1425 lines
50 KiB
C
Executable file
1425 lines
50 KiB
C
Executable file
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_WAYLAND && SDL_VIDEO_OPENGL_EGL
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#include "../SDL_sysvideo.h"
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#include "../../events/SDL_windowevents_c.h"
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#include "../SDL_egl_c.h"
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#include "SDL_waylandevents_c.h"
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#include "SDL_waylandwindow.h"
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#include "SDL_waylandvideo.h"
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#include "SDL_waylandtouch.h"
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#include "SDL_waylanddyn.h"
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#include "SDL_hints.h"
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#include "xdg-shell-client-protocol.h"
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#include "xdg-shell-unstable-v6-client-protocol.h"
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#include "xdg-decoration-unstable-v1-client-protocol.h"
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#include "idle-inhibit-unstable-v1-client-protocol.h"
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#include "xdg-activation-v1-client-protocol.h"
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static float get_window_scale_factor(SDL_Window *window) {
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return ((SDL_WindowData*)window->driverdata)->scale_factor;
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}
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static void
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CommitMinMaxDimensions(SDL_Window *window)
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{
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SDL_WindowData *wind = window->driverdata;
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SDL_VideoData *data = wind->waylandData;
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int min_width, min_height, max_width, max_height;
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if (window->flags & SDL_WINDOW_FULLSCREEN) {
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min_width = 0;
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min_height = 0;
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max_width = 0;
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max_height = 0;
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} else if (window->flags & SDL_WINDOW_RESIZABLE) {
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min_width = window->min_w;
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min_height = window->min_h;
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max_width = window->max_w;
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max_height = window->max_h;
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} else {
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min_width = window->w;
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min_height = window->h;
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max_width = window->w;
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max_height = window->h;
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}
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if (data->shell.xdg) {
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if (wind->shell_surface.xdg.roleobj.toplevel == NULL) {
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return; /* Can't do anything yet, wait for ShowWindow */
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}
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xdg_toplevel_set_min_size(wind->shell_surface.xdg.roleobj.toplevel,
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min_width,
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min_height);
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xdg_toplevel_set_max_size(wind->shell_surface.xdg.roleobj.toplevel,
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max_width,
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max_height);
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} else if (data->shell.zxdg) {
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if (wind->shell_surface.zxdg.roleobj.toplevel == NULL) {
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return; /* Can't do anything yet, wait for ShowWindow */
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}
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zxdg_toplevel_v6_set_min_size(wind->shell_surface.zxdg.roleobj.toplevel,
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min_width,
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min_height);
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zxdg_toplevel_v6_set_max_size(wind->shell_surface.zxdg.roleobj.toplevel,
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max_width,
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max_height);
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}
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wl_surface_commit(wind->surface);
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}
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static void
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SetFullscreen(SDL_Window *window, struct wl_output *output)
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{
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SDL_WindowData *wind = window->driverdata;
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SDL_VideoData *viddata = wind->waylandData;
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/* The desktop may try to enforce min/max sizes here, so turn them off for
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* fullscreen and on (if applicable) for windowed
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*/
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CommitMinMaxDimensions(window);
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if (viddata->shell.xdg) {
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if (wind->shell_surface.xdg.roleobj.toplevel == NULL) {
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return; /* Can't do anything yet, wait for ShowWindow */
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}
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if (output) {
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xdg_toplevel_set_fullscreen(wind->shell_surface.xdg.roleobj.toplevel, output);
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} else {
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xdg_toplevel_unset_fullscreen(wind->shell_surface.xdg.roleobj.toplevel);
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}
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} else if (viddata->shell.zxdg) {
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if (wind->shell_surface.zxdg.roleobj.toplevel == NULL) {
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return; /* Can't do anything yet, wait for ShowWindow */
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}
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if (output) {
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zxdg_toplevel_v6_set_fullscreen(wind->shell_surface.zxdg.roleobj.toplevel, output);
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} else {
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zxdg_toplevel_v6_unset_fullscreen(wind->shell_surface.zxdg.roleobj.toplevel);
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}
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} else {
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if (wind->shell_surface.wl == NULL) {
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return; /* Can't do anything yet, wait for ShowWindow */
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}
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if (output) {
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wl_shell_surface_set_fullscreen(wind->shell_surface.wl,
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WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
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0, output);
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} else {
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wl_shell_surface_set_toplevel(wind->shell_surface.wl);
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}
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}
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WAYLAND_wl_display_flush(viddata->display);
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}
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/* On modern desktops, we probably will use the xdg-shell protocol instead
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of wl_shell, but wl_shell might be useful on older Wayland installs that
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don't have the newer protocol, or embedded things that don't have a full
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window manager. */
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static void
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handle_ping_wl_shell_surface(void *data, struct wl_shell_surface *shell_surface,
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uint32_t serial)
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{
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wl_shell_surface_pong(shell_surface, serial);
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}
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static void
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handle_configure_wl_shell_surface(void *data, struct wl_shell_surface *shell_surface,
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uint32_t edges, int32_t width, int32_t height)
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{
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SDL_WindowData *wind = (SDL_WindowData *)data;
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SDL_Window *window = wind->sdlwindow;
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/* wl_shell_surface spec states that this is a suggestion.
