early-access version 1829
This commit is contained in:
parent
230a0aa491
commit
d2ffa9ae83
10 changed files with 93 additions and 67 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 1826.
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This is the source code for early-access 1829.
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## Legal Notice
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## Legal Notice
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@ -19,29 +19,26 @@
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namespace Service::Nvidia::Devices {
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namespace Service::Nvidia::Devices {
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namespace {
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namespace {
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// Copies count amount of type T from the input vector into the dst vector.
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// Splice vectors will copy count amount of type T from the input vector into the dst vector.
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// Returns the number of bytes written into dst.
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template <typename T>
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template <typename T>
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std::size_t SpliceVectors(const std::vector<u8>& input, std::vector<T>& dst, std::size_t count,
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std::size_t SpliceVectors(const std::vector<u8>& input, std::vector<T>& dst, std::size_t count,
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std::size_t offset) {
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std::size_t offset) {
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if (dst.empty()) {
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if (!dst.empty()) {
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return 0;
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std::memcpy(dst.data(), input.data() + offset, count * sizeof(T));
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}
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}
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const size_t bytes_copied = count * sizeof(T);
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return 0;
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std::memcpy(dst.data(), input.data() + offset, bytes_copied);
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return bytes_copied;
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}
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}
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// Writes the data in src to an offset into the dst vector. The offset is specified in bytes
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// Write vectors will write data to the output buffer
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// Returns the number of bytes written into dst.
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template <typename T>
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template <typename T>
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std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::size_t offset) {
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std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::size_t offset) {
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if (src.empty()) {
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if (src.empty()) {
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return 0;
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return 0;
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} else {
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std::memcpy(dst.data() + offset, src.data(), src.size() * sizeof(T));
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offset += src.size() * sizeof(T);
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return offset;
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}
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}
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const size_t bytes_copied = src.size() * sizeof(T);
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std::memcpy(dst.data() + offset, src.data(), bytes_copied);
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return bytes_copied;
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}
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}
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} // Anonymous namespace
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} // Anonymous namespace
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@ -65,6 +62,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
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LOG_DEBUG(Service_NVDRV, "called NVDEC Submit, cmd_buffer_count={}", params.cmd_buffer_count);
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LOG_DEBUG(Service_NVDRV, "called NVDEC Submit, cmd_buffer_count={}", params.cmd_buffer_count);
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// Instantiate param buffers
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// Instantiate param buffers
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std::size_t offset = sizeof(IoctlSubmit);
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std::vector<CommandBuffer> command_buffers(params.cmd_buffer_count);
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std::vector<CommandBuffer> command_buffers(params.cmd_buffer_count);
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std::vector<Reloc> relocs(params.relocation_count);
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std::vector<Reloc> relocs(params.relocation_count);
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std::vector<u32> reloc_shifts(params.relocation_count);
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std::vector<u32> reloc_shifts(params.relocation_count);
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@ -73,13 +71,12 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
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std::vector<Fence> fences(params.fence_count);
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std::vector<Fence> fences(params.fence_count);
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// Splice input into their respective buffers
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// Splice input into their respective buffers
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std::size_t offset = sizeof(IoctlSubmit);
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offset = SpliceVectors(input, command_buffers, params.cmd_buffer_count, offset);
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offset += SpliceVectors(input, command_buffers, params.cmd_buffer_count, offset);
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offset = SpliceVectors(input, relocs, params.relocation_count, offset);
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offset += SpliceVectors(input, relocs, params.relocation_count, offset);
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offset = SpliceVectors(input, reloc_shifts, params.relocation_count, offset);
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offset += SpliceVectors(input, reloc_shifts, params.relocation_count, offset);
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offset = SpliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
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offset += SpliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
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offset = SpliceVectors(input, wait_checks, params.syncpoint_count, offset);
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offset += SpliceVectors(input, wait_checks, params.syncpoint_count, offset);
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offset = SpliceVectors(input, fences, params.fence_count, offset);
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offset += SpliceVectors(input, fences, params.fence_count, offset);
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auto& gpu = system.GPU();
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auto& gpu = system.GPU();
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if (gpu.UseNvdec()) {
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if (gpu.UseNvdec()) {
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@ -91,7 +88,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
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}
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}
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}
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}
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for (const auto& cmd_buffer : command_buffers) {
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for (const auto& cmd_buffer : command_buffers) {
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const auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
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auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
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ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;);
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ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;);
