68 lines
1.6 KiB
C++
Executable file
68 lines
1.6 KiB
C++
Executable file
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QString>
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#include <atomic>
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#include <condition_variable>
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#include <mutex>
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#include <optional>
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#include <thread>
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#include "common/common_types.h"
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#include "common/fs/fs.h"
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#include "common/polyfill_thread.h"
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#include "core/core.h"
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namespace PlayTime {
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struct PlayTimeElement {
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u64 program_id;
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u64 play_time;
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inline bool operator==(const PlayTimeElement& other) const {
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return program_id == other.program_id;
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}
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inline bool operator==(const u64 _program_id) const {
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return program_id == _program_id;
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}
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};
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class PlayTimeManager {
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public:
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explicit PlayTimeManager() = default;
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~PlayTimeManager() = default;
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public:
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YUZU_NON_COPYABLE(PlayTimeManager);
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YUZU_NON_MOVEABLE(PlayTimeManager);
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public:
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bool ResetProgramPlayTime(u64 program_id);
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void SetProgramId(u64 program_id);
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inline void UpdateTimestamp();
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void Start();
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void Stop();
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private:
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u64 running_program_id;
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std::chrono::steady_clock::time_point last_timestamp;
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std::jthread play_time_thread;
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void AutoTimestamp(std::stop_token stop_token);
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void Save();
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};
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std::optional<std::filesystem::path> GetCurrentUserPlayTimePath();
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bool UpdatePlayTime(u64 program_id, u64 add_play_time);
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[[nodiscard]] bool ReadPlayTimeFile(std::vector<PlayTimeElement>& out_play_time_elements);
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[[nodiscard]] bool WritePlayTimeFile(const std::vector<PlayTimeElement>& play_time_elements);
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u64 GetPlayTime(u64 program_id);
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QString ReadablePlayTime(qulonglong time_seconds);
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} // namespace PlayTime
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