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Ignore if less than or greater than max/min size. */
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if (width == 0 || height == 0) {
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return;
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}
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if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
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if ((window->flags & SDL_WINDOW_RESIZABLE)) {
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if (window->max_w > 0) {
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width = SDL_min(width, window->max_w);
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}
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width = SDL_max(width, window->min_w);
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if (window->max_h > 0) {
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height = SDL_min(height, window->max_h);
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}
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height = SDL_max(height, window->min_h);
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} else {
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return;
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}
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}
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wind->resize.width = width;
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wind->resize.height = height;
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wind->resize.pending = SDL_TRUE;
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if (!(window->flags & SDL_WINDOW_OPENGL)) {
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Wayland_HandlePendingResize(window); /* OpenGL windows handle this in SwapWindow */
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}
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}
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static void
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handle_popup_done_wl_shell_surface(void *data, struct wl_shell_surface *shell_surface)
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{
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}
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static const struct wl_shell_surface_listener shell_surface_listener_wl = {
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handle_ping_wl_shell_surface,
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handle_configure_wl_shell_surface,
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handle_popup_done_wl_shell_surface
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};
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static const struct wl_callback_listener surface_frame_listener;
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static void
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handle_surface_frame_done(void *data, struct wl_callback *cb, uint32_t time)
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{
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SDL_WindowData *wind = (SDL_WindowData *) data;
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SDL_AtomicSet(&wind->swap_interval_ready, 1); /* mark window as ready to present again. */
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/* reset this callback to fire again once a new frame was presented and compositor wants the next one. */
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wind->frame_callback = wl_surface_frame(wind->surface);
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wl_callback_destroy(cb);
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wl_callback_add_listener(wind->frame_callback, &surface_frame_listener, data);
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}
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static const struct wl_callback_listener surface_frame_listener = {
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handle_surface_frame_done
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};
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static void
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handle_configure_zxdg_shell_surface(void *data, struct zxdg_surface_v6 *zxdg, uint32_t serial)
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{
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SDL_WindowData *wind = (SDL_WindowData *)data;
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SDL_Window *window = wind->sdlwindow;
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struct wl_region *region;
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if (!wind->shell_surface.zxdg.initial_configure_seen) {
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window->w = 0;
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window->h = 0;
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, wind->resize.width, wind->resize.height);
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window->w = wind->resize.width;
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window->h = wind->resize.height;
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wl_surface_set_buffer_scale(wind->surface, get_window_scale_factor(window));
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if (wind->egl_window) {
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WAYLAND_wl_egl_window_resize(wind->egl_window, window->w * get_window_scale_factor(window), window->h * get_window_scale_factor(window), 0, 0);
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}
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zxdg_surface_v6_ack_configure(zxdg, serial);
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region = wl_compositor_create_region(wind->waylandData->compositor);
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wl_region_add(region, 0, 0, window->w, window->h);
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wl_surface_set_opaque_region(wind->surface, region);
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wl_region_destroy(region);
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wind->shell_surface.zxdg.initial_configure_seen = SDL_TRUE;
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} else {
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wind->resize.pending = SDL_TRUE;
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wind->resize.configure = SDL_TRUE;
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wind->resize.serial = serial;
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if (!(window->flags & SDL_WINDOW_OPENGL)) {
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Wayland_HandlePendingResize(window); /* OpenGL windows handle this in SwapWindow */
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}
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}
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}
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static const struct zxdg_surface_v6_listener shell_surface_listener_zxdg = {
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handle_configure_zxdg_shell_surface
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};
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static void
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handle_configure_zxdg_toplevel(void *data,
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struct zxdg_toplevel_v6 *zxdg_toplevel_v6,
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int32_t width,
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int32_t height,
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struct wl_array *states)
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{
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SDL_WindowData *wind = (SDL_WindowData *)data;
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SDL_Window *window = wind->sdlwindow;
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enum zxdg_toplevel_v6_state *state;
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SDL_bool fullscreen = SDL_FALSE;
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SDL_bool maximized = SDL_FALSE;
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wl_array_for_each(state, states) {
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if (*state == ZXDG_TOPLEVEL_V6_STATE_FULLSCREEN) {
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fullscreen = SDL_TRUE;
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} else if (*state == ZXDG_TOPLEVEL_V6_STATE_MAXIMIZED) {
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maximized = SDL_TRUE;
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}
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}
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if (!fullscreen) {
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if (window->flags & SDL_WINDOW_FULLSCREEN) {
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/* We might need to re-enter fullscreen after being restored from minimized */
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SDL_WaylandOutputData *driverdata = (SDL_WaylandOutputData *) SDL_GetDisplayForWindow(window)->driverdata;
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SetFullscreen(window, driverdata->output);
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fullscreen = SDL_TRUE;
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}
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if (width == 0 || height == 0) {
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width = window->windowed.w;
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height = window->windowed.h;
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}
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/* zxdg_toplevel spec states that this is a suggestion.
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Ignore if less than or greater than max/min size. */
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if ((window->flags & SDL_WINDOW_RESIZABLE)) {
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if (window->max_w > 0) {
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width = SDL_min(width, window->max_w);
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}
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width = SDL_max(width, window->min_w);
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if (window->max_h > 0) {
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height = SDL_min(height, window->max_h);
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}
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height = SDL_max(height, window->min_h);
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} else {
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wind->resize.width = window->w;
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wind->resize.height = window->h;
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return;
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}
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}
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/* Always send a maximized/restore event; if the event is redundant it will
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* automatically be discarded (see src/events/SDL_windowevents.c).
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*
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* No, we do not get minimize events from zxdg-shell.
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*/
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if (!fullscreen) {
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SDL_SendWindowEvent(window,
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maximized ?
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SDL_WINDOWEVENT_MAXIMIZED :
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SDL_WINDOWEVENT_RESTORED,
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0, 0);
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}
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if (width == 0 || height == 0) {
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wind->resize.width = window->w;
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wind->resize.height = window->h;
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return;
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}
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wind->resize.width = width;
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wind->resize.height = height;
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}
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static void
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handle_close_zxdg_toplevel(void *data, struct zxdg_toplevel_v6 *zxdg_toplevel_v6)
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{
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SDL_WindowData *window = (SDL_WindowData *)data;
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SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0);
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}
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static const struct zxdg_toplevel_v6_listener toplevel_listener_zxdg = {
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handle_configure_zxdg_toplevel,
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handle_close_zxdg_toplevel
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};
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static void
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handle_configure_xdg_shell_surface(void *data, struct xdg_surface *xdg, uint32_t serial)
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{
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SDL_WindowData *wind = (SDL_WindowData *)data;
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SDL_Window *window = wind->sdlwindow;
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struct wl_region *region;
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if (!wind->shell_surface.xdg.initial_configure_seen) {
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window->w = 0;
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window->h = 0;
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, wind->resize.width, wind->resize.height);
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window->w = wind->resize.width;
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window->h = wind->resize.height;
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wl_surface_set_buffer_scale(wind->surface, get_window_scale_factor(window));
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if (wind->egl_window) {
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WAYLAND_wl_egl_window_resize(wind->egl_window, window->w * get_window_scale_factor(window), window->h * get_window_scale_factor(window), 0, 0);
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}
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xdg_surface_ack_configure(xdg, serial);
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region = wl_compositor_create_region(wind->waylandData->compositor);
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wl_region_add(region, 0, 0, window->w, window->h);
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wl_surface_set_opaque_region(wind->surface, region);
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wl_region_destroy(region);
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wind->shell_surface.xdg.initial_configure_seen = SDL_TRUE;
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} else {
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wind->resize.pending = SDL_TRUE;
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wind->resize.configure = SDL_TRUE;
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wind->resize.serial = serial;
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if (!(window->flags & SDL_WINDOW_OPENGL)) {
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Wayland_HandlePendingResize(window); /* OpenGL windows handle this in SwapWindow */
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}
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}
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}
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static const struct xdg_surface_listener shell_surface_listener_xdg = {
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handle_configure_xdg_shell_surface
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};
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static void
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handle_configure_xdg_toplevel(void *data,
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struct xdg_toplevel *xdg_toplevel,
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int32_t width,
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int32_t height,
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struct wl_array *states)
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{
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SDL_WindowData *wind = (SDL_WindowData *)data;
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SDL_Window *window = wind->sdlwindow;
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enum xdg_toplevel_state *state;
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SDL_bool fullscreen = SDL_FALSE;
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SDL_bool maximized = SDL_FALSE;
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wl_array_for_each(state, states) {
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if (*state == XDG_TOPLEVEL_STATE_FULLSCREEN) {
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fullscreen = SDL_TRUE;
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} else if (*state == XDG_TOPLEVEL_STATE_MAXIMIZED) {
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maximized = SDL_TRUE;
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}
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}
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if (!fullscreen) {
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if (window->flags & SDL_WINDOW_FULLSCREEN) {
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/* We might need to re-enter fullscreen after being restored from minimized */
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SDL_WaylandOutputData *driverdata = (SDL_WaylandOutputData *) SDL_GetDisplayForWindow(window)->driverdata;
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SetFullscreen(window, driverdata->output);
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fullscreen = SDL_TRUE;
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}
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if (width == 0 || height == 0) {
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width = window->windowed.w;
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height = window->windowed.h;
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}
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/* xdg_toplevel spec states that this is a suggestion.