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const auto map = FindBufferMap(object->dma_map_addr);
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const auto map = FindBufferMap(object->dma_map_addr);
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if (!map) {
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if (!map) {
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@ -105,19 +102,21 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
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gpu.PushCommandBuffer(cmdlist);
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gpu.PushCommandBuffer(cmdlist);
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}
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}
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if (gpu.UseNvdec()) {
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if (gpu.UseNvdec()) {
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fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1);
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fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1);
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Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};
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Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};
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gpu.PushCommandBuffer(cmdlist);
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gpu.PushCommandBuffer(cmdlist);
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}
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}
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std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
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std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
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// Some games expect command_buffers to be written back
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// Some games expect command_buffers to be written back
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offset = sizeof(IoctlSubmit);
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offset = sizeof(IoctlSubmit);
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offset += WriteVectors(output, command_buffers, offset);
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offset = WriteVectors(output, command_buffers, offset);
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offset += WriteVectors(output, relocs, offset);
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offset = WriteVectors(output, relocs, offset);
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offset += WriteVectors(output, reloc_shifts, offset);
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offset = WriteVectors(output, reloc_shifts, offset);
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offset += WriteVectors(output, syncpt_increments, offset);
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offset = WriteVectors(output, syncpt_increments, offset);
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offset += WriteVectors(output, wait_checks, offset);
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offset = WriteVectors(output, wait_checks, offset);
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offset += WriteVectors(output, fences, offset);
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offset = WriteVectors(output, fences, offset);
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return NvResult::Success;
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return NvResult::Success;
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}
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}
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auto& gpu = system.GPU();
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auto& gpu = system.GPU();
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for (auto& cmd_buffer : cmd_buffer_handles) {
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for (auto& cmf_buff : cmd_buffer_handles) {
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auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};
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auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
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if (!object) {
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if (!object) {
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LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);
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LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
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std::memcpy(output.data(), ¶ms, output.size());
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std::memcpy(output.data(), ¶ms, output.size());
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return NvResult::InvalidState;
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return NvResult::InvalidState;
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}
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}
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@ -171,7 +170,7 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
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if (!object->dma_map_addr) {
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if (!object->dma_map_addr) {
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LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
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LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
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} else {
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} else {
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cmd_buffer.map_address = object->dma_map_addr;
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cmf_buff.map_address = object->dma_map_addr;
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AddBufferMap(object->dma_map_addr, object->size, object->addr,
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AddBufferMap(object->dma_map_addr, object->size, object->addr,
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object->status == nvmap::Object::Status::Allocated);
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object->status == nvmap::Object::Status::Allocated);
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}
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}
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@ -191,10 +190,10 @@ NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vec
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auto& gpu = system.GPU();
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auto& gpu = system.GPU();
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for (auto& cmd_buffer : cmd_buffer_handles) {
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for (auto& cmf_buff : cmd_buffer_handles) {
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const auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};
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const auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
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if (!object) {
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if (!object) {
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LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);
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LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
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std::memcpy(output.data(), ¶ms, output.size());
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std::memcpy(output.data(), ¶ms, output.size());
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return NvResult::InvalidState;
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return NvResult::InvalidState;
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}
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}
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if (MSVC)
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if (MSVC)
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target_compile_options(video_core PRIVATE
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target_compile_options(video_core PRIVATE
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/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
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/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
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/we4244 # 'var' : conversion from integer to 'type', possible loss of data
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/we4456 # Declaration of 'identifier' hides previous local declaration
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/we4456 # Declaration of 'identifier' hides previous local declaration
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/we4457 # Declaration of 'identifier' hides function parameter
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/we4457 # Declaration of 'identifier' hides function parameter
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/we4458 # Declaration of 'identifier' hides class member
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/we4458 # Declaration of 'identifier' hides class member
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@ -99,7 +99,7 @@ class BufferCache {
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};
