early-access version 3630
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5d6ba5745f
commit
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6 changed files with 41 additions and 9 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3629.
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This is the source code for early-access 3630.
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## Legal Notice
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@ -18,6 +18,7 @@
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#ifndef _GNU_SOURCE
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#define _GNU_SOURCE
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#endif
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#include <boost/icl/interval_set.hpp>
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#include <fcntl.h>
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#include <sys/mman.h>
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#include <unistd.h>
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@ -423,6 +424,7 @@ public:
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madvise(virtual_base, virtual_size, MADV_HUGEPAGE);
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#endif
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placeholders.add({0, virtual_size});
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good = true;
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}
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@ -431,6 +433,10 @@ public:
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}
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void Map(size_t virtual_offset, size_t host_offset, size_t length) {
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{
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std::scoped_lock lock{placeholder_mutex};
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placeholders.subtract({virtual_offset, virtual_offset + length});
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}
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void* ret = mmap(virtual_base + virtual_offset, length, PROT_READ | PROT_WRITE,
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MAP_SHARED | MAP_FIXED, fd, host_offset);
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@ -441,6 +447,19 @@ public:
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// The method name is wrong. We're still talking about the virtual range.
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// We don't want to unmap, we want to reserve this memory.
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{
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std::scoped_lock lock{placeholder_mutex};
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auto it = placeholders.find({virtual_offset - 1, virtual_offset + length + 1});
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if (it != placeholders.end()) {
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size_t prev_upper = virtual_offset + length;
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virtual_offset = std::min(virtual_offset, it->lower());
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length = std::max(it->upper(), prev_upper) - virtual_offset;
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}
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placeholders.add({virtual_offset, virtual_offset + length});
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}
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void* ret = mmap(virtual_base + virtual_offset, length, PROT_NONE,
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MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
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ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
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@ -484,6 +503,9 @@ private:
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}
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int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
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boost::icl::interval_set<size_t> placeholders; ///< Mapped placeholders
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std::mutex placeholder_mutex; ///< Mutex for placeholders
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};
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#else // ^^^ Linux ^^^ vvv Generic vvv
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@ -34,7 +34,7 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
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const s64 min_spacing_critical = device_memory - 512_MiB;
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const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
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const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
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const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
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const s64 min_vacancy_critical = (2 * mem_threshold) / 10;
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minimum_memory = static_cast<u64>(
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std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
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DEFAULT_EXPECTED_MEMORY));
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@ -3,6 +3,7 @@
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "common/settings.h"
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#include "video_core/surface.h"
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namespace VideoCore::Surface {
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@ -375,11 +376,20 @@ std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
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return {DefaultBlockWidth(format), DefaultBlockHeight(format)};
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}
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u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format) {
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u64 TranscodedAstcSize(u64 base_size, PixelFormat format) {
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constexpr u64 RGBA8_PIXEL_SIZE = 4;
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const u64 base_block_size = static_cast<u64>(DefaultBlockWidth(format)) *
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static_cast<u64>(DefaultBlockHeight(format)) * RGBA8_PIXEL_SIZE;
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return (base_size * base_block_size) / BytesPerBlock(format);
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const u64 uncompressed_size = (base_size * base_block_size) / BytesPerBlock(format);
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switch (Settings::values.astc_recompression.GetValue()) {
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case Settings::AstcRecompression::Bc1:
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return uncompressed_size / 8;
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case Settings::AstcRecompression::Bc3:
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return uncompressed_size / 4;
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default:
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return uncompressed_size;
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}
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}
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} // namespace VideoCore::Surface
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@ -511,6 +511,6 @@ size_t PixelComponentSizeBitsInteger(PixelFormat format);
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std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
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u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format);
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u64 TranscodedAstcSize(u64 base_size, PixelFormat format);
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} // namespace VideoCore::Surface
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@ -53,7 +53,7 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
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const s64 min_spacing_critical = device_memory - 512_MiB;
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const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
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const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
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const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
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const s64 min_vacancy_critical = (2 * mem_threshold) / 10;
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expected_memory = static_cast<u64>(
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std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
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DEFAULT_EXPECTED_MEMORY));
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@ -79,7 +79,6 @@ void TextureCache<P>::RunGarbageCollector() {
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if (num_iterations == 0) {
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return true;
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}
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--num_iterations;
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auto& image = slot_images[image_id];
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if (True(image.flags & ImageFlagBits::IsDecoding)) {
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// This image is still being decoded, deleting it will invalidate the slot
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if (!high_priority_mode && must_download) {
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return false;
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}
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--num_iterations;
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if (must_download) {
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auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
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const auto copies = FullDownloadCopies(image.info);
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if ((IsPixelFormatASTC(image.info.format) &&
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True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
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True(image.flags & ImageFlagBits::Converted)) {
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tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
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tentative_size = TranscodedAstcSize(tentative_size, image.info.format);
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}
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total_used_memory += Common::AlignUp(tentative_size, 1024);
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image.lru_index = lru_cache.Insert(image_id, frame_tick);
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if ((IsPixelFormatASTC(image.info.format) &&
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True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
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True(image.flags & ImageFlagBits::Converted)) {
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tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
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tentative_size = TranscodedAstcSize(tentative_size, image.info.format);
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}
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total_used_memory -= Common::AlignUp(tentative_size, 1024);
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const GPUVAddr gpu_addr = image.gpu_addr;
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