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Ignore if less than or greater than max/min size. */
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|
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if ((window->flags & SDL_WINDOW_RESIZABLE)) {
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if (window->max_w > 0) {
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width = SDL_min(width, window->max_w);
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}
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width = SDL_max(width, window->min_w);
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if (window->max_h > 0) {
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height = SDL_min(height, window->max_h);
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}
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height = SDL_max(height, window->min_h);
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} else {
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wind->resize.width = window->w;
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wind->resize.height = window->h;
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return;
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}
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}
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|
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/* Always send a maximized/restore event; if the event is redundant it will
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* automatically be discarded (see src/events/SDL_windowevents.c)
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*
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* No, we do not get minimize events from xdg-shell.
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*/
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if (!fullscreen) {
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SDL_SendWindowEvent(window,
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maximized ?
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SDL_WINDOWEVENT_MAXIMIZED :
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SDL_WINDOWEVENT_RESTORED,
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0, 0);
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}
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|
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if (width == 0 || height == 0) {
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wind->resize.width = window->w;
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wind->resize.height = window->h;
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return;
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}
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wind->resize.width = width;
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wind->resize.height = height;
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}
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|
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static void
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handle_close_xdg_toplevel(void *data, struct xdg_toplevel *xdg_toplevel)
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{
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SDL_WindowData *window = (SDL_WindowData *)data;
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SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0);
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}
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|
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static const struct xdg_toplevel_listener toplevel_listener_xdg = {
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handle_configure_xdg_toplevel,
|
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handle_close_xdg_toplevel
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};
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|
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
|
|
static void
|
|
handle_onscreen_visibility(void *data,
|
|
struct qt_extended_surface *qt_extended_surface, int32_t visible)
|
|
{
|
|
}
|
|
|
|
static void
|
|
handle_set_generic_property(void *data,
|
|
struct qt_extended_surface *qt_extended_surface, const char *name,
|
|
struct wl_array *value)
|
|
{
|
|
}
|
|
|
|
static void
|
|
handle_close(void *data, struct qt_extended_surface *qt_extended_surface)
|
|
{
|
|
SDL_WindowData *window = (SDL_WindowData *)data;
|
|
SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0);
|
|
}
|
|
|
|
static const struct qt_extended_surface_listener extended_surface_listener = {
|
|
handle_onscreen_visibility,
|
|
handle_set_generic_property,
|
|
handle_close,
|
|
};
|
|
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
|
|
|
|
static void
|
|
update_scale_factor(SDL_WindowData *window) {
|
|
float old_factor = window->scale_factor, new_factor = 0.0;
|
|
int i;
|
|
|
|
if (!(window->sdlwindow->flags & SDL_WINDOW_ALLOW_HIGHDPI)) {
|
|
return;
|
|
}
|
|
|
|
if (!window->num_outputs) {
|
|
new_factor = old_factor;
|
|
}
|
|
|
|
if (FULLSCREEN_VISIBLE(window->sdlwindow)) {
|
|
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window->sdlwindow);
|
|
SDL_WaylandOutputData* driverdata = display->driverdata;
|
|
new_factor = driverdata->scale_factor;
|
|
}
|
|
|
|
for (i = 0; i < window->num_outputs; i++) {
|
|
SDL_WaylandOutputData* driverdata = wl_output_get_user_data(window->outputs[i]);
|
|
float factor = driverdata->scale_factor;
|
|
if (factor > new_factor) {
|
|
new_factor = factor;
|
|
}
|
|
}
|
|
|
|
if (new_factor != old_factor) {
|
|
/* force the resize event to trigger, as the logical size didn't change */
|
|
window->resize.width = window->sdlwindow->w;
|
|
window->resize.height = window->sdlwindow->h;
|
|
window->resize.scale_factor = new_factor;
|
|
window->resize.pending = SDL_TRUE;
|
|
if (!(window->sdlwindow->flags & SDL_WINDOW_OPENGL)) {
|
|
Wayland_HandlePendingResize(window->sdlwindow); /* OpenGL windows handle this in SwapWindow */
|
|
}
|
|
}
|
|
}
|
|
|
|
/* While we can't get window position from the compositor, we do at least know
|
|
* what monitor we're on, so let's send move events that put the window at the
|
|
* center of the whatever display the wl_surface_listener events give us.
|
|
*/
|
|
static void
|
|
Wayland_move_window(SDL_Window *window,
|
|
SDL_WaylandOutputData *driverdata)
|
|
{
|
|
int i, numdisplays = SDL_GetNumVideoDisplays();
|
|
for (i = 0; i < numdisplays; i += 1) {
|
|
if (SDL_GetDisplay(i)->driverdata == driverdata) {
|
|
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED,
|
|
SDL_WINDOWPOS_CENTERED_DISPLAY(i),
|
|
SDL_WINDOWPOS_CENTERED_DISPLAY(i));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
handle_surface_enter(void *data, struct wl_surface *surface,
|
|
struct wl_output *output)
|
|
{
|
|
