mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-05 14:32:46 +01:00
90 lines
3.1 KiB
C++
90 lines
3.1 KiB
C++
|
// Copyright 2019 yuzu Emulator Project
|
||
|
// Licensed under GPLv2 or any later version
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
#include <algorithm>
|
||
|
|
||
|
#include "common/assert.h"
|
||
|
#include "common/common_types.h"
|
||
|
#include "video_core/engines/shader_bytecode.h"
|
||
|
#include "video_core/shader/shader_ir.h"
|
||
|
|
||
|
namespace VideoCommon::Shader {
|
||
|
|
||
|
using Tegra::Shader::Instruction;
|
||
|
using Tegra::Shader::OpCode;
|
||
|
|
||
|
namespace {
|
||
|
std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
|
||
|
switch (image_type) {
|
||
|
case Tegra::Shader::ImageType::Texture1D:
|
||
|
case Tegra::Shader::ImageType::TextureBuffer:
|
||
|
return 1;
|
||
|
case Tegra::Shader::ImageType::Texture1DArray:
|
||
|
case Tegra::Shader::ImageType::Texture2D:
|
||
|
return 2;
|
||
|
case Tegra::Shader::ImageType::Texture2DArray:
|
||
|
case Tegra::Shader::ImageType::Texture3D:
|
||
|
return 3;
|
||
|
}
|
||
|
UNREACHABLE();
|
||
|
return 1;
|
||
|
}
|
||
|
} // Anonymous namespace
|
||
|
|
||
|
u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
|
||
|
const Instruction instr = {program_code[pc]};
|
||
|
const auto opcode = OpCode::Decode(instr);
|
||
|
|
||
|
switch (opcode->get().GetId()) {
|
||
|
case OpCode::Id::SUST: {
|
||
|
UNIMPLEMENTED_IF(instr.sust.mode != Tegra::Shader::SurfaceDataMode::P);
|
||
|
UNIMPLEMENTED_IF(instr.sust.image_type == Tegra::Shader::ImageType::TextureBuffer);
|
||
|
UNIMPLEMENTED_IF(instr.sust.out_of_bounds_store != Tegra::Shader::OutOfBoundsStore::Ignore);
|
||
|
UNIMPLEMENTED_IF(instr.sust.component_mask_selector != 0xf); // Ensure we have an RGBA store
|
||
|
|
||
|
std::vector<Node> values;
|
||
|
constexpr std::size_t hardcoded_size{4};
|
||
|
for (std::size_t i = 0; i < hardcoded_size; ++i) {
|
||
|
values.push_back(GetRegister(instr.gpr0.Value() + i));
|
||
|
}
|
||
|
|
||
|
std::vector<Node> coords;
|
||
|
const std::size_t num_coords{GetImageTypeNumCoordinates(instr.sust.image_type)};
|
||
|
for (std::size_t i = 0; i < num_coords; ++i) {
|
||
|
coords.push_back(GetRegister(instr.gpr8.Value() + i));
|
||
|
}
|
||
|
|
||
|
ASSERT(instr.sust.is_immediate);
|
||
|
const auto& image{GetImage(instr.image, instr.sust.image_type)};
|
||
|
MetaImage meta{image, values};
|
||
|
const Node store{Operation(OperationCode::ImageStore, meta, std::move(coords))};
|
||
|
bb.push_back(store);
|
||
|
break;
|
||
|
}
|
||
|
default:
|
||
|
UNIMPLEMENTED_MSG("Unhandled conversion instruction: {}", opcode->get().GetName());
|
||
|
}
|
||
|
|
||
|
return pc;
|
||
|
}
|
||
|
|
||
|
const Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
|
||
|
const auto offset{static_cast<std::size_t>(image.index.Value())};
|
||
|
|
||
|
// If this image has already been used, return the existing mapping.
|
||
|
const auto itr{std::find_if(used_images.begin(), used_images.end(),
|
||
|
[=](const Image& entry) { return entry.GetOffset() == offset; })};
|
||
|
if (itr != used_images.end()) {
|
||
|
ASSERT(itr->GetType() == type);
|
||
|
return *itr;
|
||
|
}
|
||
|
|
||
|
// Otherwise create a new mapping for this image.
|
||
|
const std::size_t next_index{used_images.size()};
|
||
|
const Image entry{offset, next_index, type};
|
||
|
return *used_images.emplace(entry).first;
|
||
|
}
|
||
|
|
||
|
} // namespace VideoCommon::Shader
|