pineapple-src/src/core/hle/service/nvdrv/core/heap_mapper.h

50 lines
1.1 KiB
C++
Executable File

// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <memory>
#include "common/common_types.h"
#include "core/device_memory_manager.h"
namespace Tegra::Host1x {
class Host1x;
} // namespace Tegra::Host1x
namespace Service::Nvidia::NvCore {
class HeapMapper {
public:
HeapMapper(VAddr start_vaddress, DAddr start_daddress, size_t size, Core::Asid asid,
Tegra::Host1x::Host1x& host1x);
~HeapMapper();
bool IsInBounds(VAddr start, size_t size) const {
VAddr end = start + size;
return start >= m_vaddress && end <= (m_vaddress + m_size);
}
DAddr Map(VAddr start, size_t size);
void Unmap(VAddr start, size_t size);
DAddr GetRegionStart() const {
return m_daddress;
}
size_t GetRegionSize() const {
return m_size;
}
private:
struct HeapMapperInternal;
VAddr m_vaddress;
DAddr m_daddress;
size_t m_size;
Core::Asid m_asid;
std::unique_ptr<HeapMapperInternal> m_internal;
};
} // namespace Service::Nvidia::NvCore