SDL_WindowData *window = data;
|
|
|
|
window->outputs = SDL_realloc(window->outputs, (window->num_outputs + 1) * sizeof *window->outputs);
|
|
window->outputs[window->num_outputs++] = output;
|
|
update_scale_factor(window);
|
|
|
|
Wayland_move_window(window->sdlwindow, wl_output_get_user_data(output));
|
|
}
|
|
|
|
static void
|
|
handle_surface_leave(void *data, struct wl_surface *surface,
|
|
struct wl_output *output)
|
|
{
|
|
SDL_WindowData *window = data;
|
|
int i, send_move_event = 0;
|
|
|
|
for (i = 0; i < window->num_outputs; i++) {
|
|
if (window->outputs[i] == output) { /* remove this one */
|
|
if (i == (window->num_outputs-1)) {
|
|
window->outputs[i] = NULL;
|
|
send_move_event = 1;
|
|
} else {
|
|
SDL_memmove(&window->outputs[i], &window->outputs[i+1], sizeof (output) * ((window->num_outputs - i) - 1));
|
|
}
|
|
window->num_outputs--;
|
|
i--;
|
|
}
|
|
}
|
|
|
|
if (window->num_outputs == 0) {
|
|
SDL_free(window->outputs);
|
|
window->outputs = NULL;
|
|
} else if (send_move_event) {
|
|
Wayland_move_window(window->sdlwindow,
|
|
wl_output_get_user_data(window->outputs[window->num_outputs - 1]));
|
|
}
|
|
|
|
update_scale_factor(window);
|
|
}
|
|
|
|
static const struct wl_surface_listener surface_listener = {
|
|
handle_surface_enter,
|
|
handle_surface_leave
|
|
};
|
|
|
|
SDL_bool
|
|
Wayland_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
|
|
{
|
|
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
|
const Uint32 version = SDL_VERSIONNUM((Uint32)info->version.major,
|
|
(Uint32)info->version.minor,
|
|
(Uint32)info->version.patch);
|
|
|
|
/* Before 2.0.6, it was possible to build an SDL with Wayland support
|
|
(SDL_SysWMinfo will be large enough to hold Wayland info), but build
|
|
your app against SDL headers that didn't have Wayland support
|
|
(SDL_SysWMinfo could be smaller than Wayland needs. This would lead
|
|
to an app properly using SDL_GetWindowWMInfo() but we'd accidentally
|
|
overflow memory on the stack or heap. To protect against this, we've
|
|
padded out the struct unconditionally in the headers and Wayland will
|
|
just return an error for older apps using this function. Those apps
|
|
will need to be recompiled against newer headers or not use Wayland,
|
|
maybe by forcing SDL_VIDEODRIVER=x11. */
|
|
if (version < SDL_VERSIONNUM(2, 0, 6)) {
|
|
info->subsystem = SDL_SYSWM_UNKNOWN;
|
|
SDL_SetError("Version must be 2.0.6 or newer");
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
info->info.wl.display = data->waylandData->display;
|
|
info->info.wl.surface = data->surface;
|
|
info->info.wl.shell_surface = data->shell_surface.wl;
|
|
if (version >= SDL_VERSIONNUM(2, 0, 15)) {
|
|
info->info.wl.egl_window = data->egl_window;
|
|
}
|
|
info->subsystem = SDL_SYSWM_WAYLAND;
|
|
|
|
return SDL_TRUE;
|
|
}
|
|
|
|
int
|
|
Wayland_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
|
|
{
|
|
return 0; /* just succeed, the real work is done elsewhere. */
|
|
}
|
|
|
|
int
|
|
Wayland_SetWindowModalFor(_THIS, SDL_Window *modal_window, SDL_Window *parent_window)
|
|
{
|
|
const SDL_VideoData *viddata = (const SDL_VideoData *) _this->driverdata;
|
|
SDL_WindowData *modal_data = modal_window->driverdata;
|
|
SDL_WindowData *parent_data = parent_window->driverdata;
|
|
|
|
if (viddata->shell.xdg) {
|
|
if (modal_data->shell_surface.xdg.roleobj.toplevel == NULL) {
|
|
return SDL_SetError("Modal window was hidden");
|
|
}
|
|
if (parent_data->shell_surface.xdg.roleobj.toplevel == NULL) {
|
|
return SDL_SetError("Parent window was hidden");
|
|
}
|
|
xdg_toplevel_set_parent(modal_data->shell_surface.xdg.roleobj.toplevel,
|
|
parent_data->shell_surface.xdg.roleobj.toplevel);
|
|
} else if (viddata->shell.zxdg) {
|
|
if (modal_data->shell_surface.zxdg.roleobj.toplevel == NULL) {
|
|
return SDL_SetError("Modal window was hidden");
|
|
}
|
|
if (parent_data->shell_surface.zxdg.roleobj.toplevel == NULL) {
|
|
return SDL_SetError("Parent window was hidden");
|
|
}
|
|
zxdg_toplevel_v6_set_parent(modal_data->shell_surface.zxdg.roleobj.toplevel,
|
|
parent_data->shell_surface.zxdg.roleobj.toplevel);
|
|
} else {
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
|
|
return 0;
|
|
}
|
|
|
|
void Wayland_ShowWindow(_THIS, SDL_Window *window)
|
|
{
|
|
SDL_VideoData *c = _this->driverdata;
|
|
SDL_WindowData *data = window->driverdata;
|
|
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
|
|
|
|
/* Detach any previous buffers before resetting everything, otherwise when
|
|
* calling this a second time you'll get an annoying protocol error
|
|
*/
|
|
wl_surface_attach(data->surface, NULL, 0, 0);
|
|
wl_surface_commit(data->surface);
|
|
|
|
/* Create the shell surface and map the toplevel */
|
|
if (c->shell.xdg) {
|
|
data->shell_surface.xdg.surface = xdg_wm_base_get_xdg_surface(c->shell.xdg, data->surface);
|
|
xdg_surface_set_user_data(data->shell_surface.xdg.surface, data);
|
|
xdg_surface_add_listener(data->shell_surface.xdg.surface, &shell_surface_listener_xdg, data);
|
|
|
|
/* !!! FIXME: add popup role */
|
|
data->shell_surface.xdg.roleobj.toplevel = xdg_surface_get_toplevel(data->shell_surface.xdg.surface);
|
|
xdg_toplevel_set_app_id(data->shell_surface.xdg.roleobj.toplevel, c->classname);
|
|
xdg_toplevel_add_listener(data->shell_surface.xdg.roleobj.toplevel, &toplevel_listener_xdg, data);
|
|
} else if (c->shell.zxdg) {
|
|
data->shell_surface.zxdg.surface = zxdg_shell_v6_get_xdg_surface(c->shell.zxdg, data->surface);
|
|
zxdg_surface_v6_set_user_data(data->shell_surface.zxdg.surface, data);
|
|
zxdg_surface_v6_add_listener(data->shell_surface.zxdg.surface, &shell_surface_listener_zxdg, data);
|
|
|
|
/* !!! FIXME: add popup role */
|
|
data->shell_surface.zxdg.roleobj.toplevel = zxdg_surface_v6_get_toplevel(data->shell_surface.zxdg.surface);
|
|
zxdg_toplevel_v6_add_listener(data->shell_surface.zxdg.roleobj.toplevel, &toplevel_listener_zxdg, data);
|
|
zxdg_toplevel_v6_set_app_id(data->shell_surface.zxdg.roleobj.toplevel, c->classname);
|
|
} else {
|
|
data->shell_surface.wl = wl_shell_get_shell_surface(c->shell.wl, data->surface);
|
|
wl_shell_surface_set_class(data->shell_surface.wl, c->classname);
|
|
wl_shell_surface_set_user_data(data->shell_surface.wl, data);
|
|
wl_shell_surface_add_listener(data->shell_surface.wl, &shell_surface_listener_wl, data);
|
|
}
|
|
|
|
/* Restore state that was set prior to this call */
|
|
Wayland_SetWindowTitle(_this, window);
|
|
if (window->flags & SDL_WINDOW_MAXIMIZED) {
|
|
Wayland_MaximizeWindow(_this, window);
|
|
}
|
|
if (window->flags & SDL_WINDOW_MINIMIZED) {
|
|
Wayland_MinimizeWindow(_this, window);
|
|
}
|
|
Wayland_SetWindowFullscreen(_this, window, display, (window->flags & SDL_WINDOW_FULLSCREEN) != 0);
|
|
|
|
/* We have to wait until the surface gets a "configure" event, or use of
|
|
* this surface will fail. This is a new rule for xdg_shell.