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};
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public:
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public:
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static constexpr u32 DEFAULT_SKIP_CACHE_SIZE = 4_KiB;
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static constexpr u32 DEFAULT_SKIP_CACHE_SIZE = static_cast<u32>(4_KiB);
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explicit BufferCache(VideoCore::RasterizerInterface& rasterizer_,
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explicit BufferCache(VideoCore::RasterizerInterface& rasterizer_,
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Tegra::Engines::Maxwell3D& maxwell3d_,
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Tegra::Engines::Maxwell3D& maxwell3d_,
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void TickFrame();
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void TickFrame();
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void RunGarbageCollector();
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void WriteMemory(VAddr cpu_addr, u64 size);
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void WriteMemory(VAddr cpu_addr, u64 size);
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void CachedWriteMemory(VAddr cpu_addr, u64 size);
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void CachedWriteMemory(VAddr cpu_addr, u64 size);
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((cpu_addr + size) & ~Core::Memory::PAGE_MASK);
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((cpu_addr + size) & ~Core::Memory::PAGE_MASK);
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}
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}
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void RunGarbageCollector();
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void BindHostIndexBuffer();
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void BindHostIndexBuffer();
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void BindHostVertexBuffers();
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void BindHostVertexBuffers();
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template <class P>
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template <class P>
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void BufferCache<P>::DownloadMemory(VAddr cpu_addr, u64 size) {
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void BufferCache<P>::DownloadMemory(VAddr cpu_addr, u64 size) {
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ForEachBufferInRange(cpu_addr, size,
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ForEachBufferInRange(cpu_addr, size, [&](BufferId, Buffer& buffer) {
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[&](BufferId, Buffer& buffer) { DownloadBufferMemory(buffer); });
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DownloadBufferMemory(buffer, cpu_addr, size);
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});
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}
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}
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template <class P>
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template <class P>
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@ -14,10 +14,18 @@ extern "C" {
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#pragma GCC diagnostic push
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wconversion"
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#pragma GCC diagnostic ignored "-Wconversion"
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#endif
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#endif
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4242) // conversion from 'type' to 'type', possible loss of data
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#pragma warning(disable : 4244) // conversion from 'type' to 'type', possible loss of data
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#endif
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#include <libavcodec/avcodec.h>
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#include <libavcodec/avcodec.h>
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#if defined(__GNUC__) || defined(__clang__)
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#if defined(__GNUC__) || defined(__clang__)
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#pragma GCC diagnostic pop
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#pragma GCC diagnostic pop
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#endif
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#endif
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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}
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}
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namespace Tegra {
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namespace Tegra {
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <array>
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#include <array>
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extern "C" {
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#if defined(__GNUC__) || defined(__clang__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wconversion"
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#endif
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#ifdef _MSC_VER
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#pragma warning(disable : 4244) // conversion from 'type' to 'type', possible loss of data
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#pragma warning(push)
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#endif
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#include <libswscale/swscale.h>
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#if defined(__GNUC__) || defined(__clang__)
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#pragma GCC diagnostic pop
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#endif
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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}
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "video_core/command_classes/nvdec.h"
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#include "video_core/command_classes/nvdec.h"
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#include "video_core/command_classes/vic.h"
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#include "video_core/command_classes/vic.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/memory_manager.h"
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#include "video_core/memory_manager.h"
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#include "video_core/textures/decoders.h"
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#include "video_core/textures/decoders.h"
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extern "C" {
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#include <libswscale/swscale.h>
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}
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namespace Tegra {
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namespace Tegra {
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Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
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Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
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@ -55,8 +55,9 @@ size_t BytesPerIndex(VkIndexType index_type) {
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template <typename T>
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template <typename T>
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std::array<T, 6> MakeQuadIndices(u32 quad, u32 first) {
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std::array<T, 6> MakeQuadIndices(u32 quad, u32 first) {
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std::array<T, 6> indices{0, 1, 2, 0, 2, 3};
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std::array<T, 6> indices{0, 1, 2, 0, 2, 3};
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std::ranges::transform(indices, indices.begin(),
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for (T& index : indices) {
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[quad, first](u32 index) { return first + index + quad * 4; });
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index = static_cast<T>(first + index + quad * 4);
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}
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return indices;
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return indices;
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}
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}
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} // Anonymous namespace
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} // Anonymous namespace
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@ -111,9 +111,6 @@ public:
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/// Notify the cache that a new frame has been queued
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/// Notify the cache that a new frame has been queued
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void TickFrame();
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void TickFrame();
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/// Runs the Garbage Collector.
