early-access version 3517

This commit is contained in:
pineappleEA 2023-04-22 11:38:52 +02:00
parent 3a85013cbd
commit f3d4eb0028
5 changed files with 36 additions and 12 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3515.
This is the source code for early-access 3517.
## Legal Notice

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@ -280,6 +280,10 @@ void EmulatedController::LoadVirtualGamepadParams() {
virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1);
virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2);
virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3);
virtual_stick_params[Settings::NativeAnalog::LStick].Set("deadzone", 0.0f);
virtual_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f);
virtual_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f);
virtual_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f);
}
void EmulatedController::ReloadInput() {

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@ -49,6 +49,7 @@ static void PrintHelp(const char* argv0) {
" [options] <filename>\n"
"--room-name The name of the room\n"
"--room-description The room description\n"
"--bind-address The bind address for the room\n"
"--port The port used for the room\n"
"--max_members The maximum number of players for this room\n"
"--password The password for the room\n"
@ -195,6 +196,7 @@ int main(int argc, char** argv) {
std::string web_api_url;
std::string ban_list_file;
std::string log_file = "yuzu-room.log";
std::string bind_address;
u64 preferred_game_id = 0;
u32 port = Network::DefaultRoomPort;
u32 max_members = 16;
@ -203,6 +205,7 @@ int main(int argc, char** argv) {
static struct option long_options[] = {
{"room-name", required_argument, 0, 'n'},
{"room-description", required_argument, 0, 'd'},
{"bind-address", required_argument, 0, 's'},
{"port", required_argument, 0, 'p'},
{"max_members", required_argument, 0, 'm'},
{"password", required_argument, 0, 'w'},
@ -222,7 +225,8 @@ int main(int argc, char** argv) {
InitializeLogging(log_file);
while (optind < argc) {
int arg = getopt_long(argc, argv, "n:d:p:m:w:g:u:t:a:i:l:hv", long_options, &option_index);
int arg =
getopt_long(argc, argv, "n:d:s:p:m:w:g:u:t:a:i:l:hv", long_options, &option_index);
if (arg != -1) {
switch (static_cast<char>(arg)) {
case 'n':
@ -231,6 +235,9 @@ int main(int argc, char** argv) {
case 'd':
room_description.assign(optarg);
break;
case 's':
bind_address.assign(optarg);
break;
case 'p':
port = strtoul(optarg, &endarg, 0);
break;
@ -295,6 +302,9 @@ int main(int argc, char** argv) {
PrintHelp(argv[0]);
return -1;
}
if (bind_address.empty()) {
LOG_INFO(Network, "Bind address is empty: defaulting to 0.0.0.0");
}
if (port > UINT16_MAX) {
LOG_ERROR(Network, "Port needs to be in the range 0 - 65535!");
PrintHelp(argv[0]);
@ -358,8 +368,8 @@ int main(int argc, char** argv) {
if (auto room = network.GetRoom().lock()) {
AnnounceMultiplayerRoom::GameInfo preferred_game_info{.name = preferred_game,
.id = preferred_game_id};
if (!room->Create(room_name, room_description, "", port, password, max_members, username,
preferred_game_info, std::move(verify_backend), ban_list,
if (!room->Create(room_name, room_description, bind_address, port, password, max_members,
username, preferred_game_info, std::move(verify_backend), ban_list,
enable_yuzu_mods)) {
LOG_INFO(Network, "Failed to create room: ");
return -1;

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@ -77,6 +77,14 @@ void Fermi2D::Blit() {
const auto bytes_per_pixel = BytesPerBlock(PixelFormatFromRenderTargetFormat(src.format));
const bool delegate_to_gpu = src.width > 512 && src.height > 512 && bytes_per_pixel <= 8 &&
src.format != regs.dst.format;
auto srcX = args.src_x0;
auto srcY = args.src_y0;
if (args.sample_mode.origin == Origin::Corner) {
srcX -= (args.du_dx >> 33) << 32;
srcY -= (args.dv_dy >> 33) << 32;
}
Config config{
.operation = regs.operation,
.filter = args.sample_mode.filter,
@ -86,10 +94,10 @@ void Fermi2D::Blit() {
.dst_y0 = args.dst_y0,
.dst_x1 = args.dst_x0 + args.dst_width,
.dst_y1 = args.dst_y0 + args.dst_height,
.src_x0 = static_cast<s32>(args.src_x0 >> 32),
.src_y0 = static_cast<s32>(args.src_y0 >> 32),
.src_x1 = static_cast<s32>((args.du_dx * args.dst_width + args.src_x0) >> 32),
.src_y1 = static_cast<s32>((args.dv_dy * args.dst_height + args.src_y0) >> 32),
.src_x0 = static_cast<s32>(srcX >> 32),
.src_y0 = static_cast<s32>(srcY >> 32),
.src_x1 = static_cast<s32>((srcX + args.du_dx * args.dst_width) >> 32),
.src_y1 = static_cast<s32>((srcY + args.dv_dy * args.dst_height) >> 32),
};
const auto need_align_to_pitch =

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@ -4,6 +4,7 @@
#include <cstring>
#include <optional>
#include "common/assert.h"
#include "common/bit_util.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/core.h"
@ -259,12 +260,13 @@ u32 Maxwell3D::GetMaxCurrentVertices() {
size_t Maxwell3D::EstimateIndexBufferSize() {
GPUVAddr start_address = regs.index_buffer.StartAddress();
GPUVAddr end_address = regs.index_buffer.EndAddress();
static constexpr std::array<size_t, 4> max_sizes = {
std::numeric_limits<u8>::max(), std::numeric_limits<u16>::max(),
std::numeric_limits<u32>::max(), std::numeric_limits<u32>::max()};
static constexpr std::array<size_t, 3> max_sizes = {std::numeric_limits<u8>::max(),
std::numeric_limits<u16>::max(),
std::numeric_limits<u32>::max()};
const size_t byte_size = regs.index_buffer.FormatSizeInBytes();
const size_t log2_byte_size = Common::Log2Floor64(byte_size);
return std::min<size_t>(
memory_manager.GetMemoryLayoutSize(start_address, byte_size * max_sizes[byte_size]) /
memory_manager.GetMemoryLayoutSize(start_address, byte_size * max_sizes[log2_byte_size]) /
byte_size,
static_cast<size_t>(end_address - start_address));
}