|
|
*/
|
|
if (c->shell.xdg) {
|
|
if (data->shell_surface.xdg.surface) {
|
|
while (!data->shell_surface.xdg.initial_configure_seen) {
|
|
WAYLAND_wl_display_flush(c->display);
|
|
WAYLAND_wl_display_dispatch(c->display);
|
|
}
|
|
}
|
|
|
|
/* Create the window decorations */
|
|
if (data->shell_surface.xdg.roleobj.toplevel && c->decoration_manager) {
|
|
data->server_decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(c->decoration_manager, data->shell_surface.xdg.roleobj.toplevel);
|
|
}
|
|
} else if (c->shell.zxdg) {
|
|
if (data->shell_surface.zxdg.surface) {
|
|
while (!data->shell_surface.zxdg.initial_configure_seen) {
|
|
WAYLAND_wl_display_flush(c->display);
|
|
WAYLAND_wl_display_dispatch(c->display);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Unlike the rest of window state we have to set this _after_ flushing the
|
|
* display, because we need to create the decorations before possibly hiding
|
|
* them immediately afterward. But don't call it redundantly, the protocol
|
|
* may not interpret a redundant call nicely and cause weird stuff to happen
|
|
*/
|
|
if (window->flags & SDL_WINDOW_BORDERLESS) {
|
|
Wayland_SetWindowBordered(_this, window, SDL_FALSE);
|
|
}
|
|
|
|
/* We're finally done putting the window together, raise if possible */
|
|
if (c->activation_manager) {
|
|
/* Note that we don't check for empty strings, as that is still
|
|
* considered a valid activation token!
|
|
*/
|
|
const char *activation_token = SDL_getenv("XDG_ACTIVATION_TOKEN");
|
|
if (activation_token) {
|
|
xdg_activation_v1_activate(c->activation_manager,
|
|
activation_token,
|
|
data->surface);
|
|
|
|
/* Clear this variable, per the protocol's request */
|
|
unsetenv("XDG_ACTIVATION_TOKEN");
|
|
}
|
|
}
|
|
}
|
|
|
|
void Wayland_HideWindow(_THIS, SDL_Window *window)
|
|
{
|
|
SDL_VideoData *data = _this->driverdata;
|
|
SDL_WindowData *wind = window->driverdata;
|
|
|
|
if (wind->server_decoration) {
|
|
zxdg_toplevel_decoration_v1_destroy(wind->server_decoration);
|
|
wind->server_decoration = NULL;
|
|
}
|
|
|
|
if (data->shell.xdg) {
|
|
if (wind->shell_surface.xdg.roleobj.toplevel) {
|
|
xdg_toplevel_destroy(wind->shell_surface.xdg.roleobj.toplevel);
|
|
wind->shell_surface.xdg.roleobj.toplevel = NULL;
|
|
}
|
|
if (wind->shell_surface.xdg.surface) {
|
|
xdg_surface_destroy(wind->shell_surface.xdg.surface);
|
|
wind->shell_surface.xdg.surface = NULL;
|
|
}
|
|
} else if (data->shell.zxdg) {
|
|
if (wind->shell_surface.zxdg.roleobj.toplevel) {
|
|
zxdg_toplevel_v6_destroy(wind->shell_surface.zxdg.roleobj.toplevel);
|
|
wind->shell_surface.zxdg.roleobj.toplevel = NULL;
|
|
}
|
|
if (wind->shell_surface.zxdg.surface) {
|
|
zxdg_surface_v6_destroy(wind->shell_surface.zxdg.surface);
|
|
wind->shell_surface.zxdg.surface = NULL;
|
|
}
|
|
} else {
|
|
if (wind->shell_surface.wl) {
|
|
wl_shell_surface_destroy(wind->shell_surface.wl);
|
|
wind->shell_surface.wl = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
handle_xdg_activation_done(void *data,
|
|
struct xdg_activation_token_v1 *xdg_activation_token_v1,
|
|
const char *token)
|
|
{
|
|
SDL_WindowData *window = data;
|
|
if (xdg_activation_token_v1 == window->activation_token) {
|
|
xdg_activation_v1_activate(window->waylandData->activation_manager,
|
|
token,
|
|
window->surface);
|
|
xdg_activation_token_v1_destroy(window->activation_token);
|
|
window->activation_token = NULL;
|
|
}
|
|
}
|
|
|
|
static const struct xdg_activation_token_v1_listener activation_listener_xdg = {
|
|
handle_xdg_activation_done
|
|
};
|
|
|
|
/* The xdg-activation protocol considers "activation" to be one of two things:
|
|
*
|
|
* 1: Raising a window to the top and flashing the titlebar
|
|
* 2: Flashing the titlebar while keeping the window where it is
|
|
*
|
|
* As you might expect from Wayland, the general policy is to go with #2 unless
|
|
* the client can prove to the compositor beyond a reasonable doubt that raising
|
|
* the window will not be malicuous behavior.
|
|
*
|
|
* For SDL this means RaiseWindow and FlashWindow both use the same protocol,
|
|
* but in different ways: RaiseWindow will provide as _much_ information as
|
|
* possible while FlashWindow will provide as _little_ information as possible,
|
|
* to nudge the compositor into doing what we want.
|
|
*
|
|
* This isn't _strictly_ what the protocol says will happen, but this is what
|
|
* current implementations are doing (as of writing, YMMV in the far distant
|
|
* future).
|
|
*
|
|
* -flibit
|
|
*/
|
|
static void
|
|
Wayland_activate_window(SDL_VideoData *data, SDL_WindowData *wind,
|
|
struct wl_surface *surface,
|
|
uint32_t serial, struct wl_seat *seat)
|
|
{
|
|
if (data->activation_manager) {
|
|
if (wind->activation_token != NULL) {
|
|
/* We're about to overwrite this with a new request */
|
|
xdg_activation_token_v1_destroy(wind->activation_token);
|
|
}
|
|
|
|
wind->activation_token = xdg_activation_v1_get_activation_token(data->activation_manager);
|
|
xdg_activation_token_v1_add_listener(wind->activation_token,
|
|
&activation_listener_xdg,
|
|
wind);
|
|
|
|
/* Note that we are not setting the app_id or serial here.
|
|
*
|
|
* Hypothetically we could set the app_id from data->classname, but
|
|
* that part of the API is for _external_ programs, not ourselves.
|
|
*
|
|
* -flibit
|
|
*/
|
|
if (surface != NULL) {
|
|
xdg_activation_token_v1_set_surface(wind->activation_token, surface);
|
|
}
|
|
if (seat != NULL) {
|
|
xdg_activation_token_v1_set_serial(wind->activation_token, serial, seat);
|
|
}
|
|
xdg_activation_token_v1_commit(wind->activation_token);
|
|
}
|
|
}
|
|
|
|
void
|
|
Wayland_RaiseWindow(_THIS, SDL_Window *window)
|
|
{
|
|
SDL_WindowData *wind = window->driverdata;
|
|
|
|
/* FIXME: This Raise event is arbitrary and doesn't come from an event, so
|
|
* it's actually very likely that this token will be ignored! Maybe add
|
|
* support for passing serials (and the associated seat) so this can have
|
|
* a better chance of actually raising the window.
