pineapple-src/src/core/hle/service/friend/friend.cpp
2021-07-29 21:34:06 +02:00

314 lines
13 KiB
C++
Executable file

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <queue>
#include "common/logging/log.h"
#include "common/uuid.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/friend/errors.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/friend/friend_interface.h"
namespace Service::Friend {
class IFriendService final : public ServiceFramework<IFriendService> {
public:
explicit IFriendService(Core::System& system_) : ServiceFramework{system_, "IFriendService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetCompletionEvent"},
{1, nullptr, "Cancel"},
{10100, nullptr, "GetFriendListIds"},
{10101, &IFriendService::GetFriendList, "GetFriendList"},
{10102, nullptr, "UpdateFriendInfo"},
{10110, nullptr, "GetFriendProfileImage"},
{10120, nullptr, "Unknown10120"},
{10121, nullptr, "Unknown10121"},
{10200, nullptr, "SendFriendRequestForApplication"},
{10211, nullptr, "AddFacedFriendRequestForApplication"},
{10400, &IFriendService::GetBlockedUserListIds, "GetBlockedUserListIds"},
{10420, nullptr, "Unknown10420"},
{10421, nullptr, "Unknown10421"},
{10500, nullptr, "GetProfileList"},
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
{10601, &IFriendService::DeclareCloseOnlinePlaySession, "DeclareCloseOnlinePlaySession"},
{10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"},
{10700, &IFriendService::GetPlayHistoryRegistrationKey, "GetPlayHistoryRegistrationKey"},
{10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"},
{10702, nullptr, "AddPlayHistory"},
{11000, nullptr, "GetProfileImageUrl"},
{20100, nullptr, "GetFriendCount"},
{20101, nullptr, "GetNewlyFriendCount"},
{20102, nullptr, "GetFriendDetailedInfo"},
{20103, nullptr, "SyncFriendList"},
{20104, nullptr, "RequestSyncFriendList"},
{20110, nullptr, "LoadFriendSetting"},
{20200, nullptr, "GetReceivedFriendRequestCount"},
{20201, nullptr, "GetFriendRequestList"},
{20300, nullptr, "GetFriendCandidateList"},
{20301, nullptr, "GetNintendoNetworkIdInfo"},
{20302, nullptr, "GetSnsAccountLinkage"},
{20303, nullptr, "GetSnsAccountProfile"},
{20304, nullptr, "GetSnsAccountFriendList"},
{20400, nullptr, "GetBlockedUserList"},
{20401, nullptr, "SyncBlockedUserList"},
{20500, nullptr, "GetProfileExtraList"},
{20501, nullptr, "GetRelationship"},
{20600, nullptr, "GetUserPresenceView"},
{20700, nullptr, "GetPlayHistoryList"},
{20701, nullptr, "GetPlayHistoryStatistics"},
{20800, nullptr, "LoadUserSetting"},
{20801, nullptr, "SyncUserSetting"},
{20900, nullptr, "RequestListSummaryOverlayNotification"},
{21000, nullptr, "GetExternalApplicationCatalog"},
{22000, nullptr, "GetReceivedFriendInvitationList"},
{22001, nullptr, "GetReceivedFriendInvitationDetailedInfo"},
{22010, nullptr, "GetReceivedFriendInvitationCountCache"},
{30100, nullptr, "DropFriendNewlyFlags"},
{30101, nullptr, "DeleteFriend"},
{30110, nullptr, "DropFriendNewlyFlag"},
{30120, nullptr, "ChangeFriendFavoriteFlag"},
{30121, nullptr, "ChangeFriendOnlineNotificationFlag"},
{30200, nullptr, "SendFriendRequest"},
{30201, nullptr, "SendFriendRequestWithApplicationInfo"},
{30202, nullptr, "CancelFriendRequest"},
{30203, nullptr, "AcceptFriendRequest"},
{30204, nullptr, "RejectFriendRequest"},
{30205, nullptr, "ReadFriendRequest"},
{30210, nullptr, "GetFacedFriendRequestRegistrationKey"},
{30211, nullptr, "AddFacedFriendRequest"},
{30212, nullptr, "CancelFacedFriendRequest"},
{30213, nullptr, "GetFacedFriendRequestProfileImage"},
{30214, nullptr, "GetFacedFriendRequestProfileImageFromPath"},
{30215, nullptr, "SendFriendRequestWithExternalApplicationCatalogId"},
{30216, nullptr, "ResendFacedFriendRequest"},
{30217, nullptr, "SendFriendRequestWithNintendoNetworkIdInfo"},
{30300, nullptr, "GetSnsAccountLinkPageUrl"},
{30301, nullptr, "UnlinkSnsAccount"},
{30400, nullptr, "BlockUser"},
{30401, nullptr, "BlockUserWithApplicationInfo"},
{30402, nullptr, "UnblockUser"},
{30500, nullptr, "GetProfileExtraFromFriendCode"},
{30700, nullptr, "DeletePlayHistory"},
{30810, nullptr, "ChangePresencePermission"},
{30811, nullptr, "ChangeFriendRequestReception"},
{30812, nullptr, "ChangePlayLogPermission"},
{30820, nullptr, "IssueFriendCode"},
{30830, nullptr, "ClearPlayLog"},
{30900, nullptr, "SendFriendInvitation"},
{30910, nullptr, "ReadFriendInvitation"},
{30911, nullptr, "ReadAllFriendInvitations"},
{40100, nullptr, "Unknown40100"},
{40400, nullptr, "Unknown40400"},
{49900, nullptr, "DeleteNetworkServiceAccountCache"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
enum class PresenceFilter : u32 {
None = 0,
Online = 1,
OnlinePlay = 2,
OnlineOrOnlinePlay = 3,
};
struct SizedFriendFilter {
PresenceFilter presence;
u8 is_favorite;
u8 same_app;
u8 same_app_played;
u8 arbitary_app_played;
u64 group_id;
};
static_assert(sizeof(SizedFriendFilter) == 0x10, "SizedFriendFilter is an invalid size");
void GetBlockedUserListIds(Kernel::HLERequestContext& ctx) {
// This is safe to stub, as there should be no adverse consequences from reporting no
// blocked users.
