early-access version 2883

This commit is contained in:
pineappleEA 2022-08-02 01:20:30 +02:00
parent cc8084a0ec
commit fd7b2535a2
6 changed files with 21 additions and 12 deletions

View file

@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 2882. This is the source code for early-access 2883.
## Legal Notice ## Legal Notice

View file

@ -737,7 +737,8 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_,
} }
} }
Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBase{params} {} Image::Image(TextureCacheRuntime&, const VideoCommon::NullImageParams& params)
: VideoCommon::ImageBase{params} {}
Image::~Image() = default; Image::~Image() = default;
@ -1078,7 +1079,7 @@ bool Image::ScaleDown(bool ignore) {
} }
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info, ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
ImageId image_id_, Image& image, const SlotVector<Image>&) ImageId image_id_, Image& image)
: VideoCommon::ImageViewBase{info, image.info, image_id_}, views{runtime.null_image_views} { : VideoCommon::ImageViewBase{info, image.info, image_id_}, views{runtime.null_image_views} {
const Device& device = runtime.device; const Device& device = runtime.device;
if (True(image.flags & ImageFlagBits::Converted)) { if (True(image.flags & ImageFlagBits::Converted)) {

View file

@ -189,7 +189,7 @@ class Image : public VideoCommon::ImageBase {
public: public:
explicit Image(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, GPUVAddr gpu_addr, explicit Image(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, GPUVAddr gpu_addr,
VAddr cpu_addr); VAddr cpu_addr);
explicit Image(const VideoCommon::NullImageParams&); explicit Image(TextureCacheRuntime&, const VideoCommon::NullImageParams&);
~Image(); ~Image();
@ -244,8 +244,7 @@ class ImageView : public VideoCommon::ImageViewBase {
friend Image; friend Image;
public: public:
explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageViewInfo&, ImageId, Image&, explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageViewInfo&, ImageId, Image&);
const SlotVector<Image>&);
explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo&, explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo&,
const VideoCommon::ImageViewInfo&, GPUVAddr); const VideoCommon::ImageViewInfo&, GPUVAddr);
explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,

View file

@ -1287,7 +1287,16 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
} }
} }
Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBase{params} {} Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::NullImageParams& params)
: VideoCommon::ImageBase(params), scheduler{&runtime_.scheduler}, runtime{&runtime_},
original_image{MakeImage(runtime_.device, info)},
commit(runtime_.memory_allocator.Commit(original_image, MemoryUsage::DeviceLocal)),
aspect_mask{ImageAspectMask(info.format)} {
if (runtime->device.HasDebuggingToolAttached()) {
original_image.SetObjectNameEXT("NullImage");
}
current_image = *original_image;
}
Image::~Image() = default; Image::~Image() = default;

View file

@ -110,7 +110,7 @@ class Image : public VideoCommon::ImageBase {
public: public:
explicit Image(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, GPUVAddr gpu_addr, explicit Image(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, GPUVAddr gpu_addr,
VAddr cpu_addr); VAddr cpu_addr);
explicit Image(const VideoCommon::NullImageParams&); explicit Image(TextureCacheRuntime&, const VideoCommon::NullImageParams&);
~Image(); ~Image();

View file

@ -41,8 +41,9 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
// Make sure the first index is reserved for the null resources // Make sure the first index is reserved for the null resources
// This way the null resource becomes a compile time constant // This way the null resource becomes a compile time constant
void(slot_images.insert(NullImageParams{})); void(slot_images.insert(runtime, NullImageParams{}));
void(slot_image_views.insert(runtime, NullImageViewParams{})); void(slot_image_views.insert(runtime, ImageViewInfo{}, NULL_IMAGE_ID,
slot_images[NULL_IMAGE_ID]));
void(slot_samplers.insert(runtime, sampler_descriptor)); void(slot_samplers.insert(runtime, sampler_descriptor));
if constexpr (HAS_DEVICE_MEMORY_INFO) { if constexpr (HAS_DEVICE_MEMORY_INFO) {
@ -1443,8 +1444,7 @@ ImageViewId TextureCache<P>::FindOrEmplaceImageView(ImageId image_id, const Imag
if (const ImageViewId image_view_id = image.FindView(info); image_view_id) { if (const ImageViewId image_view_id = image.FindView(info); image_view_id) {
return image_view_id; return image_view_id;
} }
const ImageViewId image_view_id = const ImageViewId image_view_id = slot_image_views.insert(runtime, info, image_id, image);
slot_image_views.insert(runtime, info, image_id, image, slot_images);
image.InsertView(info, image_view_id); image.InsertView(info, image_view_id);
return image_view_id; return image_view_id;
} }