|
|
* -flibit
|
|
*/
|
|
Wayland_activate_window(_this->driverdata,
|
|
wind,
|
|
wind->surface,
|
|
0,
|
|
NULL);
|
|
}
|
|
|
|
int
|
|
Wayland_FlashWindow(_THIS, SDL_Window *window, Uint32 flash_count)
|
|
{
|
|
Wayland_activate_window(_this->driverdata,
|
|
window->driverdata,
|
|
NULL,
|
|
0,
|
|
NULL);
|
|
return 0;
|
|
}
|
|
|
|
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
|
|
static void SDLCALL
|
|
QtExtendedSurface_OnHintChanged(void *userdata, const char *name,
|
|
const char *oldValue, const char *newValue)
|
|
{
|
|
struct qt_extended_surface *qt_extended_surface = userdata;
|
|
|
|
if (name == NULL) {
|
|
return;
|
|
}
|
|
|
|
if (strcmp(name, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION) == 0) {
|
|
int32_t orientation = QT_EXTENDED_SURFACE_ORIENTATION_PRIMARYORIENTATION;
|
|
|
|
if (newValue != NULL) {
|
|
if (strcmp(newValue, "portrait") == 0) {
|
|
orientation = QT_EXTENDED_SURFACE_ORIENTATION_PORTRAITORIENTATION;
|
|
} else if (strcmp(newValue, "landscape") == 0) {
|
|
orientation = QT_EXTENDED_SURFACE_ORIENTATION_LANDSCAPEORIENTATION;
|
|
} else if (strcmp(newValue, "inverted-portrait") == 0) {
|
|
orientation = QT_EXTENDED_SURFACE_ORIENTATION_INVERTEDPORTRAITORIENTATION;
|
|
} else if (strcmp(newValue, "inverted-landscape") == 0) {
|
|
orientation = QT_EXTENDED_SURFACE_ORIENTATION_INVERTEDLANDSCAPEORIENTATION;
|
|
}
|
|
}
|
|
|
|
qt_extended_surface_set_content_orientation(qt_extended_surface, orientation);
|
|
} else if (strcmp(name, SDL_HINT_QTWAYLAND_WINDOW_FLAGS) == 0) {
|
|
uint32_t flags = 0;
|
|
|
|
if (newValue != NULL) {
|
|
char *tmp = strdup(newValue);
|
|
char *saveptr = NULL;
|
|
|
|
char *flag = strtok_r(tmp, " ", &saveptr);
|
|
while (flag) {
|
|
if (strcmp(flag, "OverridesSystemGestures") == 0) {
|
|
flags |= QT_EXTENDED_SURFACE_WINDOWFLAG_OVERRIDESSYSTEMGESTURES;
|
|
} else if (strcmp(flag, "StaysOnTop") == 0) {
|
|
flags |= QT_EXTENDED_SURFACE_WINDOWFLAG_STAYSONTOP;
|
|
} else if (strcmp(flag, "BypassWindowManager") == 0) {
|
|
// See https://github.com/qtproject/qtwayland/commit/fb4267103d
|
|
flags |= 4 /* QT_EXTENDED_SURFACE_WINDOWFLAG_BYPASSWINDOWMANAGER */;
|
|
}
|
|
|
|
flag = strtok_r(NULL, " ", &saveptr);
|
|
}
|
|
|
|
free(tmp);
|
|
}
|
|
|
|
qt_extended_surface_set_window_flags(qt_extended_surface, flags);
|
|
}
|
|
}
|
|
|
|
static void QtExtendedSurface_Subscribe(struct qt_extended_surface *surface, const char *name)
|
|
{
|
|
SDL_AddHintCallback(name, QtExtendedSurface_OnHintChanged, surface);
|
|
}
|
|
|
|
static void QtExtendedSurface_Unsubscribe(struct qt_extended_surface *surface, const char *name)
|
|
{
|
|
SDL_DelHintCallback(name, QtExtendedSurface_OnHintChanged, surface);
|
|
}
|
|
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
|
|
|
|
void
|
|
Wayland_SetWindowFullscreen(_THIS, SDL_Window * window,
|
|
SDL_VideoDisplay * _display, SDL_bool fullscreen)
|
|
{
|
|
struct wl_output *output = ((SDL_WaylandOutputData*) _display->driverdata)->output;
|
|
SetFullscreen(window, fullscreen ? output : NULL);
|
|
}
|
|
|
|
void
|
|
Wayland_RestoreWindow(_THIS, SDL_Window * window)
|
|
{
|
|
SDL_WindowData *wind = window->driverdata;
|
|
const SDL_VideoData *viddata = (const SDL_VideoData *) _this->driverdata;
|
|
|
|
/* Set this flag now even if we never actually maximized, eventually
|
|
* ShowWindow will take care of it along with the other window state.
|
|
*/
|
|
window->flags &= ~SDL_WINDOW_MAXIMIZED;
|
|
|
|
/* Note that xdg-shell does NOT provide a way to unset minimize! */
|
|
if (viddata->shell.xdg) {
|
|
if (wind->shell_surface.xdg.roleobj.toplevel == NULL) {
|
|
return; /* Can't do anything yet, wait for ShowWindow */
|
|
}
|
|
xdg_toplevel_unset_maximized(wind->shell_surface.xdg.roleobj.toplevel);
|
|
} else if (viddata->shell.zxdg) {
|
|
if (wind->shell_surface.zxdg.roleobj.toplevel == NULL) {
|
|
return; /* Can't do anything yet, wait for ShowWindow */
|
|
}
|
|
zxdg_toplevel_v6_unset_maximized(wind->shell_surface.zxdg.roleobj.toplevel);
|
|
} else {
|
|
if (wind->shell_surface.wl == NULL) {
|
|
return; /* Can't do anything yet, wait for ShowWindow */
|
|
}
|
|
wl_shell_surface_set_toplevel(wind->shell_surface.wl);
|
|
}
|
|
|
|
WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
|
|
}
|
|
|
|
void
|
|
Wayland_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
|
|
{
|
|
SDL_WindowData *wind = window->driverdata;
|
|
const SDL_VideoData *viddata = (const SDL_VideoData *) _this->driverdata;
|
|
if ((viddata->decoration_manager) && (wind->server_decoration)) {
|
|
const enum zxdg_toplevel_decoration_v1_mode mode = bordered ? ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE : ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE;
|
|
zxdg_toplevel_decoration_v1_set_mode(wind->server_decoration, mode);
|
|
}
|
|
}
|
|
|
|
void
|
|
Wayland_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable)
|
|
{
|
|
CommitMinMaxDimensions(window);
|
|
}
|
|
|
|
void
|
|
Wayland_MaximizeWindow(_THIS, SDL_Window * window)
|
|
{
|
|
SDL_WindowData *wind = window->driverdata;
|
|
SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
|
|
|
|
if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
|
|
return;
|
|
}
|
|
|
|
/* Set this flag now even if we don't actually maximize yet, eventually
|
|
* ShowWindow will take care of it along with the other window state.
