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43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstdlib>
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#include <vector>
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/service/spl/csrng.h"
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#include "core/hle/service/spl/module.h"
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#include "core/hle/service/spl/spl.h"
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namespace Service {
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namespace SPL {
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Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
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: ServiceFramework(name), module(std::move(module)) {}
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void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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size_t size = ctx.GetWriteBufferSize();
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std::vector<u8> data(size);
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std::generate(data.begin(), data.end(), std::rand);
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ctx.WriteBuffer(data);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_DEBUG(Service_SPL, "called");
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}
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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auto module = std::make_shared<Module>();
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std::make_shared<CSRNG>(module)->InstallAsService(service_manager);
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std::make_shared<SPL>(module)->InstallAsService(service_manager);
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}
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} // namespace SPL
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} // namespace Service
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