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void RunGarbageCollector();
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/// Return a constant reference to the given image view id
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/// Return a constant reference to the given image view id
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[[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
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[[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
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@ -226,6 +223,9 @@ private:
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}
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}
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}
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}
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/// Runs the Garbage Collector.
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void RunGarbageCollector();
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/// Fills image_view_ids in the image views in indices
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/// Fills image_view_ids in the image views in indices
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void FillImageViews(DescriptorTable<TICEntry>& table,
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void FillImageViews(DescriptorTable<TICEntry>& table,
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std::span<ImageViewId> cached_image_view_ids, std::span<const u32> indices,
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std::span<ImageViewId> cached_image_view_ids, std::span<const u32> indices,
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@ -842,9 +842,9 @@ void Device::CollectTelemetryParameters() {
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void Device::CollectPhysicalMemoryInfo() {
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void Device::CollectPhysicalMemoryInfo() {
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const auto mem_properties = physical.GetMemoryProperties();
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const auto mem_properties = physical.GetMemoryProperties();
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const std::size_t num_properties = mem_properties.memoryHeapCount;
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const size_t num_properties = mem_properties.memoryHeapCount;
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device_access_memory = 0;
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device_access_memory = 0;
|
||||||
for (std::size_t element = 0; element < num_properties; element++) {
|
for (size_t element = 0; element < num_properties; ++element) {
|
||||||
if ((mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0) {
|
if ((mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0) {
|
||||||
device_access_memory += mem_properties.memoryHeaps[element].size;
|
device_access_memory += mem_properties.memoryHeaps[element].size;
|
||||||
}
|
}
|
||||||
|
|
|
@ -267,21 +267,22 @@ private:
|
||||||
bool IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
|
bool IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
|
||||||
FormatType format_type) const;
|
FormatType format_type) const;
|
||||||
|
|
||||||
VkInstance instance; ///< Vulkan instance.
|
VkInstance instance; ///< Vulkan instance.
|
||||||
vk::DeviceDispatch dld; ///< Device function pointers.
|
vk::DeviceDispatch dld; ///< Device function pointers.
|
||||||
vk::PhysicalDevice physical; ///< Physical device.
|
vk::PhysicalDevice physical; ///< Physical device.
|
||||||
VkPhysicalDeviceProperties properties; ///< Device properties.
|
VkPhysicalDeviceProperties properties; ///< Device properties.
|
||||||
vk::Device logical; ///< Logical device.
|
vk::Device logical; ///< Logical device.
|
||||||
vk::Queue graphics_queue; ///< Main graphics queue.
|
vk::Queue graphics_queue; ///< Main graphics queue.
|
||||||
vk::Queue present_queue; ///< Main present queue.
|
vk::Queue present_queue; ///< Main present queue.
|
||||||
u32 instance_version{}; ///< Vulkan onstance version.
|
u32 instance_version{}; ///< Vulkan onstance version.
|
||||||
u32 graphics_family{}; ///< Main graphics queue family index.
|
u32 graphics_family{}; ///< Main graphics queue family index.
|
||||||
u32 present_family{}; ///< Main present queue family index.
|
u32 present_family{}; ///< Main present queue family index.
|
||||||
VkDriverIdKHR driver_id{}; ///< Driver ID.
|
VkDriverIdKHR driver_id{}; ///< Driver ID.
|
||||||
VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.ed
|
VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.
|
||||||
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
|
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
|
||||||
bool is_float16_supported{}; ///< Support for float16 arithmetics.
|
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
|
||||||
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
|
bool is_float16_supported{}; ///< Support for float16 arithmetics.
|
||||||
|
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
|
||||||
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
|
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
|
||||||
bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
|
bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
|
||||||
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
|
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
|
||||||
|
@ -312,8 +313,6 @@ private:
|
||||||
|
|
||||||
/// Nsight Aftermath GPU crash tracker
|
/// Nsight Aftermath GPU crash tracker
|
||||||
std::unique_ptr<NsightAftermathTracker> nsight_aftermath_tracker;
|
std::unique_ptr<NsightAftermathTracker> nsight_aftermath_tracker;
|
||||||
|
|
||||||
u64 device_access_memory;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|
Loading…
Reference in a new issue