|
|
*/
|
|
window->flags |= SDL_WINDOW_MAXIMIZED;
|
|
|
|
if (viddata->shell.xdg) {
|
|
if (wind->shell_surface.xdg.roleobj.toplevel == NULL) {
|
|
return; /* Can't do anything yet, wait for ShowWindow */
|
|
}
|
|
xdg_toplevel_set_maximized(wind->shell_surface.xdg.roleobj.toplevel);
|
|
} else if (viddata->shell.zxdg) {
|
|
if (wind->shell_surface.zxdg.roleobj.toplevel == NULL) {
|
|
return; /* Can't do anything yet, wait for ShowWindow */
|
|
}
|
|
zxdg_toplevel_v6_set_maximized(wind->shell_surface.zxdg.roleobj.toplevel);
|
|
} else {
|
|
if (wind->shell_surface.wl == NULL) {
|
|
return; /* Can't do anything yet, wait for ShowWindow */
|
|
}
|
|
wl_shell_surface_set_maximized(wind->shell_surface.wl, NULL);
|
|
}
|
|
|
|
WAYLAND_wl_display_flush( viddata->display );
|
|
}
|
|
|
|
void
|
|
Wayland_MinimizeWindow(_THIS, SDL_Window * window)
|
|
{
|
|
SDL_WindowData *wind = window->driverdata;
|
|
SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
|
|
|
|
if (viddata->shell.xdg) {
|
|
if (wind->shell_surface.xdg.roleobj.toplevel == NULL) {
|
|
return; /* Can't do anything yet, wait for ShowWindow */
|
|
}
|
|
xdg_toplevel_set_minimized(wind->shell_surface.xdg.roleobj.toplevel);
|
|
} else if (viddata->shell.zxdg) {
|
|
if (wind->shell_surface.zxdg.roleobj.toplevel == NULL) {
|
|
return; /* Can't do anything yet, wait for ShowWindow */
|
|
}
|
|
zxdg_toplevel_v6_set_minimized(wind->shell_surface.zxdg.roleobj.toplevel);
|
|
}
|
|
|
|
WAYLAND_wl_display_flush(viddata->display);
|
|
}
|
|
|
|
void
|
|
Wayland_SetWindowMouseGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
|
|
{
|
|
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
|
|
|
|
if (grabbed) {
|
|
Wayland_input_confine_pointer(window, data->input);
|
|
} else {
|
|
Wayland_input_unconfine_pointer(data->input);
|
|
}
|
|
}
|
|
|
|
void
|
|
Wayland_SetWindowKeyboardGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
|
|
{
|
|
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
|
|
|
|
if (grabbed) {
|
|
Wayland_input_grab_keyboard(window, data->input);
|
|
} else {
|
|
Wayland_input_ungrab_keyboard(window);
|
|
}
|
|
}
|
|
|
|
int Wayland_CreateWindow(_THIS, SDL_Window *window)
|
|
{
|
|
SDL_WindowData *data;
|
|
SDL_VideoData *c;
|
|
struct wl_region *region;
|
|
|
|
data = SDL_calloc(1, sizeof *data);
|
|
if (data == NULL)
|
|
return SDL_OutOfMemory();
|
|
|
|
c = _this->driverdata;
|
|
window->driverdata = data;
|
|
|
|
if (!(window->flags & SDL_WINDOW_VULKAN)) {
|
|
if (!(window->flags & SDL_WINDOW_OPENGL)) {
|
|
SDL_GL_LoadLibrary(NULL);
|
|
window->flags |= SDL_WINDOW_OPENGL;
|
|
}
|
|
}
|
|
|
|
if (window->x == SDL_WINDOWPOS_UNDEFINED) {
|
|
window->x = 0;
|
|
}
|
|
if (window->y == SDL_WINDOWPOS_UNDEFINED) {
|
|
window->y = 0;
|
|
}
|
|
|
|
data->waylandData = c;
|
|
data->sdlwindow = window;
|
|
|
|
data->scale_factor = 1.0;
|
|
|
|
if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
|
|
int i;
|
|
for (i=0; i < SDL_GetVideoDevice()->num_displays; i++) {
|
|
float scale = ((SDL_WaylandOutputData*)SDL_GetVideoDevice()->displays[i].driverdata)->scale_factor;
|
|
if (scale > data->scale_factor) {
|
|
data->scale_factor = scale;
|
|
}
|
|
}
|
|
}
|
|
|
|
data->resize.pending = SDL_FALSE;
|
|
data->resize.width = window->w;
|
|
data->resize.height = window->h;
|
|
data->resize.scale_factor = data->scale_factor;
|
|
|
|
data->outputs = NULL;
|
|
data->num_outputs = 0;
|
|
|
|
data->surface =
|
|
wl_compositor_create_surface(c->compositor);
|
|
wl_surface_add_listener(data->surface, &surface_listener, data);
|
|
|
|
/* Fire a callback when the compositor wants a new frame rendered.
|
|
* Right now this only matters for OpenGL; we use this callback to add a
|
|
* wait timeout that avoids getting deadlocked by the compositor when the
|
|
* window isn't visible.
|
|
*/
|
|
if (window->flags & SDL_WINDOW_OPENGL) {
|
|
wl_callback_add_listener(wl_surface_frame(data->surface), &surface_frame_listener, data);
|
|
}
|
|
|
|
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
|
|
if (c->surface_extension) {
|
|
data->extended_surface = qt_surface_extension_get_extended_surface(
|
|
c->surface_extension, data->surface);
|
|
|
|
QtExtendedSurface_Subscribe(data->extended_surface, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION);
|
|
QtExtendedSurface_Subscribe(data->extended_surface, SDL_HINT_QTWAYLAND_WINDOW_FLAGS);
|
|
}
|
|
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
|
|
|
|
if (window->flags & SDL_WINDOW_OPENGL) {
|
|
data->egl_window = WAYLAND_wl_egl_window_create(data->surface,
|
|
window->w * data->scale_factor, window->h * data->scale_factor);
|
|
|
|
/* Create the GLES window surface */
|
|
data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->egl_window);
|
|
|
|
if (data->egl_surface == EGL_NO_SURFACE) {
|
|
return SDL_SetError("failed to create an EGL window surface");
|
|
}
|
|
}
|
|
|
|
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
|
|
if (data->extended_surface) {
|
|
qt_extended_surface_set_user_data(data->extended_surface, data);
|
|
qt_extended_surface_add_listener(data->extended_surface,
|
|
&extended_surface_listener, data);
|
|
}
|
|
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
|
|
|
|
region = wl_compositor_create_region(c->compositor);
|
|
wl_region_add(region, 0, 0, window->w, window->h);
|
|
wl_surface_set_opaque_region(data->surface, region);
|
|
wl_region_destroy(region);
|
|
|
|
if (c->relative_mouse_mode) {
|
|
Wayland_input_lock_pointer(c->input);
|
|
}
|
|
|
|
wl_surface_commit(data->surface);
|
|
WAYLAND_wl_display_flush(c->display);
|
|
|
|
/* We may need to create an idle inhibitor for this new window */
|
|
Wayland_SuspendScreenSaver(_this);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void
|
|
Wayland_HandlePendingResize(SDL_Window *window)
|
|
{
|
|
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
|
|
|
