PinEApple on android #128

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opened 2023-06-05 09:35:11 +02:00 by Pf-16 · 3 comments
Pf-16 commented 2023-06-05 09:35:11 +02:00 (Migrated from github.com)

Would it be possible to have something similar on Android now that yuzu is on there too? Like one person buys the app and then a bot connected to it automatically downloads and publishes the new apks onto a separate app

Would it be possible to have something similar on Android now that yuzu is on there too? Like one person buys the app and then a bot connected to it automatically downloads and publishes the new apks onto a separate app
MGThePro commented 2023-06-05 17:06:53 +02:00 (Migrated from github.com)

Theoretically yes, but the apks aren't available in the way we usually download windows and linux builds, so doing something like pinEApple for android builds would be almost like starting a completely new project rather than just adding a bit of functionality to this one.

Definitely possible, but not something I'm too interested in doing, and besides I don't really have the time for that.

Theoretically yes, but the apks aren't available in the way we usually download windows and linux builds, so doing something like pinEApple for android builds would be almost like starting a completely new project rather than just adding a bit of functionality to this one. Definitely possible, but not something I'm too interested in doing, and besides I don't really have the time for that.
Foul-Tarnished commented 2024-03-05 00:47:43 +01:00 (Migrated from github.com)

Wait for Strato https://github.com/strato-emu/strato

way faster cpu and gpu emulation than yuzu, as it was made for Android to begin with
still waiting on proper texture manager implementation and game updates/dlc support...

it uses yuzu shader decompiler afaik, so not sure how it will continue now ...

Wait for Strato https://github.com/strato-emu/strato way faster cpu and gpu emulation than yuzu, as it was made for Android to begin with still waiting on proper texture manager implementation and game updates/dlc support... it uses yuzu shader decompiler afaik, so not sure how it will continue now ...
SoftwareGuy commented 2024-03-05 02:08:54 +01:00 (Migrated from github.com)

As long as the emulator in question doesn't contain anything copyrighted like decryption keys or anything of the sort, I don't see an issue. I am not a lawyer though. That would probably include guides on how to get the games into the emulator, etc - let the community do that, devs just need to tell you how to install the emulator and figure out the rest yourself.

One reason why this would be faster is that the Switch is ARMv8/AArch64/ARM64 architecture and Strato probably is parsing and executing the instructions directly on the device without having to emulate the CPU. It would have to intervene when needed if a instruction on the Tegra X1 CPU isn't available on the Android device.

As long as the emulator in question doesn't contain anything copyrighted like decryption keys or anything of the sort, I don't see an issue. I am not a lawyer though. That would probably include guides on how to get the games into the emulator, etc - let the community do that, devs just need to tell you how to install the emulator and figure out the rest yourself. One reason why this would be faster is that the Switch is ARMv8/AArch64/ARM64 architecture and Strato probably is parsing and executing the instructions directly on the device without having to emulate the CPU. It would have to intervene when needed if a instruction on the Tegra X1 CPU isn't available on the Android device.
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Reference: N-archive/pineapple-src#128
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