdString(target_directory)),
QMessageBox::StandardButton::Ok);
return;
}
} else if (target == GameListShortcutTarget::Applications) {
target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) /
"applications";
if (!Common::FS::CreateDirs(target_directory)) {
QMessageBox::critical(this, tr("Create Shortcut"),
tr("Cannot create shortcut in applications menu. Path \"%1\" "
"does not exist and cannot be created.")
.arg(QString::fromStdString(target_directory)),
QMessageBox::StandardButton::Ok);
return;
}
}
#endif
const std::string game_file_name = std::filesystem::path(game_path).filename().string();
// Determine full paths for icon and shortcut
#if defined(__linux__) || defined(__FreeBSD__)
std::filesystem::path system_icons_path =
(xdg_data_home == nullptr ? home_path / ".local/share/" : xdg_data_home) /
"icons/hicolor/256x256";
if (!Common::FS::CreateDirs(system_icons_path)) {
QMessageBox::critical(
this, tr("Create Icon"),
tr("Cannot create icon file. Path \"%1\" does not exist and cannot be created.")
.arg(QString::fromStdString(system_icons_path)),
QMessageBox::StandardButton::Ok);
return;
}
std::filesystem::path icon_path =
system_icons_path / (program_id == 0 ? fmt::format("yuzu-{}.png", game_file_name)
: fmt::format("yuzu-{:016X}.png", program_id));
const std::filesystem::path shortcut_path =
target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name)
: fmt::format("yuzu-{:016X}.desktop", program_id));
#else
const std::filesystem::path icon_path{};
const std::filesystem::path shortcut_path{};
#endif
// Get title from game file
const FileSys::PatchManager pm{program_id, system->GetFileSystemController(),
system->GetContentProvider()};
const auto control = pm.GetControlMetadata();
const auto loader = Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
std::string title{fmt::format("{:016X}", program_id)};
if (control.first != nullptr) {
title = control.first->GetApplicationName();
} else {
loader->ReadTitle(title);
}
// Get icon from game file
std::vector<u8> icon_image_file{};
if (control.second != nullptr) {
icon_image_file = control.second->ReadAllBytes();
} else if (loader->ReadIcon(icon_image_file) != Loader::ResultStatus::Success) {
LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path);
}
QImage icon_jpeg =
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
#if defined(__linux__) || defined(__FreeBSD__)
// Convert and write the icon as a PNG
if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) {
LOG_ERROR(Frontend, "Could not write icon as PNG to file");
} else {
LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string());
}
#endif // __linux__
#if defined(__linux__) || defined(__FreeBSD__)
const std::string comment =
tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString();
const std::string arguments = fmt::format("-g \"{:s}\"", game_path);
const std::string categories = "Game;Emulator;Qt;";
const std::string keywords = "Switch;Nintendo;";
#else
const std::string comment{};
const std::string arguments{};
const std::string categories{};
const std::string keywords{};
#endif
if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(),
yuzu_command.string(), arguments, categories, keywords)) {
QMessageBox::critical(this, tr("Create Shortcut"),
tr("Failed to create a shortcut at %1")
.arg(QString::fromStdString(shortcut_path.string())));
return;
}
LOG_INFO(Frontend, "Wrote a shortcut to {}", shortcut_path.string());
QMessageBox::information(
this, tr("Create Shortcut"),
tr("Successfully created a shortcut to %1").arg(QString::fromStdString(title)));
}
void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
std::filesystem::path fs_path;
if (directory == QStringLiteral("SDMC")) {
@ -2917,7 +3066,8 @@ static QScreen* GuessCurrentScreen(QWidget* window) {
bool GMainWindow::UsingExclusiveFullscreen() {
return Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive ||
QGuiApplication::platformName() == QStringLiteral("wayland");
QGuiApplication::platformName() == QStringLiteral("wayland") ||
QGuiApplication::platformName() == QStringLiteral("wayland-egl");
}
void GMainWindow::ShowFullscreen() {
@ -3301,6 +3451,38 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file
}
}
bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::string& title,
const std::string& comment, const std::string& icon_path,
const std::string& command, const std::string& arguments,
const std::string& categories, const std::string& keywords) {
#if defined(__linux__) || defined(__FreeBSD__)
// This desktop file template was writting referencing
// https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
std::string shortcut_contents{};
shortcut_contents.append("[Desktop Entry]\n");
shortcut_contents.append("Type=Application\n");
shortcut_contents.append("Version=1.0\n");
shortcut_contents.append(fmt::format("Name={:s}\n", title));
shortcut_contents.append(fmt::format("Comment={:s}\n", comment));
shortcut_contents.append(fmt::format("Icon={:s}\n", icon_path));
shortcut_contents.append(fmt::format("TryExec={:s}\n", command));
shortcut_contents.append(fmt::format("Exec={:s} {:s}\n", command, arguments));
shortcut_contents.append(fmt::format("Categories={:s}\n", categories));
shortcut_contents.append(fmt::format("Keywords={:s}\n", keywords));
std::ofstream shortcut_stream(shortcut_path);
if (!shortcut_stream.is_open()) {
LOG_WARNING(Common, "Failed to create file {:s}", shortcut_path);
return false;
}
shortcut_stream << shortcut_contents;
shortcut_stream.close();
return true;
#endif
return false;
}
void GMainWindow::OnLoadAmiibo() {
if (emu_thread == nullptr || !emu_thread->IsRunning()) {
return;

View File

@ -38,6 +38,7 @@ class QProgressDialog;
class WaitTreeWidget;
enum class GameListOpenTarget;
enum class GameListRemoveTarget;
enum class GameListShortcutTarget;
enum class DumpRomFSTarget;
enum class InstalledEntryType;
class GameListPlaceholder;
@ -293,6 +294,8 @@ private slots:
void OnGameListCopyTID(u64 program_id);
void OnGameListNavigateToGamedbEntry(u64 program_id,
const CompatibilityList& compatibility_list);
void OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
GameListShortcutTarget target);
void OnGameListOpenDirectory(const QString& directory);
void OnGameListAddDirectory();
void OnGameListShowList(bool show);
@ -366,6 +369,10 @@ private:
bool CheckDarkMode();
QString GetTasStateDescription() const;
bool CreateShortcut(const std::string& shortcut_path, const std::string& title,
const std::string& comment, const std::string& icon_path,
const std::string& command, const std::string& arguments,
const std::string& categories, const std::string& keywords);
std::unique_ptr<Ui::MainWindow> ui;

View File

@ -138,6 +138,7 @@ struct Values {
bool configuration_applied;
bool reset_to_defaults;
bool shortcut_already_warned{false};
Settings::Setting<bool> disable_web_applet{true, "disable_web_applet"};
};