if (data->resize.pending) {
|
|
struct wl_region *region;
|
|
if (data->scale_factor != data->resize.scale_factor) {
|
|
window->w = 0;
|
|
window->h = 0;
|
|
}
|
|
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, data->resize.width, data->resize.height);
|
|
window->w = data->resize.width;
|
|
window->h = data->resize.height;
|
|
data->scale_factor = data->resize.scale_factor;
|
|
wl_surface_set_buffer_scale(data->surface, data->scale_factor);
|
|
if (data->egl_window) {
|
|
WAYLAND_wl_egl_window_resize(data->egl_window, window->w * data->scale_factor, window->h * data->scale_factor, 0, 0);
|
|
}
|
|
|
|
if (data->resize.configure) {
|
|
if (data->waylandData->shell.xdg) {
|
|
xdg_surface_ack_configure(data->shell_surface.xdg.surface, data->resize.serial);
|
|
} else if (data->waylandData->shell.zxdg) {
|
|
zxdg_surface_v6_ack_configure(data->shell_surface.zxdg.surface, data->resize.serial);
|
|
}
|
|
data->resize.configure = SDL_FALSE;
|
|
}
|
|
|
|
region = wl_compositor_create_region(data->waylandData->compositor);
|
|
wl_region_add(region, 0, 0, window->w, window->h);
|
|
wl_surface_set_opaque_region(data->surface, region);
|
|
wl_region_destroy(region);
|
|
|
|
data->resize.pending = SDL_FALSE;
|
|
}
|
|
}
|
|
|
|
void
|
|
Wayland_SetWindowMinimumSize(_THIS, SDL_Window * window)
|
|
{
|
|
CommitMinMaxDimensions(window);
|
|
}
|
|
|
|
void
|
|
Wayland_SetWindowMaximumSize(_THIS, SDL_Window * window)
|
|
{
|
|
CommitMinMaxDimensions(window);
|
|
}
|
|
|
|
void Wayland_SetWindowSize(_THIS, SDL_Window * window)
|
|
{
|
|
SDL_VideoData *data = _this->driverdata;
|
|
SDL_WindowData *wind = window->driverdata;
|
|
struct wl_region *region;
|
|
|
|
wl_surface_set_buffer_scale(wind->surface, get_window_scale_factor(window));
|
|
|
|
if (wind->egl_window) {
|
|
WAYLAND_wl_egl_window_resize(wind->egl_window, window->w * get_window_scale_factor(window), window->h * get_window_scale_factor(window), 0, 0);
|
|
}
|
|
|
|
region = wl_compositor_create_region(data->compositor);
|
|
wl_region_add(region, 0, 0, window->w, window->h);
|
|
wl_surface_set_opaque_region(wind->surface, region);
|
|
wl_region_destroy(region);
|
|
}
|
|
|
|
void Wayland_SetWindowTitle(_THIS, SDL_Window * window)
|
|
{
|
|
SDL_WindowData *wind = window->driverdata;
|
|
SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
|
|
|
|
if (window->title != NULL) {
|
|
if (viddata->shell.xdg) {
|
|
if (wind->shell_surface.xdg.roleobj.toplevel == NULL) {
|
|
return; /* Can't do anything yet, wait for ShowWindow */
|
|
}
|
|
xdg_toplevel_set_title(wind->shell_surface.xdg.roleobj.toplevel, window->title);
|
|
} else if (viddata->shell.zxdg) {
|
|
if (wind->shell_surface.zxdg.roleobj.toplevel == NULL) {
|
|
return; /* Can't do anything yet, wait for ShowWindow */
|
|
}
|
|
zxdg_toplevel_v6_set_title(wind->shell_surface.zxdg.roleobj.toplevel, window->title);
|
|
} else {
|
|
if (wind->shell_surface.wl == NULL) {
|
|
return; /* Can'd do anything yet, wait for ShowWindow */
|
|
}
|
|
wl_shell_surface_set_title(wind->shell_surface.wl, window->title);
|
|
}
|
|
}
|
|
|
|
WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
|
|
}
|
|
|
|
void
|
|
Wayland_SuspendScreenSaver(_THIS)
|
|
{
|
|
SDL_VideoData *data = (SDL_VideoData *)_this->driverdata;
|
|
|
|
#if SDL_USE_LIBDBUS
|
|
if (SDL_DBus_ScreensaverInhibit(_this->suspend_screensaver)) {
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
/* The idle_inhibit_unstable_v1 protocol suspends the screensaver
|
|
on a per wl_surface basis, but SDL assumes that suspending
|
|
the screensaver can be done independently of any window.
|
|
|
|
To reconcile these differences, we propagate the idle inhibit
|
|
state to each window. If there is no window active, we will
|
|
be able to inhibit idle once the first window is created.
|
|
*/
|
|
if (data->idle_inhibit_manager) {
|
|
SDL_Window *window = _this->windows;
|
|
while (window) {
|
|
SDL_WindowData *win_data = window->driverdata;
|
|
|
|
if (_this->suspend_screensaver && !win_data->idle_inhibitor) {
|
|
win_data->idle_inhibitor =
|
|
zwp_idle_inhibit_manager_v1_create_inhibitor(data->idle_inhibit_manager,
|
|
win_data->surface);
|
|
} else if (!_this->suspend_screensaver && win_data->idle_inhibitor) {
|
|
zwp_idle_inhibitor_v1_destroy(win_data->idle_inhibitor);
|
|
win_data->idle_inhibitor = NULL;
|
|
}
|
|
|
|
window = window->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Wayland_DestroyWindow(_THIS, SDL_Window *window)
|
|
{
|
|
SDL_VideoData *data = _this->driverdata;
|
|
SDL_WindowData *wind = window->driverdata;
|
|
|
|
if (data) {
|
|
if (wind->egl_surface) {
|
|
SDL_EGL_DestroySurface(_this, wind->egl_surface);
|
|
}
|
|
if (wind->egl_window) {
|
|
WAYLAND_wl_egl_window_destroy(wind->egl_window);
|
|
}
|
|
|
|
if (wind->idle_inhibitor) {
|
|
zwp_idle_inhibitor_v1_destroy(wind->idle_inhibitor);
|
|
}
|
|
|
|
if (wind->activation_token) {
|
|
xdg_activation_token_v1_destroy(wind->activation_token);
|
|
}
|
|
|
|
SDL_free(wind->outputs);
|
|
|
|
if (wind->frame_callback) {
|
|
wl_callback_destroy(wind->frame_callback);
|
|
}
|
|
|
|
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
|
|
if (wind->extended_surface) {
|
|
QtExtendedSurface_Unsubscribe(wind->extended_surface, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION);
|
|
QtExtendedSurface_Unsubscribe(wind->extended_surface, SDL_HINT_QTWAYLAND_WINDOW_FLAGS);
|
|
qt_extended_surface_destroy(wind->extended_surface);
|
|
}
|
|
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
|
|
wl_surface_destroy(wind->surface);
|
|
|
|
SDL_free(wind);
|
|
WAYLAND_wl_display_flush(data->display);
|
|
}
|
|
window->driverdata = NULL;
|
|
}
|
|
|
|
#endif /* SDL_VIDEO_DRIVER_WAYLAND && SDL_VIDEO_OPENGL_EGL */
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|
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/* vi: set ts=4 sw=4 expandtab: */
|