LOG_WARNING(Service_Friend, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(0); // Indicates there are no blocked users
}
void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) {
// Stub used by Splatoon 2
LOG_WARNING(Service_Friend, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void UpdateUserPresence(Kernel::HLERequestContext& ctx) {
// Stub used by Retro City Rampage
LOG_WARNING(Service_Friend, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetPlayHistoryRegistrationKey(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto local_play = rp.Pop<bool>();
const auto uuid = rp.PopRaw<Common::UUID>();
LOG_WARNING(Service_Friend, "(STUBBED) called, local_play={}, uuid=0x{}", local_play,
uuid.Format());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetFriendList(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto friend_offset = rp.Pop<u32>();
const auto uuid = rp.PopRaw<Common::UUID>();
[[maybe_unused]] const auto filter = rp.PopRaw<SizedFriendFilter>();
const auto pid = rp.Pop<u64>();
LOG_WARNING(Service_Friend, "(STUBBED) called, offset={}, uuid=0x{}, pid={}", friend_offset,
uuid.Format(), pid);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(0); // Friend count
// TODO(ogniK): Return a buffer of u64s which are the "NetworkServiceAccountId"
}
};
class INotificationService final : public ServiceFramework<INotificationService> {
public:
explicit INotificationService(Common::UUID uuid_, Core::System& system_)
: ServiceFramework{system_, "INotificationService"}, uuid{uuid_}, notification_event{
system.Kernel()} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &INotificationService::GetEvent, "GetEvent"},
{1, &INotificationService::Clear, "Clear"},
{2, &INotificationService::Pop, "Pop"}
};
// clang-format on
RegisterHandlers(functions);
Kernel::KAutoObject::Create(std::addressof(notification_event));
notification_event.Initialize("INotificationService:NotifyEvent");
}
private:
void GetEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Friend, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(notification_event.GetReadableEvent());
}
void Clear(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Friend, "called");
while (!notifications.empty()) {
notifications.pop();
}
std::memset(&states, 0, sizeof(States));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Pop(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Friend, "called");
if (notifications.empty()) {
LOG_ERROR(Service_Friend, "No notifications in queue!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NO_NOTIFICATIONS);
return;
}
const auto notification = notifications.front();
notifications.pop();
switch (notification.notification_type) {
case NotificationTypes::HasUpdatedFriendsList:
states.has_updated_friends = false;
break;
case NotificationTypes::HasReceivedFriendRequest:
states.has_received_friend_request = false;
break;
default:
// HOS seems not have an error case for an unknown notification
LOG_WARNING(Service_Friend, "Unknown notification {:08X}",
notification.notification_type);
break;
}
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
rb.PushRaw<SizedNotificationInfo>(notification);
}
enum class NotificationTypes : u32 {
HasUpdatedFriendsList = 0x65,
HasReceivedFriendRequest = 0x1
};
struct SizedNotificationInfo {
NotificationTypes notification_type;
INSERT_PADDING_WORDS(
1); // TODO(ogniK): This doesn't seem to be used within any IPC returns as of now
u64_le account_id;
};
static_assert(sizeof(SizedNotificationInfo) == 0x10,
"SizedNotificationInfo is an incorrect size");
struct States {
bool has_updated_friends;
bool has_received_friend_request;
};
Common::UUID uuid{Common::INVALID_UUID};
Kernel::KEvent notification_event;
std::queue<SizedNotificationInfo> notifications;
States states{};
};
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IFriendService>(system);
LOG_DEBUG(Service_Friend, "called");
}
void Module::Interface::CreateNotificationService(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto uuid = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_Friend, "called, uuid=0x{}", uuid.Format());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<INotificationService>(uuid, system);
}
Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
const char* name)
: ServiceFramework{system_, name}, module{std::move(module_)} {}
Module::Interface::~Interface() = default;
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
auto module = std::make_shared<Module>();
std::make_shared<Friend>(module, system, "friend:a")->InstallAsService(service_manager);
std::make_shared<Friend>(module, system, "friend:m")->InstallAsService(service_manager);
std::make_shared<Friend>(module, system, "friend:s")->InstallAsService(service_manager);
std::make_shared<Friend>(module, system, "friend:u")->InstallAsService(service_manager);
std::make_shared<Friend>(module, system, "friend:v")->InstallAsService(service_manager);
}
} // namespace Service::Friend